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second-circle β€” Catelina WIP

#character #iray #catelina #dazstudio #secondcircle
Published: 2016-10-17 20:28:41 +0000 UTC; Views: 1827; Favourites: 19; Downloads: 0
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Description Been working on a new girl. I've made HD morphs for her which I've still to finish, but really loving the HD system on Studio. Really adds to the realism. This coupled with audioslave74 's NGS 2 shader system is getting these characters closer to a better level Β of realism. Β Anyways - this is Catelina. Hopefully have her finished this week and onto Daz.
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Comments: 7

Poses17 [2016-10-17 21:20:00 +0000 UTC]

Looking good!

Is the HD system for PAs part of Studio? Or is it just a way to bring in level 2+ SubD data from external apps?

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second-circle In reply to Poses17 [2016-10-17 21:50:15 +0000 UTC]

Its a plugin for studio thats given to PA's on signature of NDA that allows morphs to be for high resolutions - this is only subD 3 as I've just started playing with it and subD 4 the g3F object is 700Mb Β in size However with it you can create in any app you like and then import the morph.Β 

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AS-Dimension-Z [2016-10-17 20:52:01 +0000 UTC]

Great model my friend!

You know that with a Fine Detailed Diffuse Map & with HD morphs you won't even need normals or displacement for large details (as fine details you take them from the diffuse map)

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second-circle In reply to AS-Dimension-Z [2016-10-17 21:00:14 +0000 UTC]

Cheers mate - there are no normals or Displacment maps used on this one. NGS 2 plus HD is all

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AS-Dimension-Z In reply to second-circle [2016-10-17 21:01:01 +0000 UTC]

Perfect combination!

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Toyen-Art [2016-10-17 20:42:11 +0000 UTC]

Stunning Mediterranean beauty! Great work : )

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second-circle In reply to Toyen-Art [2016-10-17 21:00:24 +0000 UTC]

Cheers mate

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