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Vladimiravich — Armor 01

Published: 2007-05-09 04:21:28 +0000 UTC; Views: 15378; Favourites: 155; Downloads: 3784
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Description I will no longer call any of my armor designs be a proper name. Ile just be calling them Armor 01 02 03 ect... All the explaining comes in my comments. But Comments will come later when I have the time to write am. For now just gaze at my Uber art skillz.
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Comments: 55

DreamChronicler [2012-02-15 01:37:33 +0000 UTC]

Bad ass armor is bad ass!

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K-Mate [2012-01-29 16:12:10 +0000 UTC]

Looks great. I love the details on the armor.

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Max-CCCP [2009-04-24 13:40:48 +0000 UTC]

WOW, cool!

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NiteOwl94 [2008-12-10 02:40:26 +0000 UTC]

Nice feel to the shape of the armor, not too sharp or rough, very stealth like.
would make a wicked video game boss!
the hands are slightly off, but otherwise very nicely done!

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xXHyperViperXx [2008-12-09 00:01:15 +0000 UTC]

Awsome, simply awsome.

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RedWingsDragon [2008-06-18 03:50:05 +0000 UTC]

Oo Dude that looks friggin kickass. Awsome work here dude

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theworldjoker [2008-04-14 17:52:29 +0000 UTC]

uber art skillz indeed. i like the design and i like it's hyper-thought-out functionality, with medpacks and pockets and what not. that alone adds a weird believability about crazy scifi armor. loves it.

oh and i love the old school eraser dodge. you don't see a lot of that anymore.

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Vladimiravich In reply to theworldjoker [2008-04-14 22:19:58 +0000 UTC]

If it looks like it will work, then it will WORK!!! Realism in Sci-Fi goes hand in hand with speculative theme that need an expression of function in an artistic style to be believable. Thanks!
Whats eraser dodge?

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digital-Rat [2007-09-04 15:53:29 +0000 UTC]

Incredible detail on this!! 8D I seriously don't see anything that can be fixed or whatnot. It looks amazing! And I agree with the above comment; you did very well using the light source.

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Vladimiravich In reply to digital-Rat [2007-09-05 05:22:57 +0000 UTC]

I dont mean to sound selfish but I am very surprized that you didnt comment on this earlier.
Umm... the other arm looks awfuly stiff. I was originaly going to have him holding a rifle but that didnt work out so well in teh sketch phase so I might do another drawing of this guy some time later this year. The light source issue is giveing me some thing new to consider; If used properly then one can make quite a few interesting effects useing light.

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digital-Rat In reply to Vladimiravich [2007-09-05 05:57:13 +0000 UTC]

And there's still more to go. I've been slowly going back through everyone's gallery on my watchlist and commenting here and there. I have yet to really get to your gallery.
And nah, I don't find it selfish. You deserve more feedback for your work.

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urprobablyright [2007-08-16 11:06:48 +0000 UTC]

I like your understanding of how light shines off the different parts of the armour (I'm pretty sure I spelt that the australian way...) on your guy, and how u stick to one light source well.

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Vladimiravich In reply to urprobablyright [2007-09-01 17:44:30 +0000 UTC]

After reading a certain journal from a certain fellow I watch, I realized that I needed to add more lighting in my drawings. This took me 12 hours because I was experimenting so much with it. hmm... Thanks for noticeing!!!

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planetekaze [2007-07-26 15:39:03 +0000 UTC]

Nice work ! i like it is successfull congratulations ! visit my galery for see bad science fiction ^^

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Vladimiravich In reply to planetekaze [2007-08-08 21:33:32 +0000 UTC]

Hmm... Expect to see commets soon!!!

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Vladimiravich In reply to Vladimiravich [2007-08-08 21:34:11 +0000 UTC]

BLAHHH exuse my wording, its "Coments" not comets.

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Fernerfando [2007-06-24 06:35:48 +0000 UTC]

His stance his great, although his hands look a little boring. They should have a different pose. Otherwise great job on everything else.

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Vladimiravich In reply to Fernerfando [2007-07-03 18:26:47 +0000 UTC]

I never realy intended this to be too interesting. It wa mainly just the design. Next time I draw this guy Ile be sure to give him a much biger gun and a more dynamic action packed pose.

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Fernerfando In reply to Vladimiravich [2007-07-04 20:10:03 +0000 UTC]

haha you should have him crushing a guys skull for dramatic effect.

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Fernerfando In reply to Vladimiravich [2007-07-04 20:09:56 +0000 UTC]

haha you should have him crushing a guys skull for dramatic effect.

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Tanuu [2007-05-29 03:48:55 +0000 UTC]

that looks awesome
nice design

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Dropshipmk2 [2007-05-22 23:46:03 +0000 UTC]

Ah. Perfect. The shading and everything was done nicely. Fav'd.

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Vladimiravich In reply to Dropshipmk2 [2007-05-23 20:04:43 +0000 UTC]

Thanks!
But... its not perfect, YET!

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Alpha-Step [2007-05-20 02:45:24 +0000 UTC]

Wow! This one is so cool. The details are amazing!

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Vladimiravich In reply to Alpha-Step [2007-05-23 20:09:47 +0000 UTC]

Thanks!
Details are a speciality.

