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Tom3dJay — IWI Micro Tavor

Published: 2010-12-01 13:24:33 +0000 UTC; Views: 4569; Favourites: 30; Downloads: 283
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Description Micro Tavor was probably the most complex real life weapon I created so far.
Took me couple dozens of hours to model.
I'll be soon creating hi-poly version of this baby :3

Programs used: 3Ds Max, Photoshop, Marmoset Toolbag

***I can provide you any of my models or textures for observation/learning, drop me a message if you're interested***
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Comments: 19

QuickScoper08 [2014-06-07 15:42:39 +0000 UTC]

That looks exactly like the MTAR-X from COD Ghosts its got the mag release slide its just got everything right wow.

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543Bs0Za [2013-03-23 15:35:55 +0000 UTC]

edges look too sharp to bake [advice I got from polycount]
so just the medium poly here to texture and that's it?

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Tom3dJay In reply to 543Bs0Za [2013-03-24 22:27:56 +0000 UTC]

There's actually no baked normal map on this model, just a normal detail overlay. I'm trying to keep my edged thick on my HP models

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SayuriKurata09 [2011-02-15 12:28:46 +0000 UTC]

A clear model of this, you've made my life easier. I've always wanted to draw this.

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Tom3dJay In reply to SayuriKurata09 [2011-02-16 11:40:43 +0000 UTC]

I would be happy to provide you additional renders if needed.

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SayuriKurata09 In reply to Tom3dJay [2011-02-16 17:14:46 +0000 UTC]

Cool, thanks. Nice gallery by the way.

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Tom3dJay In reply to SayuriKurata09 [2011-02-18 20:48:58 +0000 UTC]

Thx<3

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Goordul [2010-12-28 19:17:00 +0000 UTC]

Very nice, I would say Beautiful How much polygons?

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Tom3dJay In reply to Goordul [2010-12-29 08:43:15 +0000 UTC]

Thanks man!
Polycount is quite high, 9500 with this mag.

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belken117 [2010-12-02 18:40:00 +0000 UTC]

Really cool! Like how the rendering turn out, giving that life-look of the weapon of it's smooth mesh.

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Tom3dJay In reply to belken117 [2010-12-02 18:43:05 +0000 UTC]

Thank you! It's almost 9000 tris.

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belken117 In reply to Tom3dJay [2010-12-03 04:17:46 +0000 UTC]

Your welcome! LOL

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sachin0487 [2010-12-02 11:03:41 +0000 UTC]

Great model !

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Tom3dJay In reply to sachin0487 [2010-12-02 11:27:56 +0000 UTC]

Thank man, I already started some decent texturing.

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sachin0487 In reply to Tom3dJay [2010-12-02 11:54:51 +0000 UTC]

Okay Im struggling with UV unwrapping, could you please post something regarding unwrapping when you do it on this model?

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Tom3dJay In reply to sachin0487 [2010-12-02 12:50:35 +0000 UTC]

Hmm, what do you mean? Like some sort of tutorial? I could write down my workflow, it's fairly easy.

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sachin0487 In reply to Tom3dJay [2010-12-02 12:59:01 +0000 UTC]

yeah that would be nice thank you and thanks for the watch

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BloodHarbringer [2010-12-01 13:25:45 +0000 UTC]

ha! nice. good going there

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Tom3dJay In reply to BloodHarbringer [2010-12-01 22:05:49 +0000 UTC]

Thanks buddy!

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