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vwrangler — Nikolai the Heavy Hitter (review-ish)

#nikolai9 #baseball #review #sports #baseballuniform #genesis9 #reviewsandthoughts #genesis9male
Published: 2024-04-22 09:17:30 +0000 UTC; Views: 1440; Favourites: 3; Downloads: 0
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I picked up the Heavy Hitter bundle by Pamawo, primarily for the props and poses. However, as the baseball glove itself was included in the clothing part of the bundle, of necessity, that had to come along for the ride. And frankly ... if I'd bought Heavy Hitter for the clothing, and/or at full price ... I might be a touch pissed off.


The bundle has three parts: poses and props, textures, clothing. Poses and Props include wearables for the baseball and the bat, as well as pitching poses, hitting poses -- all of those mirrored properly for right or left handed pitchers and batters. The outfit is dForce-enabled, and includes two jackets -- one open, one closed -- a midriff-baring shirt, pants, baseball glove for either right or left hand, a baseball cap, hitter's gloves, and sneakers. The outfit is, I guess, meant to be recreational, to the extent that it's meant to be anything but pinup fodder -- otherwise, the sneakers would be spikes instead. (Assuming Pamawo knew about that sort of thing; as I'm pretty sure he's not American, he very well may not have.)


Heavy Hitter's clothing is a mix of reasonable and nonsensical. The shirt, quite obviously, is nonsense -- even in a recreational league, nobody would wear that shirt on an actual baseball field. If you had to slide into a base, or dive for a ball, you'd wind up skinning your torso, possibly pretty badly. The stretching in the armpit region in some poses looks truly terrible in the workspace, but much better on render, although it's still possible to see that the mesh is stretching out there. The pants, on the other hand, would be perfectly reasonable ... except. Both the shirt and the pants have dedicated morphs for both Base Masculine -- so the shirt will flatten out properly over the chest without sagging where the breasts should be when worn by a male character -- and for Nikolai himself. Presumably, Nikolai's body was thought to be the only one far enough from Base Masculine to need a dedicated fit. (Thimor and Zack would beg to disagree, but that's neither here nor there.) But the pants really really REALLY do not like Nikolai's body. Nothing I could do would get rid of the pokethrough on his leg. Tried Expand-All, tried simulating several times, and none of it completely handled the pokethrough there -- and only there -- and I don't know why. I wound up adding some Fit Control to the pants -- though, as it happens, I forgot to add the morphs for the lower leg -- primarily for effects, but even then, Fit Control couldn't quite handle everything. The pants themselves have loosen morphs for Expand-All and the waist, and I wound up expanding the pants -- several times -- and contracting the waist back down so that they weren't floating on him. What you see was the last best effort before I gave up in frustration.


The textures are decent, if relentlessly recreational (...well, it's not as though professional baseball players would wear that jersey, male or female). The one exception is the presets for changing the color of the baseball glove, half of which, at the time of review, do not work AT ALL. They're normal materials, so you select the glove, then click on the preset, and they're supposed to change to one of the 10 options. Instead, for five of the presets, nothing happens. Nothing whatsoever. At some point, I may take a look inside the DUF to see what's going on, or I may file a ticket ... though that's somewhat unlikely at the moment. (Daz tech support is a crap shoot in which I decline to further engage at the moment -- I'm currently involved in a negotiation where I need to nudge the person off-script, and that one took 14 months to even get a response, and that response was nonsense. But I digress.)


The poses and props are pretty good, overall. The poses are actually pretty realistic for the given situations, not at all "oooh, sexy baseball!", which makes the shirt even more puzzling -- why would you put that into a mostly realistic set? But I actually got the set for the props and poses, not the clothes, so I'm pretty happy about these.


(Complete side note: I do like Collective3D's Baseball Field, where Nikolai is pitching ... but it came out during the early Iray days, and I'm afraid it's age is showing a bit. It does rather need some updated textures. But to the best of my knowledge, Collective3D is no longer actually in the 3D field, so that's not likely to happen. I wonder if Daz could buy that out from them and then have KindredArts or Polish or whoever do an update on it...)


And that's all for this one.

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