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ussiowa9 — enhanced EDF ships

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Published: 2019-05-04 14:31:56 +0000 UTC; Views: 3374; Favourites: 38; Downloads: 44
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Description Modified versions of the Andromeda & Standard battleship from the Yamato 2202 series. They've been outfitted with additional primary & secondary guns & each of them have hangars for around 10 & 5 fighter-bombers respectively, making them quite powerful.
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Comments: 8

Tzoli [2019-05-06 17:07:19 +0000 UTC]

There is an issue with the extra main turrets.

You put them where the Tachyon intakes are located and thus they have no support or power/ammo supply!

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ussiowa9 In reply to Tzoli [2019-05-07 00:17:38 +0000 UTC]

In the anime, that lower section which is the Tachyon intake also houses a bunch of thrusters, which I find silly. I find those thrusters there as unnecessary & also, at full blast, they'll burn off the lower section of the ship itself. In 2202, they show the Andromedas firing those thrusters at an awkward angle which I'm sure won't make the ships go straight without some equally strong counter thrust, which if there is, would in turn create a lot of structural stress. So, I made it simple..these ships don't have that set of thrusters. The resulting available space is used as the power supply for the turret. Also, the turret base/barbette houses the turret rotating mechanism & actually takes up a little space into the tachyon intake housing, so the turret is fully functional with the necessary heavy duty power supply cabling. This is all to be within the parameters of the anime. The Hyperion OTOH, which I designed, doesn't run on the imaginary particle called Tachyon (yes, Tachyon is just an imaginary/hypothetical particle that's supposed to move at FTL speeds). It runs on anti-matter.. 

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Tzoli In reply to ussiowa9 [2019-05-07 13:55:21 +0000 UTC]

I always thought of those thrusters as secondary or auxiliary engines so only used if the main and secondary engines are offline or need an extra thrust
Space Battleship EDF Andromeda

EDF Andromeda Diagram

For the turrets I know if it's purely shock cannon eg energy based, the rotating Barbette would be indeed small, but if in 2202 they decided to apply Yamatos dual purpose turret design to the Androemda and new designs then they need physical ammo supply for the shells. Until they make the technical manual for the new series we can only guess if this feature was implemented or not.

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ussiowa9 In reply to Tzoli [2019-05-13 06:52:01 +0000 UTC]

For the guns to be able to fire kinetic energy rounds that are propelled by an explosive force as they do currently, the guns need to be something like the ones on the Battlestars in the Battlestar Galactica franchise. Have you seen those guns? The turrets have guns, each of which have a 2 barrel design in which the inner barrel recoils sliding within the outer to absorb a lot of the recoil force after a shot. I bet even the outer barrel will be having shock absorbers within it's turret housing. Otherwise that recoil force will get transferred to the ship like how it does in warships, especially Battleships of this age. Have you seen the recoil effect of a battleship firing it's guns? It's like a little earthquake. Just imagine it in space. The ship will blast off in the opposite direction of the gun fire unless there's some kind of counter thrust, which I believe after quite a lot of firing, will adversely affect the ship's structure. Since I like to incorporate as much realism into such designs, the ships I design don't have the conventional type of kinetic energy guns. They have energy beam firing weapons. The ships can have recoil-less kinetic weapons like electric rail guns though, like the Hyperion. Besides, the above, there is also the question of how the heck can they use a laser/energy beam gun as a conventional kinetic gun also, that has to handle a lot of explosive force within the gun barrel.

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Tzoli In reply to ussiowa9 [2019-05-13 16:16:29 +0000 UTC]

an energy weapon could be used as a traditional weapon as well. The barrel design had to include a wiring along it's entire length like a coil which would generate the stabilising energy field for the energy beam to not dissipate. I always thought that the barrelled guns of the Yamato series are much more accurate and somewhat stronger than the barrel-less ones used by the Gamillans and Gatlanteans and the early EDF ships.

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ussiowa9 In reply to Tzoli [2019-05-17 09:28:37 +0000 UTC]

If it's a laser weapon, won't the barrel itself be having optical mechanics/elements to generate/focus the laser beam? I'm sure the barrel would also need to have a very reflective internal surface so that the laser beam won't mess up when fired with the guns at an elevated angle. How will all that work with the gun also being used to fire conventional explosive propelled projectiles? Unless, the laser generating equipment is some kind of an attachable type that can be affixed to & removed from the modular designed gun breech so there won't be a problem with firing at an elevation & the insides of the gun barrels are either specially coated or polished in some fancy way to be very reflective. May be they can also use some super clean burning explosive mixture that makes it unnecessary to clean the gun barrels. Also, where will the laser generating equipment be kept if the turret also has conventional projectile firing & loading mechanisms? May be if the turret is pretty big, especially in width, both can be accommodated with the laser generating & conventional firing equipment situated side by side in some kind of modular adjusting format. But I'm sure that the gun barrels won't be plain hollow barrels. if they're to be used for firing lasers powerful enough to blast through armored spaceships/objects at great distances. Also, having to lug around all those projectiles & explosives in outer space would be proportionately dangerous & also would put a strain on the space available inside the ship, not to mention add to the weight of the ship in general. Here's a link about current laser weapons -
newatlas.com/laser-weapons-fut…
As you said, we'd be able to better understand the EDF guns if there was a properly detailed mechanics manual with diagrams about the ships' weapons systems. I also think the barrel-less guns are silly. The worst type was the button shaped AA guns that popped out from the sides of the Andromeda as it went into that berserk rampage shooting down everything to get to the Gatlantis power core. Those AA guns really looked like 2 holed shirt buttons! 

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Tzoli In reply to ussiowa9 [2019-05-17 17:58:08 +0000 UTC]

They are exactly stated both for Gamilas and EDF that their main guns are Positron based eg positive electrons which does not require optics. Only the AA guns are lasers. Only the old EDF ships had laser guns as their main weapons.

yamato.fandom.com/wiki/Androme…

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ussiowa9 In reply to Tzoli [2019-05-17 22:14:55 +0000 UTC]

Yes, they say that & it seems they don't know much about what positron is or how a positron beam cannon can be. Positron is antimatter. If those guns fire positron beams as big as they show in the anime, then they'll need to have a really powerful magnetic field in the gun barrel to counter it, which means the gun barrel will have to be pretty thick to accommodate the necessary mechanism. Otherwise the barrel & the whole turret might blow up if the positron beam comes in contact with matter of the barrel. Basically the barrel will need to be a linear particle accelerator, and I don't know if even a big accelerator like the LHC etc can generate such big positron beams like they show in the anime. Also, where will the positron generators be in the turret when the conventional firing mechanism already takes up a lot of space? Anyways, check this link -
www.quora.com/How-powerful-wou…
Or one can just say that somehow, they'll be able to just do it in the future.

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