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torokun β€” Metroid Samus Aran suit design

Published: 2009-05-09 19:13:38 +0000 UTC; Views: 137416; Favourites: 2853; Downloads: 47534
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Description Oh man...

I completely forgot about this image...

This is a version of Samus suit I designed for a small short film project back in 2007. I have no idea what happened to that project...

I do have another Samus' suit version that I was working on for a while... But I decided to post this one now. It was not fully finished. But you can see the line work and the color study on it without any problem.

This suit's concept was to be still a powered suit. But something you can wear as opposed to the earlier one I did which was more of a powered suit with extended limbs.

From left to right...
-Base: I was going to take off the outer armors on the left side to show what's inside... I wanted to add an artificial muscled suit in between Samus' "Zero Suit" and the outer armored suit

-Original: This was the most basic form of the suit. Trying to mimic very original Metroid version of the suit.

-Powered up version: Well... Mainly her shoulder pod's. Original version's shoulder shield pads are design to fold and combine with this new power unit.

-Heavy Armor version: Like the name says, it's an add on unit for giving Samus maximum power. Notice the stabilizer anchor unit on the back side of her leg. My concept was for that to unfold and "anchor" Samus on a surface for her to launch her mega cannon.

-Combination: Somewhere between the original and the heavy armored version of her suit. Also this shape resembled the most recent design from the game.

-Back 3/4 view: I never finished this sketch... But you get the idea.

I wanted to keep the design relatively simple instead of making it unnecessarily complicated on parts. Maybe I made it too simple.

*Edit: About the bulky nature of the design (especially shoulder pods)... Yup. I am well aware of that. I applied same kind of thinking I had on the very first Samus fanart I posted. I understand that those huge pods mainly came about in order to make her silhouette distinct enough during the pixel sprite era. But I have to admit that it did become sort of trademark look for her armor. Although I do think I went too far with the size a bit, I did want to emphasize it.

One thing I do regret a lot is that I think my direction to make the overall design direction to be on the bulky and "masculine" side was a wrong direction. If I get to do another one of these, I think I am going to go for more elegant and much more feminine approach...
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Comments: 207

torokun In reply to ??? [2023-03-24 01:45:16 +0000 UTC]

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SalesmanWave [2022-07-12 20:35:17 +0000 UTC]

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torokun In reply to SalesmanWave [2023-01-31 02:33:18 +0000 UTC]

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SalesmanWave In reply to torokun [2023-01-31 02:38:56 +0000 UTC]

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supersonic318 [2021-06-21 19:36:32 +0000 UTC]

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BLTofDEATH [2020-03-16 20:19:41 +0000 UTC]

The larger the shoulders the better

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Vrabo In reply to BLTofDEATH [2023-03-13 21:07:13 +0000 UTC]

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ArcRoyale [2019-03-06 14:41:51 +0000 UTC]

I'm curious to see the Heavy Armor version in purple.

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Khylov [2018-07-30 04:09:59 +0000 UTC]

Interesting take on how to handle her face design underneath the visor. Good stuff.

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LudedWolf [2018-05-20 05:12:45 +0000 UTC]

Nice!!!!

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gojira4444 [2018-02-04 06:23:47 +0000 UTC]

Very cool

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DarkKnightCuron [2017-01-29 02:38:30 +0000 UTC]

Would love to see an updated version of this!

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tobbew [2017-01-15 18:59:03 +0000 UTC]

I personally think the more "masculine" version is more like the original than how it has evolved in the game series.

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BerSverk88 [2016-10-16 22:46:42 +0000 UTC]

freaking awesom xD!

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LG03 [2016-09-26 23:54:56 +0000 UTC]

This would be amazing as a feature in the game. You could switch between the normal Varia suit and the Heavy Armor suit.
The normal Varia suit is faster and you are more mobile, but you don't have powerful or as strong gun power.
The Heavy Armor suit is very powerful with gun power and defense, but it makes you slow and not very mobile.

Any way, that's just my idea. Overall, these are great concepts. keep up the good work.

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GeoKorf [2016-08-24 20:34:06 +0000 UTC]

4 amazing

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PandoreanPheonix [2016-04-10 03:22:39 +0000 UTC]

I've played that whole illustration before On Original Gameboy! Β *No LIE^

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DarkKnightCuron [2015-08-29 01:10:27 +0000 UTC]

Maybe at some point this might be finished?

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sooosmART [2015-07-21 01:24:53 +0000 UTC]

man i dig your style !
the fourth one from the left is amazing

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demiJecht [2015-04-02 16:09:01 +0000 UTC]

Armor 2 looks really good same with 1 but all the others i can't help but look at them and go......how does she move her arms

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ghost-nerdy [2015-03-22 06:56:45 +0000 UTC]

Amazing work!Β 

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S7alker117 [2014-10-16 11:37:21 +0000 UTC]

I do really like this piece. Contrary to what you've said, I don't see anything wrong with it. Although I know that fiction and fantasy designs do have a lot on the ways of style and even grace, I do think that combat suits work better when they are done with the funtion over form approach, basically it makes them feel more gritty and realistic. This one is simple enough to look like something that could actually exist, and it makes it work much better for me.

Of course, just my two cents.

