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THExDUKE — Shader Study 04

Published: 2011-02-03 17:37:10 +0000 UTC; Views: 330; Favourites: 4; Downloads: 5
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Description Aim was to generate material varieties only with the supported nodes and procedural textures.
Done in Maya 2011, rendered in MRay. Postwork only framing.
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Comments: 2

Kit-Elliott [2011-02-03 19:13:20 +0000 UTC]

This is my favourite shader in the series. Are you working with mental ray?

👍: 0 ⏩: 1

THExDUKE In reply to Kit-Elliott [2011-02-03 19:31:29 +0000 UTC]

Thanks, yes Mray and Maya 2011

👍: 0 ⏩: 0