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Slim-Charles β€” Rotation

#british #expeditionary #great #tgw #war #world #wwi #1 #1916 #force #one #soldier #thegreatwar #ww1 #ww1worldwar #world_war_1 #the_great_war #british_expeditionary_force
Published: 2016-12-01 08:41:15 +0000 UTC; Views: 24150; Favourites: 454; Downloads: 158
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Description Black and white versionΒ dl.dropboxusercontent.com/u/25…
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Comments: 13

Gustavhistory [2020-04-24 17:22:44 +0000 UTC]

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bailehmash7 In reply to Gustavhistory [2023-04-15 00:03:50 +0000 UTC]

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mrflamer [2018-12-28 19:29:27 +0000 UTC]

Great image, love the light and colors

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Delta52775 [2018-01-18 18:23:38 +0000 UTC]

I Like these World War 1 pictures you’re doing.

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FoxyPlush [2017-02-23 02:34:54 +0000 UTC]

Where'd you get the extra hats from? I'd love to play around with em

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Slim-Charles In reply to FoxyPlush [2017-03-23 08:27:20 +0000 UTC]

these aren't the models patrick made, these are ports by you'd have to ask him for them.

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FoxyPlush In reply to Slim-Charles [2017-03-24 12:23:48 +0000 UTC]

Alright, thanks

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IronDukeArt [2016-12-14 14:15:00 +0000 UTC]

Great work!

What models are you using? (Character-Wise) I'd love to play around with them as well!

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NickTheElite In reply to IronDukeArt [2017-01-17 12:48:23 +0000 UTC]

BF1 Models

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VassKholzovf [2016-12-04 11:31:03 +0000 UTC]

ExcellentΒ  models and composition. Well done.

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CelestialDarkMatter [2016-12-01 17:07:41 +0000 UTC]

This looks awesome. Sort of reminds me of old classical paintings in terms of composition and color.Β 

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Tehwatever [2016-12-01 11:20:00 +0000 UTC]

Really love your attention to detail.

If I may ask a couple of questions: do you plan the scenebuild before jumping into gmod? Do you build the scene before posing, or do you pose first then build the scene later? Do you build the scene after you place the camera or do you place the camera after the scene is built?

Sorry to bother you. Love your works btw.

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Slim-Charles In reply to Tehwatever [2016-12-01 11:29:44 +0000 UTC]

Actually I switched to SFM a bit over a year ago.

Also generally I do the basic scenebuilding first, like the ground and bigger structures; so I have an idea what the characters/people's footing, posture etc should be.

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