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UltimateZetya — ME3: Citadel DLC Ending Scene with Tupac Quote

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Published: 2015-12-10 05:56:03 +0000 UTC; Views: 2410; Favourites: 13; Downloads: 1
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Description This is from the ending scene of Mass Effect 3 Citadel DLC. Since the timing for doing this DLC is recommended right before the FINAL mission, I find this scene very melancholy seeing how we all know whats going to happen to Shepard at the end of the game. This DLC is definitely the proper farewell for the Shepard saga. Now I can't wait for Mass Effect Andromeda. Bring it on!
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Comments: 18

pagengamer [2015-12-18 19:32:44 +0000 UTC]

Well, the reapers were harvesting advanced races, converting them into a techno-organic compound that would then be used to create a reaper as well as copying all the life experiences stored in the mind and uploading them to the new reapers consciousness to create a thing that is neither a machine or a living creature.  

Synthesis also converts biological material into a techno-organic compound, however, it doesn't break it down for constructing a reaper and the shared knowledge of all the reaper ships and current species is available to everyone however instead of just doing this to the advanced races everything organic is converted in the galaxy.  This has the effect of turning every organic creature, and inorganic in the case of the geth and other AIs, into a type of reaper, just not in massive monolithic ships that have had their minds reprogrammed.

Now with the control ending Shepards mind is scanned, downloaded and used to create a new controlling AI to lead the reapers.  It isn't Shepard but everything that made Shepard great is still present and he leads the reapers to rebuild the galaxy, advance their tech and history and uses them to prevent anyone else from threatening the galaxy.  All of organic life and inorganic AI's remain in the same state as they were before.

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UltimateZetya In reply to pagengamer [2015-12-19 06:15:59 +0000 UTC]

You've put a convincing argument there about the control ending, and I respect that. Control would've been my alternate choice for me if not for my persistent choice with the synthesis ending.

Also I have a question with your last statement when you said, "All of organic life and inorganic AI's remain in the same state as they were before." I understand in the end is all about individual gamers preference, but can I safe to say that is a conservative view of the game? (Everything remain the same state). In the mass effect universe, it was said that the purpose of organics creating synthetics is so organics are able to improve their own existence (I forgot who said this in the game). So with this, doesn't it contradicts your statement about "remaining the same state"? Sure organic improvement/evolution can be done without the help of synthesis, but that would take a really..really long time, but with synthesis, not only will it jumpstart mankind forward hundreds if not thousands of years, but also improve other beings, including synthetics, throughout the galaxy without waiting for evolution minus the reaping/harvesting and the organic-synthetic wars. Well.. At least that's my current perspective

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pagengamer [2015-12-10 18:07:12 +0000 UTC]

No matter how much you hate the ending of mass effect 3 I think we can all agree that the ride we had before it makes up for it.

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UltimateZetya In reply to pagengamer [2015-12-10 18:44:02 +0000 UTC]

Ahh..Actually I never said I hated the ending, on the contrary, I love the main game ending, even before the extended DLC came out. The ending was confusing at first but that's just the aftershock of realizing Shepard's story is basically over.. And I kept thinking why does he need to die (I choose the synthesis ending..I know it's not a popular ending choice among the fans..but I'm sticking to it).

Anyway, unless of course when you said "you hate" meant as in the general public/the reader, then my bad .

Also I totally agree with you, Mass Effect was hell of a ride and I enjoyed every minute of it.

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pagengamer In reply to UltimateZetya [2015-12-11 19:28:11 +0000 UTC]

Ah, sorry for the confusion, you was meant fandom-wide not you specifically.

I never chose the synth ending past the one time I chose it to see what it was because I feel that it does what the Reapers were doing just on a galaxy/individual scale.  Every living thing is basically a reaper with it.

Seeing as I couldn't stand to screw Legion and the Geth over in the end that left me with the Control ending.

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UltimateZetya In reply to pagengamer [2015-12-12 04:03:32 +0000 UTC]

No problem, glad the confusion cleared up!

