Comments: 126
jgojfoj In reply to ??? [2024-03-18 01:26:48 +0000 UTC]
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AlmondMint [2017-03-26 05:08:21 +0000 UTC]
You did a good job!Am I allowed to use them freely?
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CosmicCuddler [2017-01-10 00:12:05 +0000 UTC]
Excuse me, but how do you actually get them INTO walfas?
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ShinKong In reply to CosmicCuddler [2017-01-20 04:57:53 +0000 UTC]
Haven't been on for a very long time, so I hope you're able to read this.
I will direct ya to a very simple tutorial on importing props into the walfas program:
Tutorial on How To Import Custom Props
Also, I have remade all of the arms, so get them HERE if you want the more polished
up versions. There's also more bonuses inside the newly polished arm pack.
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illuminatitriforce [2016-10-29 14:30:07 +0000 UTC]
do you have the green camo arms?
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TheTanuki [2016-10-15 13:26:19 +0000 UTC]
I can't seem to find Eirin's arms, am I not searching enough?
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TheTanuki In reply to ShinKong [2016-10-16 18:53:25 +0000 UTC]
It is, thanks!
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TetzyGuy [2016-09-23 22:44:01 +0000 UTC]
So Yukari become an arm dealer lol
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PopulousMaster [2016-08-30 19:50:17 +0000 UTC]
Is there a bent arm version of this?
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Meta-Bunny [2016-08-08 10:48:49 +0000 UTC]
Same old Yukari as usual.
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AntasmaSonic [2016-07-12 16:16:18 +0000 UTC]
Little question. Where can I download the custom arms?
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Marri-Nekos In reply to AntasmaSonic [2016-07-17 01:11:14 +0000 UTC]
There should be a Download button on the side of the page.
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PokeDigit626 [2016-03-29 05:48:07 +0000 UTC]
I spot an angry Reimu. XD
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ShinKong In reply to PokeDigit626 [2016-04-14 23:11:53 +0000 UTC]
Ding! Ding! You get a reward:
Hax Sign - "Burn Everything"
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DeityDiz93 [2015-09-12 23:29:44 +0000 UTC]
Hey ShinKong, I know it's a little late to mention this but has anyone every pointed out that the anti-aliasing on arms of this pack and Bend-gineering are still not that polished? It's really a minor thing, but I've noticed that whenever someone uses the arms from these packs, they appear slightly jagged.
Granted even in my Touhou PC-98 Nameless Cast custom pack, which used arms from these packs as a framework, I ended fixing the anti-aliasing of the arms from there myself since I noticed it. Mentioning this is kind of long overdue all things considered, but is there a possibility that the anti-aliasing and jagged lines could be fixed up sometime in the future?
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DeityDiz93 In reply to ShinKong [2015-09-20 22:37:40 +0000 UTC]
Oh my goodness, this is wonderful news, I thank you so much in advance for doing this!
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ShinKong In reply to DeityDiz93 [2015-09-21 04:03:32 +0000 UTC]
No problem! It might be a little slow, but I will get it done!
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DeityDiz93 In reply to ShinKong [2015-09-21 04:40:10 +0000 UTC]
Also, you mention that the jagged lines allowed for recoloring, which is true based on my experience with using your arms as a framework in my pack.
If you would also like for people to be able to recolor these props, might I suggest uploading the old version, with the jagged outlined arms as a separate upload, fit for something like your scrapes folder of something? It's mainly an idea as anti-aliasing on at least the inside of these arms could likely get in the way of that process of recoloring.
So, let me know what you think, and I wish you the best of luck on this next big update to a pack that so many other people use! I appreciate this work already, so I'm overjoyed to be looking forwards to a nice set of smooth lines on those arms!
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ShinKong In reply to DeityDiz93 [2015-09-23 01:05:47 +0000 UTC]
Do you think it would be better for me to upload the polished version
separately since the one right now has all of the arms without the
anti-aliasing.
