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sulfurbunny β€” How to Draw Absolutely Anything

#dog #drawing #mewtwo #pokemon #skellington #spoopy #tutorial #wolf
Published: 2015-04-28 12:27:20 +0000 UTC; Views: 7925; Favourites: 246; Downloads: 0
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Description I generally dislike how-to-draw tutorials, for reasons explained in this one. Is that a paradox?
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Comments: 40

tobin-k [2020-06-04 02:15:11 +0000 UTC]

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CrimsonTheReader [2018-02-09 05:36:13 +0000 UTC]

This Tutorial is pretty good because I'm very bad drawing stuff.VERY BAD.Thanks for this tutorial again!

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VariousAltEntries [2017-02-02 19:25:08 +0000 UTC]

This is very interesting. I just began drawing and this is just what I need. Especially the 'masses in motion' and the 'but what about things that don't exist?' part.

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Nivryz [2015-07-16 11:28:58 +0000 UTC]

What about something like Marowak? I cannot for the life of me figure this kind of Pokemon out. They look like they have a snake-like body with legs to me; but when I draw that it looks really awkward

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Silval58 In reply to Nivryz [2015-07-17 06:11:58 +0000 UTC]

Try using a human upper torso, hamster base with a saurian tale. That's....as close as I can get for him ^.^;
Course, I normally just look at basic shapes if I get lost. I saw a pear for the body, the skull was a circle with a blunted triangle on it (two triangle "ears" too) a basic dinosaur tail and...well, noodly arms honestly. This is what I came up with in quick draw.
sta.sh/0qtv9ghsgrx?recent_prev…

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Nivryz In reply to Silval58 [2015-07-19 13:34:04 +0000 UTC]

Thanks~

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TheSixWarriors [2015-05-23 18:33:46 +0000 UTC]

How would I be able to draw Pokemon like Zoroark? When I do it it looks like this:Β thesixwarriors.deviantart.com/…

And actually, pretty much all my characters suffer from my difficulty in drawing legs Β thesixwarriors.deviantart.com/…

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sulfurbunny In reply to TheSixWarriors [2015-05-25 18:17:56 +0000 UTC]

Never drawn Zoroark before myself, so I grabbed your pic and an official one and did some experiments.


There's always going to be a certain amount of making-stuff-up when you're drawing something like Zoroark, because nothing in nature has a stance like that. It basically has the same bodyplan as Lucario: bulky legs, wide hips and a thin wasp waist. Your drawing doesn't have that--it's straight vertical lines from shoulders to hips, and that means the legs then don't make sense. I suspect what's happening is you're drawing it with a learned series of curves and lines, but you're not actually thinking about the forms involved.

tl;dr, don't start with |, start with δΊΊ

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EtherKyu In reply to sulfurbunny [2016-09-25 22:58:55 +0000 UTC]

After all, it seems that you will have to draw Zoroark soon again

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sulfurbunny In reply to EtherKyu [2016-09-27 07:02:58 +0000 UTC]

Indeed! Been slogging through drawing the first scene recently. the other one's being more difficult actually

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EtherKyu In reply to sulfurbunny [2016-09-27 07:30:05 +0000 UTC]

It will turn out well, for sure
Zoroark really has a weird posture in my eyes, always half upright...
But that probaply fits with his design.

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TheSixWarriors In reply to sulfurbunny [2015-05-25 18:29:54 +0000 UTC]

Oh, I see. I used to use a reference for Zoroark once upon a time, but then I got used to drawing a SPECIFIC one, who happened to always wear a duster coat and was basically just a Pokemon form of a friend because I couldn't draw him as a human. So I guess I completely forgot about the waist. So if I were to use my current design, Zoroark would have human-like legs, or maybe Lucario-like legs, but if I give him the thin waist then the original leg design for the species should work, even in a completely upright position?

I guess I should really focus on skeletons more rather than just using the basic shapes that their bodies are made of, at least for the main characters. Thanks so much for your help, I'll try it out sometime, as soon as my scanner allows me to actually start scanning stuff.Β 

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Blueblurbabe [2015-05-12 21:29:12 +0000 UTC]

Cool! I'm gonna try this and mix it with my way of thinking everything as basic shapes and see how it works out. Yes I know other people use the shape thing too but it works for me for the most part. My main problem is having to rely on bases more then I would like to do you have anything for that?

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GMan1255 [2015-05-02 22:47:39 +0000 UTC]

One, this is a paradox.
Two, while I understand the sentiment of "killing the buddha"; there are a couple things in life that are proven to work and thus should be listened to.
Three, I am running out of stupid things to say.
Four, this is a very well done and thought out tutorial XD

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PkmnArtist [2015-05-02 17:11:17 +0000 UTC]

This tutorial is both absolutely hilarious and very helpful! ;D Thank you for this amazing and actually understandable tutorial!

