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UndeadMadhatter — Meathooks n Madmans Glare

Published: 2009-12-07 20:03:55 +0000 UTC; Views: 476; Favourites: 5; Downloads: 9
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Description Fading Suns Artwork, but not directly related to the current gaming project. I just dig the symbiots man. They´re more or less the mean boogeymen of the Fading Suns universe.
This guy just metamorphed another set of arms with clawed hands and turned his regular arms into meatooks. He´s pretty pissed. Kinda funny facial expression, I think.
And well well yes, almoust everything I do does look like Warhammer 40k Tyranids. I know that. I hereby apologise.
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Comments: 15

ShadowedAcolyte [2010-02-17 17:07:58 +0000 UTC]

Well, you can hardly feel bad for accidentally creating Symbiot/Tyranid/Zerg/Yuzhong-Vong crossovers, since there's so much natural overlap there.

If I were the philosophical sort, I would say something that latent in people must be this universal fear of returning to our animal roots, and so conversion/destruction by animaloids is so scary to us.

This is still pretty awesome. In a game I ran awhile back, the PCs ended up setting off a nuke on Cadavus to destroy a Symbiot nest, but only after I creeped the hell out of them with sick images of what Symbiot conversion did to people.

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UndeadMadhatter In reply to ShadowedAcolyte [2010-02-18 15:15:52 +0000 UTC]

Hah you say not being the philosophical sort having THIS avatar? Cmon!
Sounds like a very good story. Nukes, gross symbiotes, creeped-out players. Heh.

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ShadowedAcolyte In reply to UndeadMadhatter [2010-02-18 23:43:37 +0000 UTC]

Well, I did go ahead and blab on about my theories, right? I was just using the time-honored rhetorical technique of putting yourself down before saying something insightful, just to make it clear how smart you really are. *grin* My Eskatonic Magus instructor was very skilled.

It's hard to go wrong with nukes, monstrous aliens, and horrific descriptions. In the game I'm running currently, the players are Kalinthi, demon-hunters of the Church, and have done diverse things like get stuck in a demon-possessed computer (err, think machine) simulation and throw an Antinomist priest through the rift to Hell (err, the Qlippoth) that he just opened. It's good times.

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UndeadMadhatter In reply to ShadowedAcolyte [2010-02-19 19:21:35 +0000 UTC]

Cool. Demon-hunting rocks. I always have to think Warhjammer 40k, but, well, thats where a load of FS stuff was stolen from (err, inspired by), so whats the point.

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ShadowedAcolyte In reply to UndeadMadhatter [2010-02-19 20:43:23 +0000 UTC]

I actually think very little was lifted from W40k, and even if stuff was, it was certainly improved by it. W40k is such a superficial, almost silly setting in so many respects, aggressive in its gothicness and unsatisfying in its implementation for me. I think FS is more heavily modeled after Dune than W40k.

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UndeadMadhatter In reply to ShadowedAcolyte [2010-02-19 23:03:59 +0000 UTC]

Well, not having spent much time on Dune I can´t really tell. I remember when they put out the core rulebook, I read in a German rpg magazine of that time, they would consider it to be pretty 40k-esque, and checking it out myself I always agreed. I dont think thats a bad thing anyway, event though Im not a Warhammer fan any more. Yeah, FS is in many ways much more elegant than stoopid ol clunky "blood-death-n-vengeance" 40k is. But still, its a classic, having done quite a lot for gaming and even a little for the sch-fi genre, I think.

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ShadowedAcolyte In reply to UndeadMadhatter [2010-02-20 09:29:27 +0000 UTC]

I suppose that's true--sometimes it's hard to figure out what came first, the cliche or the thing that best exemplifies the cliche? You know, Tyranids are older than Symbiots and StarCraft's Zerg (or The New Jedi Order's Yuzhong Vong, or even the Xenomorphs of "Alien" fame), but crazy ravaging animals gone wild are part of human culture pretty far back (my mind leaps to those carnivorous horses from Greek Mythology that Hercules had to tame, or the Naga from early Hindu myths). When did they become a space fantasy cliche? It's hard to tell.

Dune is very much like Fading Suns, minus the strong Church authority (at least in the first books), with a powerful Emperor tempered in power by noble Houses, all of whom rely on a Guild to allow spacetravel. I think of the many people I've introduced the setting to, most of them have said "this is like Dune" or "this is like Stargate," whereas fewer of them have said "this is like W40k." But I've heard it before, and it's probably true!

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JadeJenkins [2009-12-09 16:14:43 +0000 UTC]

Hope we won't run into him one of these days ...

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UndeadMadhatter In reply to JadeJenkins [2009-12-09 17:01:28 +0000 UTC]

Rather unlikely luckily. Stigmata, and the warped Symbiot worlds beyond, are a far way from Byzantium Secundus (you can check it on the jumpweb map). The Empire keeps its eyes out. Still he´s quite a funny one, looking like someone stole his chocolate cake.

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JadeJenkins In reply to UndeadMadhatter [2009-12-10 11:26:23 +0000 UTC]

Poor thing! He misses his cake ...

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hwoarang1986 [2009-12-08 00:17:03 +0000 UTC]

ein super cooles design!! find ich spitze^^

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UndeadMadhatter In reply to hwoarang1986 [2009-12-08 11:23:47 +0000 UTC]

Danke! Ist eine spitzfindige Person, dieser Symbiot, wie man ja auch an den zahlreichen Spitzen an seinem Außenskelett erkennt.

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hwoarang1986 In reply to UndeadMadhatter [2009-12-08 23:18:09 +0000 UTC]

XD Ja das ist sehr subtil

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UndeadMadhatter In reply to hwoarang1986 [2009-12-09 16:56:40 +0000 UTC]

Ach wo wir beide mit unseren Superheldenvorstellungen wissen doch, dass Subtilität in unserer Gesellschaft überbewertet wird.

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hwoarang1986 In reply to UndeadMadhatter [2009-12-10 23:30:56 +0000 UTC]

UNWIE^^

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