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tec-3d — Mask in a field

Published: 2002-01-05 07:17:12 +0000 UTC; Views: 502; Favourites: 1; Downloads: 70
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Description Not my mesh, but I was testing our Image Based Lighting routines in Merlin 3D. Only one light source in the scene - everything is "lit" by the color of the surrounding "environment" (background) image map. (Hence the term image-based lighting. hehe)

Notice that most of his face is blue due to the blue sky, and there are parts that are green, etc. due to the grass. Also used mirrored spheres and Depth Of Field to help on the added realism. Think it worked?

Of course, another Merlin 3D render...
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Comments: 8

spiritofcat [2002-05-15 12:30:28 +0000 UTC]

so is the mask white and just coloured blue by the image-based lighting?

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marko [2002-03-08 16:58:32 +0000 UTC]

This is excellent, it looks almost real with this image-based lightning
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I too like those fast bits

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jark [2002-01-06 00:43:58 +0000 UTC]

the reflections on the metallic balls are wicked. very cool!

:: jark
:: jarkolicious.com: http://www.jarkolicious.com

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cranial-bore [2002-01-05 12:53:52 +0000 UTC]

that is so smooth, I feel I could touch it.
Amazing work with the scene setup, this is fantastic.

I'll put you on my artistwatch now I think....

Great work
_________________
see me in a polar bear suit ? http://www.sphosting.com/orangegfx/polar bear/pics.html

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dredwerk [2002-01-05 10:41:34 +0000 UTC]

hehe, kewl face I love it

-- Dredwerk
I love you all, appart from the ones I dont

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l-aura [2002-01-05 07:26:36 +0000 UTC]



looks great man.. tops

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princesnoopy [2002-01-05 07:24:15 +0000 UTC]

damn dude.. and blurring that second ball gives some depth of field as well. Very nice!!!!!! Very realistic.

Prince.Snoopy
Shadowness.v3 Coder

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obliterated [2002-01-05 07:24:14 +0000 UTC]

mmmm..i really like it.



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