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DeityDiz93 In reply to ShinKong [2015-09-23 02:39:47 +0000 UTC]
Perhaps, I think that'd be good.
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ShinKong In reply to DeityDiz93 [2015-09-23 02:57:34 +0000 UTC]
Gotcha.
Alright! The process may be a bit slow at the moment, but
I will soon begin to polish each arm! Do look forward to it!
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DeityDiz93 In reply to ShinKong [2016-12-03 20:31:49 +0000 UTC]
Coming back here, I wanted to share that HTFCirno2000 's got a method that would actually work well at least for this pack, but not so much the bent arms pack, on how to get an actual tried n' true polished set of Walfas arms with proper anti-aliasing!
If you've seen [Video Tutorial] Walfas Exports w/o jagged lines! Then you might be able to guess that it's very possible to pull arms from create.swf with accurate anti-aliasing and to scale the arms to crazy huge sizes. Hopefully this method would help if you've not already started on this polish, I should have thought to say something right away, I apologize.
If I wasn't in college, I would redo my own custom pack using this method to include sizes bigger than x300 using this method because the biggest time consumer of my project was that I had to rebuild the anti-aliasing I lost when cutting white backgrounds.
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Katzzlovesushii [2015-08-22 06:36:02 +0000 UTC]
I really appreciate this, Thanks a bunch Shin~
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ShinKong In reply to Katzzlovesushii [2015-08-22 07:06:20 +0000 UTC]
No problem! I know everyone wanted movable arms, so I wanted everyone to
have the opportunity to do so!
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DarkJar001 [2015-08-18 04:16:50 +0000 UTC]
Yay! Now I'm "Armed" and ready!
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ShinKong In reply to DarkJar001 [2015-08-18 05:01:05 +0000 UTC]
Now that is the way to handle it.
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DarkJar001 In reply to ShinKong [2015-08-18 23:33:53 +0000 UTC]
All we need now is an "Army"!
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WolfmanZ323 [2015-08-18 02:35:43 +0000 UTC]
reimu cant catch a break. XD
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ShinKong In reply to WolfmanZ323 [2015-08-18 05:00:13 +0000 UTC]
Everyday is always an interesting day for Reimu. Well, that is if she actually
finds it interesting.
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WolfmanZ323 In reply to ShinKong [2015-08-18 13:35:14 +0000 UTC]
Her shrine has become the equivalent of a youkai party house.
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ShinKong In reply to WolfmanZ323 [2015-08-18 18:09:06 +0000 UTC]
Judging from how things are, Reimu doesn't seem to mind it at all.
She quite enjoys them.
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WolfmanZ323 In reply to ShinKong [2015-08-18 18:23:03 +0000 UTC]
I know I would enjoy the company and having an endless supply of Sake wouldn't be too bad either.
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Riggell [2015-06-08 12:54:53 +0000 UTC]
Can't find Alt.Suika(2) arms~
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Riggell In reply to ShinKong [2015-06-09 03:16:04 +0000 UTC]
Thanks~
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AsyrafFile [2015-05-21 00:53:14 +0000 UTC]
Where is Doremy, Ringo, Seiran, and Sumireko straight arm?
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ShinKong In reply to AsyrafFile [2015-05-21 01:21:01 +0000 UTC]
Huh, I must have updated it incorrectly. It's fixed now. Thanks for the info!
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DeityDiz93 In reply to ShinKong [2015-04-29 01:06:27 +0000 UTC]
But hey, I always try to credit the source of what I end up using!
Truthfully it helps get this out there, as it's one of those things I think everyone would find useful as it gives everyone an external access to every arm in Walfas, and that's dang useful!
I'm pretty sure this will be pretty universally used in terms of the community's use, and for that, I must thank you and skullkid3 who helped you. You've done well, and I'm sure I'm not the only one who appreciates these. ^^
I shall also update the credits of my existing stuff to include skullkid in them too, thank you for bring that to my attention!
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