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ulyses β€” Terror Hound MK2

Published: 2006-10-13 09:59:14 +0000 UTC; Views: 2013; Favourites: 25; Downloads: 23
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Description I finally managed to do some work on my latest mech

i added more detail and rebuilt the two miniguns on the top turret (hope you like )

A new version of this mech is also in the design stages now, tho the next version wont be a mech. i will be replacing the legs with hover pads and increasing the weapons arsenal

i have been running dry on ideas for mech, so dont criticise me for seeing cliche stuff, i am trying to get back into my mech groove again
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Comments: 39

TheUncannyKen [2007-04-27 11:42:08 +0000 UTC]

dude, I was wondering how you got that super-shiny ground effect,it would be great if you could explain me briefly how you do that...

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ulyses In reply to TheUncannyKen [2007-04-28 19:23:54 +0000 UTC]

very easy, follow this screen to get the reflective bit
[link]

extra, this is for previewing the textures and effects in real time, without rendering. Follow this first tho, this will allow you to view how much reflectiveness you're adding
[link]

hope this helps, if you have probs, note me

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aazumak [2006-10-31 23:44:10 +0000 UTC]

how many polies?

and its awsome m8.
gJ

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ulyses In reply to aazumak [2006-11-01 09:54:25 +0000 UTC]

thnx

havent counted the final polycount, but last time i did it was about 25k tris

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aazumak In reply to ulyses [2006-11-05 00:13:48 +0000 UTC]

wow thats it?

amazing

simply amazing

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ulyses In reply to aazumak [2006-11-07 11:15:10 +0000 UTC]

lol

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isbent [2006-10-27 00:30:32 +0000 UTC]

dam your good!

love the mirror details.

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ulyses In reply to isbent [2006-10-27 09:14:20 +0000 UTC]

hahaha, thanks dude

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Blood-laced [2006-10-19 04:31:28 +0000 UTC]

That’s incredible it looks like a real model
Awesome work

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ulyses In reply to Blood-laced [2006-10-19 08:34:42 +0000 UTC]

long time no hear from you, thanks

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Blood-laced In reply to ulyses [2006-10-19 11:26:38 +0000 UTC]

Yeah go away working and come back to find your as amazing as ever, if not more so

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ulyses In reply to Blood-laced [2006-10-20 08:10:43 +0000 UTC]

wow, thanks

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Blood-laced In reply to ulyses [2006-10-24 03:33:52 +0000 UTC]

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TDBK [2006-10-14 03:38:53 +0000 UTC]

Lookin' sweet!!

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ulyses In reply to TDBK [2006-10-14 10:28:35 +0000 UTC]

thanks

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newcastle In reply to ulyses [2006-10-14 15:25:22 +0000 UTC]

Looks great, it even looks liek you could have the tauret come off if you added just a little bit more to it. Little jets engines to the back end of it. Do you plan on texturing it? I hope you do, it will turn out pretty kick ass... Like Technoscream said, don't give up on mechs yet!

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ulyses In reply to newcastle [2006-10-16 07:16:50 +0000 UTC]

hahaha, yea, eventually i will texture it, but i have just designed a new mech i am planning on building, so ya

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newcastle In reply to ulyses [2006-10-17 15:40:51 +0000 UTC]

Can't wait to see it...

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newcastle In reply to newcastle [2006-10-17 15:52:11 +0000 UTC]

I was looking over your design again and noticed some of the polys on the larger joint on the front leg. You can try to add a ID to it and auto smooth it, if you haven't already? It will clean it up a little on the inner circle part of that joint. I also noticed that there is something that I can't seem to place on the lower right hand corner of the mech at the end of the leg. There is a lighter poly that stands out. Right on the outer egde, what is that? By the way, if you don't mind sharing? I was wondering how you get your model to look like a clay model or statue, I like it... It looks like the default grey, but different. Did you add your own lighting,etc. Thanks!

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ulyses In reply to newcastle [2006-10-18 08:41:47 +0000 UTC]

thanks for the comm, yea i noticed the unsmoothed joints when i posted the dev i thought i had smoothed everything...dang.

the 'lighter' colour poly, i have no idea what it is, in the program its not there, but when rendered it appears, i will have to jiggle arround the lower portion of the leg a bit.

as for the 'clay grey' colour, very easy, choose the raytrace material from the options (its comes gray as standard), lighten the diffuse colour a little, put in a skylight and bingo. dont forget to turn on the light-tracer in rendering options. if your using 3D max, click on 'render', got to 'advanced lighting', select the light tracer plugin and render

hope that helped

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newcastle In reply to ulyses [2006-10-22 16:29:35 +0000 UTC]

NP, and thanks for the tutorial help ( I will definately be putting it to use ) and good luck on the new job!

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newcastle In reply to ulyses [2006-10-22 16:24:43 +0000 UTC]

NP, I appreciate the tutorial on the clay look of a model ( I will definately put it to use ) and good luck on your new job!

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ulyses In reply to newcastle [2006-10-23 07:24:32 +0000 UTC]

thnx

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master3d [2006-10-13 20:51:23 +0000 UTC]

nice man, leg system looks great! faved

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ulyses In reply to master3d [2006-10-14 10:34:23 +0000 UTC]

thank you

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technoscream [2006-10-13 18:45:06 +0000 UTC]

Dont give up on the mecha! visit mmft.org (and go into the archive or forum) for lots of inspiration!

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ulyses In reply to technoscream [2006-10-14 10:34:05 +0000 UTC]

Uuuuhh....*clicks* D

thanks very much

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Spiritofdarkness [2006-10-13 15:10:42 +0000 UTC]

nice work dude

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ulyses In reply to Spiritofdarkness [2006-10-14 10:33:28 +0000 UTC]

thankee

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PyroTeamkill [2006-10-13 11:21:14 +0000 UTC]

Good god that is awesome!
I do not envy whoever want/has to UVW unwrap that and texture it.

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ulyses In reply to PyroTeamkill [2006-10-14 10:33:14 +0000 UTC]

lol, that will prolly be me...

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siriuslyblack [2006-10-13 11:15:45 +0000 UTC]

woo

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ulyses In reply to siriuslyblack [2006-10-14 10:32:44 +0000 UTC]

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kheng [2006-10-13 10:49:01 +0000 UTC]

aww no legs?
well the hoverpad idea is interesting
looking forward to the texture

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ulyses In reply to kheng [2006-10-14 10:32:35 +0000 UTC]

oh yea...texturing...

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Bishop1982 [2006-10-13 10:02:21 +0000 UTC]

nice one, in what program you've done that?

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ulyses In reply to Bishop1982 [2006-10-13 10:05:33 +0000 UTC]

3D MAX 8

thnx

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sperzieb00n [2006-10-13 10:00:19 +0000 UTC]

this one goes to my favs!

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ulyses In reply to sperzieb00n [2006-10-13 10:06:05 +0000 UTC]

wow, thanks, its only been up for a couple of seconds and fav already

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