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Walter-NEST — Blood Asp Omnimech

Published: 2009-06-04 23:07:20 +0000 UTC; Views: 3824; Favourites: 35; Downloads: 331
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Description This render emulates how the model will look inside the game. It has only basic diffuse texture and no self-shadowing.

Render with fancy material effects
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Comments: 4

Darkton93 [2017-07-02 03:10:16 +0000 UTC]

Really wanted to see this in-game. I wish Mektek hadn't lost the license.

👍: 0 ⏩: 0

Tabnir [2010-09-09 01:49:48 +0000 UTC]

Goddamn it mektek release it already

👍: 0 ⏩: 0

MaulerMech [2010-06-14 16:47:45 +0000 UTC]

Thanks you SO much, man. Current Blood Asp is just fugly - can't wait for yours to be implemented!

👍: 0 ⏩: 0

overdose666 [2009-06-23 23:22:13 +0000 UTC]

ok i take back my previous comment about your texturing... thats pretty fuckin badass man.. i wish i could make shit like that, even when i used to my best never came close to this...
i love it

👍: 0 ⏩: 0