Comments: 14
JeremyReed [2020-06-06 11:30:17 +0000 UTC]
👍: 0 ⏩: 0
LegendaryGstudio [2017-09-29 22:35:29 +0000 UTC]
I really like your profile do you do this for fun?
👍: 0 ⏩: 0
semaseri [2015-12-18 23:19:13 +0000 UTC]
nice
👍: 0 ⏩: 0
Demon-Works [2015-01-17 06:36:18 +0000 UTC]
I was looking for a base for a character i'm making, and i found this a very useful pose. Thank you very much.
👍: 0 ⏩: 0
AviKohl [2014-05-06 10:18:18 +0000 UTC]
Exactly what I've been looking for! Thank you so much
👍: 0 ⏩: 1
Shintenzu In reply to AviKohl [2014-05-07 02:43:17 +0000 UTC]
You're very welcome
👍: 0 ⏩: 0
KSchnee [2014-02-24 05:42:59 +0000 UTC]
Looks good. Would you mind if I loaded up the front and side images of this model and your matching female one, in Maya, to use as references for creating my own simpler human model? I'm learning 3D modeling and having trouble finding reference images suitable for making a figure posed with arms outstretched, which apparently makes rigging a skeleton easier.
👍: 1 ⏩: 1
Shintenzu In reply to KSchnee [2014-02-24 19:13:22 +0000 UTC]
Go ahead! A link back would be appreciated.
👍: 0 ⏩: 0
DreamingNomad [2013-12-24 15:57:23 +0000 UTC]
This looks really nice, I was wondering what application to use for 3d rendering?...
Nice work!
👍: 0 ⏩: 1
Shintenzu In reply to DreamingNomad [2013-12-25 00:58:07 +0000 UTC]
Much appreciated! I use Zbrush and 3Ds max. This was completely modeled in Zbrush, but for my hard-body models, I tend to use 3Ds max for the base mesh before porting into zbrush for the high poly.
👍: 0 ⏩: 0
Shintenzu In reply to Deathinator [2013-10-23 02:39:22 +0000 UTC]
Thanks man! I've added bones to the poser model, but unfortunately the rigging system is not very concise with fingers so I will have to figure that out separately. If you need help getting introduced to 3D, I'd be happy to help.
The female was actually also done just before this was uploaded, and I had completed this model a few days earlier. I am about to upload the female soon, but she has yet to be rigged.
👍: 1 ⏩: 0