Description
Name: Ogre (Dark Souls 2)
Class: Large Humanoid
Family Type: Mammal
Subspecies/Variants: None Encountered
Home Planet: (Planet Name not found, more Information Needed)
Threat Level: 70/100
Diet: Carnivore
Prey: Humans
Predators: Unknown
Habitats: Forests
Abilities: Great Strength
Weakness: Ranged Attacks
Description:
A large, blue grey behemoth, with a head taken up by a large mouth with a single small eye and barely distinguishable nasal features, giving it the immediate impression of having nothing more than a large mouth. They are the implied creations of Aldia. They are heavyset in stature and larger than a Human, with a large, round belly and thick, pudgy limbs. Despite their girth, their speed is impressive and makes them a painfully difficult foe, particularly in Aldia's Keep where there is less room to avoid their devastating attacks. Best to avoid if possible, or to use ranged combat from within doorways where they cannot fit.
Vertell Notes:
Monstrous Creatures, it is very wise to take advantage of their Size and trap them in Aeras they cannot fit.
Creatures Belongs to their original Creators and credits to the people who ported them into Gmod