Comments: 207
SparkiTheCat [2016-07-23 02:49:59 +0000 UTC]
WOW IT'S COOL VERYNICE!!!
👍: 0 ⏩: 1
Walk81 [2015-02-05 20:43:20 +0000 UTC]
Wow. Did you start this from an idea and a pencil sketch ? Would love to see the rough original ideas.
👍: 0 ⏩: 0
brinecycling [2012-07-08 01:00:29 +0000 UTC]
Infreakencredible work .
👍: 0 ⏩: 0
RyanDionn [2012-03-28 14:59:02 +0000 UTC]
are you shitting me? 5664 poly with but you get it looks so awesome, i didn't read the poly count 'cause it is too small and i never would've guessed it's done within 6000 poly. i guessed it was 10.000ish. fuck man! awesome. freelancer with assassin's creed modeler quality. you should see those guy's char less than 4000.
👍: 0 ⏩: 0
GCARTIST85 [2012-01-31 04:45:06 +0000 UTC]
Thank you for letting us add your 3Dwork to our gallery!
👍: 0 ⏩: 0
aezakmiNemesis [2011-10-24 17:52:45 +0000 UTC]
Amazing, its uses unreal engine 3?
👍: 0 ⏩: 1
stottt [2011-09-19 05:50:02 +0000 UTC]
super great!
👍: 0 ⏩: 0
epueu [2011-04-06 17:08:03 +0000 UTC]
mech fatman? cool..
👍: 0 ⏩: 0
FreemanBG24 [2011-03-22 08:33:05 +0000 UTC]
wow...can we see a wireframe ?
👍: 0 ⏩: 0
Gersith [2011-02-11 16:53:20 +0000 UTC]
nice
👍: 0 ⏩: 0
Gersith [2010-12-13 06:53:04 +0000 UTC]
nice
👍: 0 ⏩: 0
b20vteg [2010-10-16 08:06:06 +0000 UTC]
love your work, simply awesome!
👍: 0 ⏩: 0
limiao [2010-09-21 08:28:57 +0000 UTC]
very nice character~!
👍: 0 ⏩: 0
ER1CK1 [2010-09-11 23:30:14 +0000 UTC]
what kind of software did u use? this looks bad ass
👍: 0 ⏩: 0
bugfacegard [2010-08-29 09:47:21 +0000 UTC]
i only use photoshop and two d, this looks like zbrush or something like that very good solider
👍: 0 ⏩: 0
anibabani [2010-08-24 20:21:59 +0000 UTC]
Great Character, very realistic.
👍: 0 ⏩: 0
openfighter [2010-06-15 16:42:29 +0000 UTC]
Great! would you like to do some concept arts/modelling for our fighting game project?
[link]
👍: 0 ⏩: 0
oulyt [2010-05-19 19:01:02 +0000 UTC]
woah, awesome detail and awesome look!. what was this made in?
👍: 0 ⏩: 1
sobaku-chiuchiu In reply to oulyt [2010-05-25 02:22:12 +0000 UTC]
Maya+zbrush
baked in xnormal
texturing done in photoshop+bodypaint
👍: 0 ⏩: 1
KoldAcid [2010-05-14 13:41:10 +0000 UTC]
how much time would something like this take you ??
👍: 0 ⏩: 1
Jorgius [2010-03-24 01:05:47 +0000 UTC]
wow! I can' t believe that this is in low poly, nice nice nice texturing
👍: 0 ⏩: 1
qwakadundy [2010-03-22 12:19:05 +0000 UTC]
what software do you use
👍: 0 ⏩: 1
sobaku-chiuchiu In reply to qwakadundy [2010-03-28 12:19:13 +0000 UTC]
maya+zbrush for highpoly
maya+nex for lowpoly
xnormal for baking
bodypaint+photoshop for texturing
👍: 0 ⏩: 0
novastunna [2010-03-04 19:59:04 +0000 UTC]
Very cool, Love the texturing!
👍: 0 ⏩: 0
ForbiddenFlesh [2009-12-18 16:23:27 +0000 UTC]
What's the resolution of the texture on this character? o w o
-is a 3D student and is intrigued by this-
👍: 0 ⏩: 1
ForbiddenFlesh In reply to sobaku-chiuchiu [2009-12-22 13:39:42 +0000 UTC]
Wow, that is an amazing 1024 texture there, I will have to keep that in mind later. Thank you.
👍: 0 ⏩: 1
Zero-The-Hero13 [2009-11-19 14:02:04 +0000 UTC]
Kick ass looking soldier, thats really impressive man.
👍: 0 ⏩: 1
Otacon144 [2009-10-31 11:46:57 +0000 UTC]
Hmm... I'm gonna guess a shooter set in a really cold place? Possibly in the near future?
👍: 0 ⏩: 1
sobaku-chiuchiu In reply to Otacon144 [2009-11-01 17:09:43 +0000 UTC]
in near future and in kinda harsh enivronment. btw it isnt shooter, too lowpoly and lowres, it`s for squadebased strategy
👍: 0 ⏩: 1
Otacon144 In reply to sobaku-chiuchiu [2009-11-02 10:46:56 +0000 UTC]
Crap. Well, at least I got the time-period right. -_-;
👍: 0 ⏩: 0
Keydan [2009-10-31 07:26:11 +0000 UTC]
Awesome work mate!
👍: 0 ⏩: 1
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