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unbequo — Head Sketch 22

Published: 2012-06-25 14:47:37 +0000 UTC; Views: 1017; Favourites: 17; Downloads: 16
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Description Zbrush + Photoshop

Watch the Sculpt Timelapse or visit my Blog for more.
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Comments: 11

manush1991 [2012-06-27 08:36:35 +0000 UTC]

Rui, if i may call you that.

what software did you use to hide the zbrush interface while sculpting and recording the screen?
i use Camtasia. but i am not aware of such a feature. is there one?

what is the size of your monitor?
that was the last question.

thank you
manush

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unbequo In reply to manush1991 [2012-06-27 18:48:49 +0000 UTC]

Sure... it's my name
I don't use any external program to record my timelapses. Instead, I use the built in feature zbrush has, that you can find on the "Movie" panel. This panel has many options, including the option to record the whole program's window or just the document. That's how you hide the interface... choosing to record only the document.
You simply pick the settings you want (you can see mine here ) and press the timelapse button. In the end I export as a .mov, usually with H.264 compression but you also have the choice to export without compression which result in huge files. Then I edit in Sony Vegas.

My monitor is a 23" Dell. Sorry for the delayed answer. Hope it helps, though

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manush1991 In reply to unbequo [2012-09-01 14:03:09 +0000 UTC]

thank you Rui.

zbrush 4 r4 seems to offer some exciting new time-laps features.
still have to explore, !

M

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manush1991 [2012-06-27 08:05:26 +0000 UTC]

you are making good progress with your digital sculpting. this the the best one so far. thank you for the time lapse.

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unbequo In reply to manush1991 [2012-06-27 12:08:29 +0000 UTC]

Thanks a lot. I'm glad you appreciate the timelapse... I know it can be a bit tedious sometimes or even confusing when we see the head hopping all over the place and don't see any changes on the sculpt... that happens mostly on the detailing fase, in the end. However, I myself am a big fan of timelapses and believe that watching other artists work is the better way - for me - to learn. Thanks again for your words.

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manush1991 In reply to unbequo [2012-06-27 16:08:25 +0000 UTC]

believe me, i know what you mean.

here are two sculpts that i turned into a timelapse.

[link]

[link]

i model them by pulling and pushing polygons. and using sub-divisions.
you did your entire sculpt with dynamesh. that is a interesting, i will try it out sometime.

i would still like to know what you use to record your timelapse.

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unbequo In reply to manush1991 [2012-06-27 18:59:33 +0000 UTC]

Cool timelapses. I like your process... you're very professional and have a lot of background work with all that reference material. I try that ocasionally, and I plan doing it when I make my self portrait, but I'm too lazy so I keep delaying it. I also used to push and pull polygons to the extreme of every subdivision level, but since dynamesh, I'm trying different approaches.

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Kudos1567 [2012-06-25 23:02:22 +0000 UTC]

so reaaaaaal

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unbequo In reply to Kudos1567 [2012-06-27 11:58:38 +0000 UTC]

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raksten [2012-06-25 21:21:44 +0000 UTC]

Good stuff man !

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unbequo In reply to raksten [2012-06-27 11:58:21 +0000 UTC]

Thank you.

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