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luccario8 [2015-04-30 22:12:55 +0000 UTC]

Question: When drawing pokΓ©mon with kinda odd body shapes compared to irl like Vespiquen, Latias, etc. How should one go about that?
Maybe not the best examples, but I think you get the idea. Basically: when no skeletons fit; What do? :/

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sulfurbunny In reply to luccario8 [2015-04-30 23:16:47 +0000 UTC]

The reason I said look at skeletons is because most commonly people want to draw pokemon that have some sort of skeletal structure: eevees, riolus, those are the popular ones I think. Vespiquen and Lati?s are actually easier to handle than more natural-shaped Pokemon in my opinion, because their basic shapes are really simple. Let's do Latios right now: sta.sh/0lvzzh8fj85 It's literally two eggs joined by a string with some bits stuck on, no bones to worry about! All you need to do is figure out where to attach the bits. You could get more creative by looking up the closest thing to Latios, which would be a fighter jet, so if you want awesome pose ideas, that's a good thing to google for reference.

Same with Vespiquen. If you render it down to its simplest shapes it's half an egg with a ball stuck on top. Not too bad. Need references? Try those Elizabethan hoop skirt gowns, that's what it's based on.

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luccario8 In reply to sulfurbunny [2015-05-02 17:35:33 +0000 UTC]

Thank you so much! I really appreciate the help. I'm usually struggling to get anatomy and stuff right, so I think your advice will help a lot! ^^

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sulfurbunny In reply to luccario8 [2015-05-02 18:14:18 +0000 UTC]

Nice lati

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luccario8 In reply to sulfurbunny [2015-05-11 18:36:53 +0000 UTC]

Thank you~ ^w^Β 

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Nicweorm [2015-04-30 08:32:42 +0000 UTC]

This was amazingly helpful. I've been trying to draw for ages, going from one tutorial to another in my search for a style I liked, but this really made me realize what I actually need to do: Kill Buddha (and channel my inner kangarooΒ Β )

Thanks a lot!

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dovepaw619 [2015-04-29 23:09:22 +0000 UTC]

But I don't wanna kill the Buddha.

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GamePlayerDani [2015-04-29 09:28:19 +0000 UTC]

Two Words. GREAT TUTORIAL! I'll be honest, I have looked at other tutorials but all I remember and care about is "Practice makes perfect" which is right but... This helps in more ways than one! Basic concept: Understand what the heck your actually drawing! Simple and effective! As you probably have gotten this comment a lot (for good reason) One of the best Tutorials I've seen!

Btw, Thought I'd tell you here since its the only way I can: I have been reading (been a while actually since I was waiting for new pages) and I love your PMD Victory Fire comic! The characters are great, story is ultimately fun and interesting, your very talented in your art, just... just... Awesome! Keep it all up!!

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kingtwelvesixteen [2015-04-29 03:12:57 +0000 UTC]

This is probably the most helpful art tutorial I've ever seen.

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rodtheworm [2015-04-28 21:52:30 +0000 UTC]

Resolution to paradox : this isn't a "how to draw" tutorial, it's a "how to approach drawing" tutorial.

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Silval58 In reply to rodtheworm [2015-04-29 02:57:49 +0000 UTC]

rod, I think that nail done got hit on the head.

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Nashew [2015-04-28 21:46:50 +0000 UTC]

I'mma have to read this later.

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Incyray [2015-04-28 20:53:46 +0000 UTC]

I PRAISE YOU

i remember back in 2011 i got this really detailed skeleton book and learned from the ground up starting with that, and by now it's to the point that i can draw without a sketch 90% of the time, since i've memorized all the things you mentioned here! though of course, new creatures i need to learn and study first

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Fallenwater124 [2015-04-28 20:36:12 +0000 UTC]

Very helpful ^.^

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BlackMew13 [2015-04-28 16:25:20 +0000 UTC]

not very helpful to me but that's just because tutorial never help me for some reason ='P
also i dont believe that just figuring out how he body part connect together is already enough to pose the body in any other way... but im pretty sure that just me again ='D

but it a very well done tutorial and im sure anyone else who isn't too stupid to use tutorials will find this very helpful^^

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Future-of-Dovah [2015-04-28 16:13:54 +0000 UTC]

Thanks!

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AngelOfBeauty88 [2015-04-28 14:43:29 +0000 UTC]

The only place I've heard the 'If you meet Buddha, kill him' line is Saiyuki.

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sulfurbunny In reply to AngelOfBeauty88 [2015-04-28 15:16:55 +0000 UTC]

No idea what that is.

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Tarthesos In reply to sulfurbunny [2015-04-29 12:56:22 +0000 UTC]

Sayuki is a manga based on the Cinese novel "Journey to West".
If you are curious here a link form wikipedia that explain it better:

en.wikipedia.org/wiki/Saiyuki_…

P.S.: sorry for my bad english.

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Deluxeloy [2015-04-28 14:42:24 +0000 UTC]

Look at real things, figure it out, kill Buddha. Got it.

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happikitsune [2015-04-28 14:04:56 +0000 UTC]

This is very helpful! Thank you!

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smileyface001 [2015-04-28 13:59:42 +0000 UTC]

Great tutorial!Β Β 
And that wolf at theΒ beginning does look like a little bit like Balto, and now I know why I see so many other drawings that resmble him ^^

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FrozenNote [2015-04-28 12:50:46 +0000 UTC]

Not only is this tutorial one of the most useful things I've seen, but it's hella entertaining too?? A+ Sulfur :0

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SpeckulativeDust [2015-04-28 12:44:40 +0000 UTC]

Wise words, sulfur, I shall remember these tips.

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Forest-Lark [2015-04-28 12:39:29 +0000 UTC]

This is an extremely good tutorial, and it is a must-see for all those who aspire to be artists.Β 

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