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Peanutfriend [2007-05-13 14:07:36 +0000 UTC]

Friggen awesome man I just love your shading

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Vladimiravich In reply to Peanutfriend [2007-05-23 20:25:46 +0000 UTC]

Thanks!!!

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CarrionTrooper [2007-05-12 11:51:19 +0000 UTC]

Dang cool!! Is that a laser gun on his left hand? The overall design is great! But somehow, Predator keeps coming back to me... maybe it's the gun sticking out from the back... looks like the Pred's shoulder cannon. Thanks man, you've got my creative spirit running around!

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Vladimiravich In reply to CarrionTrooper [2007-05-12 15:33:43 +0000 UTC]

Umm actualy your dead on! I subconciously added Predator type features to this with out even noticeing. Predator and Aliens have to be some of the most artisticly influental movies out there. Even adults notice the similarities with my designs and those movies.
The thing on his left hand is a primative mini plasma caster and the thing on his back is a portable sub-machine gun. The sub-machine gun is basicly a little rectangle that splits apart and forms a gun, thats why you dont realy see any detailed features on it. Other than that, Thanks! I think I got my creativity back at the cost of school grades.

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tiamat9 [2007-05-10 23:46:55 +0000 UTC]

Nicely detailed and shaded. I really like the form and structure. Great looking armor.

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AngerOfSouls [2007-05-10 11:26:59 +0000 UTC]

The scratches in the armor looks good but for some reason the armor looks a bit more like rubber slabs than metal. Maybe it's just because of the black parts separating them.

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Vladimiravich In reply to AngerOfSouls [2007-05-10 22:11:46 +0000 UTC]

What do you mean by the "black parts Seperateing them. Are you refering to the undercloth, lines or the shadows?

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AngerOfSouls In reply to Vladimiravich [2007-05-12 19:04:56 +0000 UTC]

Undercloth, it looks like rubber with how it is either completely black or white highlights. That makes the metal parts look like gray rubber slabs I think. Try getting a little more variation with the shading in on the undercloth.

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Vladimiravich In reply to AngerOfSouls [2007-05-23 20:33:19 +0000 UTC]

I see! Well... the thing is the undercloth technicly "is" a form of plastic. Its a futuristic material called Fiberplastic. It is also weaved with carbon nano fibers and various other protective materials. But if its fiber plastic then I guess that it wouldnt have that many wrinkles.
But thanks for the insight. Ile think about it next time I draw another armor design.

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avancna [2007-05-09 16:28:38 +0000 UTC]

I hope he doesn't rust.

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Vladimiravich In reply to avancna [2007-05-10 03:39:47 +0000 UTC]

He wont as long as the guy inside takes good care of the suit. Who would want squeeky hindges when there out fighting in an urban battle feild.

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avancna In reply to Vladimiravich [2007-05-10 03:49:47 +0000 UTC]

So does he use deodorant or axle grease?

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Vladimiravich In reply to avancna [2007-05-10 04:59:52 +0000 UTC]

Most likely axle grease, Unless the guy is willing to trade a few gadgets for the deodorant. Both have advantages: gadgets are great for geting the job done, but deodorant can help am have a better impression around the locals. Tough choice!!!

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avancna In reply to Vladimiravich [2007-05-10 05:07:10 +0000 UTC]

Maybe he can work on a manly-scented lubricant, or a deodorant that's cuts down on oxides?

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Vladimiravich In reply to avancna [2007-05-10 22:21:25 +0000 UTC]

Out of humarous thoughts, geting serious now. Its true that heavy armored suits with heavy black fiber plastic undercloth would leave the person inside walking in sweat. So the suit has its own mini air conditioning system that consists of thin sealed gell layer on the fore arms, boots, chest and helmit. This gell can be regulated to either be cold or hot depending on the conditions. And if the soldier is wounded then the gell will not ooze and it sticks in place.

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avancna In reply to Vladimiravich [2007-05-10 22:51:40 +0000 UTC]

Sort of like the insulation in deep-sea diving suits?

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Vladimiravich In reply to avancna [2007-05-23 20:39:13 +0000 UTC]

Yes, its very similar to the insulation in deep-sea diveing suits, but its made out of a completely different futuristic material.

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avancna In reply to Vladimiravich [2007-05-23 22:28:12 +0000 UTC]

Ok.

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s2ka [2007-05-09 15:01:20 +0000 UTC]

You've come a long way!
This is quite impressive!

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Vladimiravich In reply to s2ka [2007-05-23 20:43:48 +0000 UTC]

Long way indead! And plan to go furthur...

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tyrannos [2007-05-09 09:55:27 +0000 UTC]

Your suits. Are getting even cooler than ever.

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Vladimiravich In reply to tyrannos [2007-05-09 14:09:10 +0000 UTC]

Yup I did a little studying, a bit of brainstorming and this is what I came up with. Afterwords even more cool ideas came when I got to play STALKER: Shadow of Chernobyl. I might do a fan art of that game and apply the same techniques that I experimented with in this drawing.

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tyrannos In reply to Vladimiravich [2007-05-09 14:39:51 +0000 UTC]

Played stalker 3 times over. I simply love that game :3

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Vladimiravich In reply to tyrannos [2007-05-09 22:25:13 +0000 UTC]

It just came out in America. Its not comeing out for the X box 360 is it?

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tyrannos In reply to Vladimiravich [2007-05-10 06:38:29 +0000 UTC]

I hope not.

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