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Tohokari-Steel — Fate/Stay Night: Fading Moon Fake Archer Reference

#archerclass #fancharacter #fatestaynight #simohäyhä
Published: 2015-12-27 03:55:18 +0000 UTC; Views: 915; Favourites: 15; Downloads: 0
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Description Credit to for giving me this idea. For those about to complain about the design, I'd like to remind you that Nasuverse isn't known for historical accuracy.

After the Grail War had begun, one of the Caster Class Servants, Vainamoinen, ended up designated one of the Lancers, Fionn mac Cumhail, as his primary adversary due to their attraction to one of the Riders, namely The Little Mermaid. In an attempt to destroy his foe, who had an incredibly high Instinct Skill, he got an idea from Medea (a fellow Caster) and summoned his own Servant, despite breaking the rules of the Holy Grail War. As a result, he summoned another hero from his homeland of Finland, this one only recently deceased, but known throughout the world all the same.

Name: Simo Hayha
Title: White Death
Class: Archer
Other Qualifying Classes: Assassin
Gender: Male
Alignment: Lawful Neutral
Likes: Shooting, proving himself
Dislikes: Invaders, pointless death
Natural Enemy: Guillaume/Archer
Weapon: M28/30 rifle

Parameters:
Strength: E
Endurance: C+
Agility: D
Luck: A
Mana: E
Noble Phantasm: N/A

Class Skills:
Magic Resistance: Grants protection against magical effects.
-: Relies more on Vainamoinen's spells to protect him.

Independent Action: The ability to remain independent even when rejecting the Magical Energy supply from the Master.
C: Capable of remaining in this world for one day without an established contract.

Personal Skills:
Concealing Snow: The ability to disguise one's presence with snow, either natural or summoned by magic.
C+: If natural snow surrounds him, it almost acts as a form of Presence Concealment, concealing his presence as a Servant from those unaware of his presence.

Battle Continuation: The strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated.
B: Able to take direct attacks from mundane sources and still be able to fight for more. In direct reference to how he took an exploding round that demolished half his face and survived to his mid-nineties.

Projectiles (Firearms): The ability to enhance the effectiveness of firearms.
A: Rifle rounds now have the effectiveness of a bunker-buster.

Instinct: The power to "feel" the most favorable developments for oneself during battle.
B: Is at its most effective when sniping an enemy. Has the ability to feel the exact moment to fire and will hit.

Fearsome Mein: The ability to cause fear.
C: If aware of presence, enemies may halt in fear for a second before advancing. It's a temporary condition, but against a sniper, a second can make all the difference.

Noble Phantasm:
N/A: Due to not being a proper Servant, he lacks one.

Personality:
Short in stature, but large in spirit and legend, the Fake Archer is an ideal soldier. Follows orders easily, though does have a tendency to go and do his own thing to fulfill said orders.
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Comments: 1

Brave-King-Shishio [2015-12-27 14:22:33 +0000 UTC]

Glad to have been of help!

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