Also would you care for a friendly debate about the ending, I always wanted to do it on the BioWare forum but over there it seem arguments escalates quickly, so I always end up hesitant. So if you have the time, feel free to counter my argument. This also goes to everyone who is reading this comment, feel free to jump in and make yourself heard.

Anyway my question to you is this: Why do you feel that it does what the Reapers were doing just on a galaxy/individual scale? When you said every living thing is basically a reaper with it, is in it the same thing with the Control ending that you chose? Basically Control is what the Catalyst been doing all this time-> controlling the reapers. So it’s you (not you specifically, but the reader in general) overthrowing the current King and declaring yourself the new King and continue the Monarchy. What you should be doing is overthrowing the monarchy itself and reinstating a Democracy, if you get my meaning.

I can acknowledge why you and other people chose the control option because I have nothing against that (beside my argument above), but I don't understand why people choose "destroy" instead of "control" and "synthesis", Yes, the reapers in the end are destroyed but aren't all "color" choices ends with the reapers eradicated? Like you said, you didn't want to screw Legion and the Geth (especially if peace was brokered between the Geth and the Quarian). But also don't forget, EDI, and other innocent AI's are also wiped out with the destroy option, just so people can have the vindication that Shepard is alive at the end with the "breathing" scene. The Destroy ending is basically genocide when there are other options available (unless the player has minimum "War Assets" which limits the player with only the destroy option). So if anybody can enlighten me with this predicament, feel free to let me know.

My own reasoning with the synthesis ending is that, even though the individual is no longer pure organic but they still have the Free-Will with the added enhanced synthetic capabilities and not being controlled to "harvest" or any other agenda the Catalyst has in mind. Also in a personal level, I get to save EDI and preserve Legion's legacy... that should mean something right?

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BigTalon256 In reply to UltimateZetya [2015-12-26 01:55:02 +0000 UTC]

I always thought of Synthesis as the Reapers winning. Cause, if I remember correctly, didn't the star child say he was the collective intelligence of the Reapers? That being said, I haven't played the ending of ME3 in awhile, so I may be wrong. But if that's the case, then basically, he's saying he's a reaper. In my mind, when he says that if you choose destroy, you'll destroy all synthetics, including yourself, he's just trying to scare you into the other options.

With the A.I. argument, the way I see it, yes, it's sad that EDI and the Geth have to die, but the lives of the many out-way the lives of the few. As Garrus put it, 'ruthless calculus'. Besides, the Quarians can always rebuild the Geth, which I could see happening for multiple reasons.
1. The Geth gave them back their homeworld, so to honor peace treaty, and Legions legacy, they can rebuild them.
2. The Geth can help their immune system adapt alot faster, and help the rebuilding process.
and 3. I think the Admiralty board saw through Legion and the other Geth they worked with, that their ancestors were wrong, and that the Geth meant no harm.

It's sad that EDI has to die, but like I said the lives of the many out-way the lives of the few.

My main problems with Control is that when you take control of the Reapers, sure, your mind might be pure for a while, but after a few centuries or so, maybe Shep will become corrupt, and start thinking that the Reapers were right. I'd rather not take that risk. And besides, no-one should ever have that much power. Not The Illusive Man, and not Shepard.

I always choose Destroy, because I'd rather be done with the Reapers permanently. And, I promised Tali a home on Rannoch, and I intended to keep it  

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UltimateZetya In reply to BigTalon256 [2015-12-26 07:27:23 +0000 UTC]

Hi BigTalon256, thanks for your views on the destroy ending. I really appreciate that!

Mind if I counter some of your argument there, such as when you said, “lives of the many out-way the lives of the few". How about if I told you, you don't have to sacrifice any lives by choosing Control and Synthesis? Because if you've played all 3 endings and with the Extended Cut DLC, you can see that all endings resolves the Reapers conflict and only the Destroy ending results in casualties. I assume the BioWare intends gamers to choose at least Control and Synthesis because, as I said on my previous post, only destroy is available if you have a low War Assets. By having a higher War Assets, the game rewards you with additional option of control and synthesis, since this control and synthesis is the only ending that results in zero casualties, it becomes the "desirable" ending.   

