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vankata — Cloth Simulation

Published: 2008-12-28 21:38:41 +0000 UTC; Views: 3389; Favourites: 21; Downloads: 76
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Description Recently I started digging visual effects and dynamics again, not in Maya this time. I used a SimCloth plugin for 3ds MAX and here is my first simulation. I have great fun playing with it!

3ds MAX, Mental Ray and SimCloth plugin
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Comments: 30

Pacthesis [2010-07-20 18:32:58 +0000 UTC]

Featured: [link]

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vankata In reply to Pacthesis [2010-07-20 20:45:32 +0000 UTC]

oh sweet ! thank you so much !!!

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Claire-Lacaes [2010-07-18 09:32:41 +0000 UTC]

It's... just astonished !

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vankata In reply to Claire-Lacaes [2010-07-18 09:34:32 +0000 UTC]

totally love cloth simulations...I just need to get inspired to do something complicated and interesting...soon.

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Hesstoons [2009-09-04 13:08:21 +0000 UTC]

Now you can finally spread your 3d wings outside of Maya.

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vankata In reply to Hesstoons [2009-09-04 17:59:26 +0000 UTC]

hehe yeah man, actually I have always been better in 3ds MAX when it comes to light and render.

You know what...today I was showing Pianeta to my friends here in my home country and they were pretty impressed! When you gonna present the paper version of it ?

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Hesstoons In reply to vankata [2009-09-04 18:16:21 +0000 UTC]

Probably in a few months maybe by christmas, I need to pound out a couple of isues with the last part of the 3rd chapter. But I am happy it is getting some nice feedback. I will post when it's going to be released.

Hope all is well with you!

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AbdAlsalam [2008-12-29 18:13:11 +0000 UTC]

great

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phantomon [2008-12-29 11:53:43 +0000 UTC]

wow... bettering every day is a performance of you

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vankata In reply to phantomon [2008-12-29 11:59:17 +0000 UTC]

hehe trying man trying...

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garetth [2008-12-28 23:04:01 +0000 UTC]

Simcloth is 3d party, right?

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vankata In reply to garetth [2008-12-28 23:10:28 +0000 UTC]

well its a plugin... meaning doesn't come with 3ds MAX installation. Though there are couple plugin inside max for simulating clothes.

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65536 [2008-12-28 22:42:47 +0000 UTC]

woooooow

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vankata In reply to 65536 [2008-12-28 23:08:50 +0000 UTC]

hehe

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65536 In reply to vankata [2008-12-29 01:22:22 +0000 UTC]

really

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Muktinsh [2008-12-28 21:45:13 +0000 UTC]

I'm amazed
nice results

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vankata In reply to Muktinsh [2008-12-28 21:51:49 +0000 UTC]

heheh thanks man! Its really fun to watch it to me!

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Muktinsh In reply to vankata [2008-12-28 21:53:34 +0000 UTC]

for me too
that way I must

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vankata In reply to Muktinsh [2008-12-28 21:58:12 +0000 UTC]

hehe thanks mate! another one coming very soon!

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Muktinsh In reply to vankata [2008-12-28 22:15:31 +0000 UTC]

can't wait for that one-!
what format is it-? the animation sequence-?

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vankata In reply to Muktinsh [2008-12-28 22:26:27 +0000 UTC]

Well my render output is png sequence and then I convert and compress in swf (a flash format, so it plays in your browser).

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Muktinsh In reply to vankata [2008-12-28 22:29:09 +0000 UTC]

Big thanks for info

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vankata In reply to Muktinsh [2008-12-28 22:30:48 +0000 UTC]

hehe you are totally welcome mate!

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zipper [2008-12-28 21:40:02 +0000 UTC]

abit stiff for a cloth but not bad

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vankata In reply to zipper [2008-12-28 21:50:20 +0000 UTC]

hehe yeah...well it depends on the cloth material though. that was fast response buddy!

Hey since you obviously know about the simcloth I want to ask something...do you know if speed of the simulation depends on the size of the cloth object? I mean, is it physically based ? This object after I simulate it, I saw it has 400 meters diameter...so you know same material and parameters on the same object but having 3 meters diameter will fall and wrap around the object differently.

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zipper In reply to vankata [2008-12-28 22:06:24 +0000 UTC]

the speed of the sim is only affected by the mesh resolution. so its will speed up if u have less verts in mesh. but u should keep the size close to real because that might affect the effect of the sim

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vankata In reply to zipper [2008-12-28 22:09:29 +0000 UTC]

Yeah I was thinking about that...size should matter. I mean if you look at that one its a bit slow...exactly if it would be a gigantic cloth...

hey I wandered are you somewhat related to evermotion ?

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zipper In reply to vankata [2008-12-28 22:26:16 +0000 UTC]

somewhat.. im making archinteriors for them why?

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vankata In reply to zipper [2008-12-28 22:30:07 +0000 UTC]

haha just wondering the combination of "poland, vray, fryrender + many many interior and exteriors" simply talks

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zipper In reply to vankata [2008-12-28 22:42:41 +0000 UTC]

hehehe well i also put it in my interiors description that theyre made for evermotion

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