Comments: 64
StitchedAlchemy In reply to ShoopOnTheMoon [2013-12-30 21:39:24 +0000 UTC]
Haha, thanks! The mushrooms were the only really cute thing, so by the end they were mandatory.
Well, it is a pretty intense game. It's a truly amazing story, but if people aren't up for the hordes of Infected or the gritty side of things, it's fair enough. I took my PS3 over to someone's house for them to try out The Last of Us after we played a bit of co-op Portal. He struggled somewhat with what must have been the second or so Infected encounter and before long asked to play Portal again. Because it had no Clickers in it.
Even when I managed to complete it for him, my heart was pounding. That's one of the reasons I love it. Intense challenge!
👍: 0 ⏩: 1
ShoopOnTheMoon In reply to StitchedAlchemy [2013-12-30 21:50:36 +0000 UTC]
Hehe it's all in the details
I think I'd be ok with anything gory/gritty, but it'd probably bore me after a while just because it isn't my favourite visual style of game... but mostly I seriously doubt I'd be very good at it, I'm terrible at anything that requires shooting/killing things that are trying to kill you, I'm usually better at platformers and games that aim automatically haha
But yeah if it's very scary in the sense of "SURPRISE BET YOU WEREN'T EXPECTING ME TO JUMP OUT AT YOU HAHA" then I wouldn't be able to play it for very long either XD
I'm not a huge gamer so as much as I love the challenges, I tend to eventually stop playing a game and kind of forget about it and get distracted by other things
👍: 0 ⏩: 1
StitchedAlchemy In reply to ShoopOnTheMoon [2013-12-30 22:09:22 +0000 UTC]
Well it's not my favourite style either. I think I'd been playing this game for the majority of the day when I first got it, and by late night I was tired and less tolerant, got into a particularly nasty predicament with a particularly large member of the Infected, and started to wonder why the hell I was playing the game in the first place. However, with more sleep and a fresh perspective, I fell in love with the characters, their evolving relationship, the incredible storyline, and then the Infected weren't so bad anymore. They were just a really intense and sort of enjoyable challenge - how do I take out this room of Infected with two molotovs, three bullets, a couple smoke bombs, a pipe that'll break in two hits time and half health? (damn survivor difficulty)
Nothing jumps out at you I don't think. It's more the intensity of trying to be deadly quiet in some situations, and trying to just damn survive in others.
👍: 0 ⏩: 1
ShoopOnTheMoon In reply to StitchedAlchemy [2013-12-30 23:17:22 +0000 UTC]
Yeah I love it when games have good stories! That always makes playing just that much more interesting
I often watch one of my friends playing when we're at her place, and right now she's going through Alice the Madness Returns, and although it's pretty gory sometimes it looks super awesome and the story is really good.
I think that's my approach with most things: if you can make me love the characters and their story, then I'll enjoy it. If not, it still might be good, but it won't be enough to keep me interested for very long. Like in tv shows, the best are ones that have good episode-to-episode plots, interesting overall/seasonal story arcs, and damn good character development.
Haha we're ninjas of course we can master the sneakiness (actually I think I'd be really bad at that)
And I survival stuff stressed me out that and games or parts of games/quests where you're timed... I was with a friend on Friday night and she had a timed challenge in Assassin's creed (1 min to get to some dude on some rooftop) and it took FOREVER and we kept flipping out and swearing at the pedestrians because they were always in the way or the guy would jump from the roof or keep hiding behind walls or jumping into wheelbarrows instead of just running
...it was actually hilarious lol but we were pretty fed up with the game once she finally managed to beat the damn challenge
👍: 0 ⏩: 1
StitchedAlchemy In reply to ShoopOnTheMoon [2014-01-04 19:46:11 +0000 UTC]
That much more worthwhile too! I wouldn't have liked The Last of Us if it wasn't for that story and those characters. If it was literally just a zombie game I wouldn't have wanted to play it.
Cool. I've had a little play on that myself whilst at a friend's house. Certainly was interesting! And then my friend got annoyed because I was playing loads of her game for her. Her fault. Should have made a new save game file for me if she didn't want me to play hers. There's no way I would let someone else play my save game file.
Aha. Timing. Gawsh I hate missions like that. Ever since the Spiderman 2 PS2 game. It was ridiculous. You had to get to Doc Ock's lair and through the window on the roof before the time ran out. The AMOUNT of TIMES I got to the window and was RIGHT BY IT when the time ran out. And if you died when you got to the boss battle, you had to do the whole timed thing again.
To be fair though it would probably be really easy if I did it now. Most games are. When you're younger you're like - this is so difficult. Do it now? Wondering what all the fuss was about.
Yes. Assassin's Creed was very annoying for timed things. Jumping the wrong way, running into people, all that fuss.
👍: 0 ⏩: 1
<= Prev |