HOME | DD

SteveGibson — SG - Robit Render

Published: 2012-12-21 17:34:03 +0000 UTC; Views: 5063; Favourites: 125; Downloads: 82
Redirect to original
Description *UPDATE* You can see a WIP demo reel video of this robot here: [link]

This is another snippet from my demo reel wip. With him I'm hoping to show realistic texturing using procedurals and without unwrapping. He's high-poly (so nothing impressive to show with his wireframe). He hasn't been unwrapped at all.

His textures are arch & design mental ray. Diffuse is a composite map using variations of noise and masks to produce the dirty texture (with wear around the edges).

I am also using a roughness map, a reflection glossiness map, and a bump map.

Ambient Occlusion is used as a separate render pass and applied in post. AO samples are set to 256.

I also have glare enabled in my renderer output. This adds a subtle glow (...or glare!) to certain objects.

The scene is lit with 4 mental ray omni lights. I know that omni lights increase render times as opposed to spot lights, but I find omni lights are much easier to get a desired effect. (It's just my preference).

The total animation for the robit on my demo reel is 300 frames. Each frame (without AO) takes about 5 minutes. It will probably take me 3 nights (put the computer to render while I sleep!!) to render all 300 frames.

The robot itself was modelled in just a few hours (mostly because I didn't know what I wanted to model).

I always try to keep my designs simple, as you can see, he's mostly just a cylinder with some boxes attached to him.

Hope you like him! Can't wait to finish my demo reel and showcase my work.
Related content
Comments: 22

DaveMail42 [2024-09-23 16:35:10 +0000 UTC]

👍: 0 ⏩: 0

gtgv [2013-04-02 21:13:54 +0000 UTC]

What renderer is used for this shot If I may ask?

👍: 0 ⏩: 1

SteveGibson In reply to gtgv [2013-04-02 23:39:03 +0000 UTC]

Mental Ray. couple of MR omni lights with soft shadows turns way up.

👍: 0 ⏩: 1

gtgv In reply to SteveGibson [2013-04-03 11:14:24 +0000 UTC]

aha, to get this effect I'm normally using Keyshot 4, with Mental ray the whole set up takes wayyy too much time for simple stuff....

👍: 0 ⏩: 1

SteveGibson In reply to gtgv [2013-04-03 13:33:50 +0000 UTC]

I'll have to check it out. Just started using marmoset toolbag and dabled with xoliul. Mental Ray is definitely the slow way for good results. Maybe check out Vray too! What do you like about keyshot?

👍: 0 ⏩: 1

gtgv In reply to SteveGibson [2013-04-03 13:49:57 +0000 UTC]

Its graphical user interface, its so pretty, so simple, and so self-explanatory.... Compared with other renderers that their interface feels like you are looking at a nuclear reactor information screen, it makes it look like something simple, while it does all the hard work behind..

👍: 0 ⏩: 1

SteveGibson In reply to gtgv [2013-04-03 16:09:32 +0000 UTC]

Yeah, not the most user friendly experience when it comes to autodesk.

👍: 0 ⏩: 0

JackHologram [2013-03-15 19:03:25 +0000 UTC]

looks like a robot from Rage, a game by Id games.

👍: 0 ⏩: 1

SteveGibson In reply to JackHologram [2013-03-15 23:41:53 +0000 UTC]

Rage is pretty sweet! Never played it but, wish I had.

👍: 0 ⏩: 0

boningerworks [2012-12-30 16:38:26 +0000 UTC]

Great looking procedurals. Something for me to strive for. Excellent work.

👍: 0 ⏩: 0

Rook2Pwn [2012-12-24 08:54:29 +0000 UTC]

Wow, at first I thought it was an actual sculpture or something like that. Even while trying to look for flaws in it, I can't see it. This is amazing! Usually I don't even really like 3D art, bravo sir.

👍: 0 ⏩: 1

SteveGibson In reply to Rook2Pwn [2012-12-24 14:39:33 +0000 UTC]

That was an awesome compliment! Thank you. Made my day!

👍: 0 ⏩: 1

Rook2Pwn In reply to SteveGibson [2012-12-24 18:18:46 +0000 UTC]

Not a problem at all. Keep up the good work!

👍: 0 ⏩: 0

elianeck [2012-12-21 22:00:39 +0000 UTC]

amazing!!!

👍: 0 ⏩: 1

SteveGibson In reply to elianeck [2012-12-23 20:26:54 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

ksn-art [2012-12-21 18:47:22 +0000 UTC]

Cool

👍: 0 ⏩: 0

LuxXeon [2012-12-21 17:48:52 +0000 UTC]

Great texturing, and cool model.

👍: 0 ⏩: 1

SteveGibson In reply to LuxXeon [2012-12-21 21:36:21 +0000 UTC]

Thanks! Hope some companies think so too 0_0

👍: 0 ⏩: 0

albertdevi [2012-12-21 17:44:16 +0000 UTC]

wow nice render!

👍: 0 ⏩: 1

SteveGibson In reply to albertdevi [2012-12-21 21:35:52 +0000 UTC]

Glad you liked it!

👍: 0 ⏩: 0

PsicoPato [2012-12-21 17:36:08 +0000 UTC]

Looks awesome! Great work!

👍: 0 ⏩: 1

SteveGibson In reply to PsicoPato [2012-12-21 21:35:44 +0000 UTC]

Thanks Mate

👍: 0 ⏩: 0