Also in your first paragraph, if I comprehend your statement correctly, you are saying the Star child is basically a reaper and by choosing destroy, the crucible will destroy all synthetics, including the star child and Shepard, hence star child is trying to scare the player into choosing other options because star child does not want “die" (as EDI would’ve said: "to maintain self preservation"). Is that correct? First off all I TOTALLY agree with you 100% so I cannot argue with you there, but let me argue that from a different perspective. By choosing NOT Destroy, you are still able to stop the war and achieve lasting peace, and nobody else has to "die" (According to the Extended Cut DLC). Unless of course you (not you specifically, but the reader in general) are bloodthirsty for vengeance in killing all reapers from the face of the galaxy then the Destroy ending is the most desirable choice to make.

But even that I disagree because in actual war you don’t need to wipe all the enemy’s soldiers to win a war, example is WW2 with the Germans, Western Allies didn’t wipe out every Germans to win the war, they just needed to fight enough for the Germans to surrender. This is the same with Mass Effect 3 ending… the Star kid is basically surrendering to Shepard and offering him/her the option to end the Reaper war, and by choosing Destroy it creates unnecessary losses/casualties when there are other options which still reach the same goal… Peace. Basically my opinion is that people sometimes need to remember when to stop fighting when they’ve already won.

So basically that’s all my counter argument. Also please don’t take this the wrong way, it is not my intention to force my views on other people, I just me trying to figure out why people choose different endings and me trying to counter their argument!

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BigTalon256 In reply to UltimateZetya [2015-12-26 15:35:23 +0000 UTC]

Of course, it's very rare to have a pleasant debate
Also, in my first play-through of Mass Effect I did choose Synthesis, for exactly the way you put it. I mean who wouldn't? Ever lasting peace? My only concern is, yes it's peace for now, but we don't know the 'but''s. The fine lining in the paper work. I mean we look like ourselves now, ("ourselves", we have green vanes all over our bodies.) But in time we might end up looking like Saren. After all, he did say he was the ultimate level of evolution, part man, part synthetic. So all in all, there's to many unknowns to me, we barely know the star child, what he's like, whether he would lie to survive, what the fine lining is. Cause it seems a bit too easy, you know? 'Hey Shepard; the GREATEST threat against the Reapers; just go through there and kill yourself, and there will everlasting peace. No strings attached,'. Something just rubs me the wrong way about that.

I agree with you on the point you made that you don't have to wipe out all the soldiers. But Reapers aren't normal soldiers. A Reaper is made from the ashes of a dead species, so in essence, Each Reaper represents an entire civilization.
Let's assume there's 1 million reapers. And each species they 'represent' has about 50 billion (taking into consideration there home planet, and colonies etc. etc.). The answer is 5e+19. I really suck at algebra, so I can't even explain what that means, lol 
That being said, each Reaper represents Genocide, each Reaper is a devil in it'self. Do we really want even one of those things still alive? Now me personally, I think one more Genocide is worth the effort to take those things out, especially when we can rebuild that species with ease.

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UltimateZetya In reply to BigTalon256 [2015-12-27 01:49:49 +0000 UTC]

I agree with you there about foreseeing the "unkowns" for each options of all endings. I was also thinking as you did during my first playthrough. I assume it was intentional by the writers of BioWare to plant the seeds of doubt into those ending options so players can choose what they think will be the best choice for Shepard and how it will affect everthing around him.

Thats a great thing about bioware games, we the players, decide the aftermath of the ending, if the player thinks down they line by choosing Control and Synthesis in the mass effect universe becomes corruptible or undesirable, then the player can choose destroy. If the player thinks peace will be everlasting, then choosing Control and Synthesis will be justified.