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TheAmazingCactusMan [2014-07-26 10:20:39 +0000 UTC]

i really love this take on the suit's design

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Nyte-Tyme [2014-06-16 17:03:53 +0000 UTC]

Hey, I have a question if you'd be willing to answer. I'm working on some (possibly) promotional material for an upcoming game called Hive Jump. Now, my boss (or teacher as he doubles as an animation teacher at my school sometimes) has me working on one particular process of composing the piece. In this case, it looks similar to yours. A good clean line art layer, followed by a flat color layer, and refinement on top of that. And the area that you refined, it seems as if you've omitted the line art entirely. Is this a process you usually use? How long does it take you? Because I'm doing it, and it's taking forever. If you have the time, I'd love to know what you think. Thank you.

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torokun In reply to Nyte-Tyme [2014-06-18 21:58:22 +0000 UTC]

I actually barely have time to draw... Β And I usually prefer not doing clean line art work. Β 

This one was done because other artist had to look at it and be able to discern different parts of designs. Β 

I usually sketch and create another layer in photoshop and do "clean" line work on top of it.Β 

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Nyte-Tyme In reply to torokun [2014-06-20 21:48:16 +0000 UTC]

Ah okay, so this is not what your stuff usually looks like then?

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torokun In reply to Nyte-Tyme [2014-06-24 07:24:10 +0000 UTC]

not really....

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Nyte-Tyme In reply to torokun [2014-06-27 05:19:57 +0000 UTC]

...........

So my quest continues. (shameless plug) It's actually finished and up on my DA gallery, I would truly appreciate it if you would critique it or something.

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yoshiking44 [2014-05-04 19:07:10 +0000 UTC]

The fourth one looks like a heavy battle ready varia suit.

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Draco-Platina [2014-04-15 18:48:27 +0000 UTC]

The shoulder pods are giant heatsinks! Though, practically speaking they do limit LOS.Β 
Personally, I do not think the design is too "masculine" as you say, and it would make me kind of sad to see the armour done in an explicitly feminine style. In my own opinion, her armour's design should be unisex; That her gender is not made readily apparent by the form of her armour is part of her appeal in my opinion. Save the sexy for Zero Suit, the power suit is 100% badass!
Constructive criticisim: Something that may help offset the Viara shoulder pods would be to make the abdomen a bit thicker. The design on the legs looks to keep a good balance between protection and mobility, but the very thin abdomen doesn't really provide for powered support between the legs and upper body- basically just scale segments wrapped tightly around her.
Overall? This is an amazing piece. I have a soft spot for technical drawings of my favourite scifi stuff, and I am sure I am not the only one who would love to see each iteration you have here fully shaded. Thank you for creating this piece!

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Smokey-sheep [2014-03-04 08:09:08 +0000 UTC]

This has been a favourite of mine for years... thank you.

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torokun In reply to Smokey-sheep [2014-03-06 15:29:31 +0000 UTC]

Thank you

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Allwynd [2014-02-16 13:43:00 +0000 UTC]

i see your image has been posted without permission www.examiner.com/article/want-…


maybe you should change your settings somehow, so future things like this wont happen

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torokun In reply to Allwynd [2014-02-18 05:49:13 +0000 UTC]

Not much I can do about people grabbing your image and posting them...

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MindCloud78 [2014-01-31 11:43:38 +0000 UTC]

Awesome sauce my favorite.

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EV133 [2014-01-18 16:47:45 +0000 UTC]

I love the huge shoulders, this go directly to my favs

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TheAccursedHunter01 [2013-12-28 22:25:04 +0000 UTC]

These designs look awesome, I'm not disputing that....but my god man! Those shoulders on the Varia Suit are enormous! How is she supposed to fight with those?

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sorceressmon9 [2013-11-12 06:08:25 +0000 UTC]

I love these designs! They're flippin' SWEET! I will say, though, if you do another one, please don't make it "feminine." Samus is out to kick ass, not look pretty.

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McGrillen [2013-10-26 09:53:38 +0000 UTC]

No. Don't make her 'elegant'. Samus doesn't conform to stereotypes.

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twig78 [2013-07-29 18:58:44 +0000 UTC]

Shouldn't the 4th from the left be switched with the 5th? The 4th looks more advanced. Great designs, btw!

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torokun In reply to twig78 [2013-08-05 00:09:48 +0000 UTC]

Yup. Β 4th one is sort of a semi combo version

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alexander-four [2013-06-15 13:26:12 +0000 UTC]

Oh man, if I could I would give you all my monies towards this project. But if you took 5 minutes to go out in the parking lot and scrape together some pennies, it comes out to about the same.

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berny17 [2013-05-16 03:16:47 +0000 UTC]

The marrkSS!!

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leopassion [2013-03-26 00:21:11 +0000 UTC]

Does she turn her neck or her whole body when either looking to the left or right cuz those damn balls are in her way!!! Great job though

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Sheepova [2013-02-23 17:34:54 +0000 UTC]

BOSS armor consepts.

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Varia31 [2013-02-19 07:30:12 +0000 UTC]

Awesome looking concepts here!

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MakoCrab [2013-02-03 17:22:57 +0000 UTC]

I wouldn't worry about the suit being too masculine looking. I mean, the whole surprise ending of part 1 was possible, because the suit hid her femininity.

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hugochi96 [2013-01-29 20:35:08 +0000 UTC]

wow nice job its really amazing

What program did you use?

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torokun In reply to hugochi96 [2013-02-01 03:58:10 +0000 UTC]

Photoshop

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hugochi96 In reply to torokun [2013-02-05 20:08:23 +0000 UTC]

cs5?

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