I think thats why BioWare is smart to use a different galaxy for the next installment of Mass Effect (Andromeda) since (This is my wild speculation) the main protagonist, the new N7 character, leaves the milkyway galaxy and heads to Andromeda galaxy to avoid the reaper war and to start fresh, so whatever happened in the finale of ME3 will probably have minimal or zero impact whatsoever. So the aftermath of what happened after choosing an ending in ME3 is going to be all in our heads and nothing more. That's basically my take on the endings of ME3

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BigTalon256 In reply to UltimateZetya [2015-12-27 02:55:21 +0000 UTC]

Speaking of Andromeda, there's a theory I read on it, which sounds pretty plausible
moviepilot.com/posts/3361218
Love to here your thoughts on this

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UltimateZetya In reply to BigTalon256 [2015-12-27 08:33:25 +0000 UTC]

Wow! That was a really good article. Make sense really and also it's good to know that my speculation was right when the article said about considering going to Andromeda using the Prothean device as a means of escaping the imminent onslaught.

So yeah.. BioWare made a smart move in continuing the franchise with a fresh start without the need to implement the various endings the player made in ME3. It's brilliant actually since BioWare can now now claim to new players that they don't need to play ME1,2,3 to enjoy ME:Andromeda while at the same time not alienating the initial fan base because they can still relate to the original ME trilogy with familiar alien races and faces like Liara and Hackett spearheading the so called "Ark" (according to the article) so logically going with this route make sense.

I also wonder, will Liara be in ME:Andromeda and guide the new protagonist? Since..you know..the Asari can live up to hundred of years, so it's plausible..one can hope right..

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BigTalon256 In reply to UltimateZetya [2015-12-27 16:56:47 +0000 UTC]

I thought so too.

I hope they'll mention Shepard though. Maybe in a Codex, like how Shepard saved the citadel, stopped the Collectors etc. Basically stuff that happened no matter what. So for example, don't mention who Shepard romanced, whether or not Shepard saved the Rachni and such. Just to make it feel open to interpretation.

I doubt she will, but you never know, anything can happen

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UltimateZetya In reply to BigTalon256 [2015-12-27 17:33:11 +0000 UTC]

Your codex idea is brilliant ! A simple codex about Shepard, nothing specific, can go a long way for players like us, at least a sense of continuity from the previous trilogy to the new one, as well as the one you mentioned about being open to interpretation.

Also I just want to mention that in the article, it said a krogan as a possible squadmate. Since Andromeda is set way into the future, It could be one of Wrex's or Grunt's descendants, but that's just me wishful thinking ... Anyway I'm gonna miss Shepard's old squadmates when the new game comes out

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BigTalon256 In reply to UltimateZetya [2015-12-27 18:22:55 +0000 UTC]

I'm pretty sure BioWare confirmed that a Krogan will be a companion, and that his name will be Chark, or something along those lines. Also, a few things to mention, in the E3 trailer, if you pause at a certain point, it looks like there's a human female/Asari companion. And in the trailer, the shadow of the enemies look pretty similar to the shape of Protheans, as does the structures. So that helps the idea of the Ark.

I don't think the Krogan will be a descendant of either of them though, sadly. On the upside, Grunt was only, what, a couple years old during ME2-3? Since Krogans can live up to 1000 years old, I'm sure he'll be alive, at least 

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UltimateZetya In reply to BigTalon256 [2015-12-27 23:47:05 +0000 UTC]

Cool! Do you have the link to that trailer? To only trailers I've seen are the one with the n7 character jumping around on a desert planet, a femahep voiceover trailer, and a bunch of fan made trailers, but nothing like the one you mention..

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BigTalon256 In reply to UltimateZetya [2015-12-27 23:54:17 +0000 UTC]

The one I'm talking about is the one where the character is jumping around. It all goes by really fast, so it's hard to see, but I think you can find stills on Google or on some article. BioWare also said that the song choice has a meaning

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UltimateZetya In reply to BigTalon256 [2015-12-28 00:22:43 +0000 UTC]

Alright, cool! Thanks for the info!

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