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WilliamRumley — Sonya's Gothic Portrait

Published: 2012-03-11 07:35:19 +0000 UTC; Views: 1033; Favourites: 10; Downloads: 88
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Description While working on details for , I had wondered about possibly rendering a portrait afterwards. I have this habit of rendering a portrait from a scene I just finished, if the scene came out looking great. Well, this time I was sold before the final render I just couldn't resist, Sonya looks amazing

There was a little boo-boo with her eyes. It didn't show up for some reason in the full scene, but her pupils' specularity was turned up much too high. Instead of re-rendering this portrait, I painted in the pupils, then painted in a little bit of catch light. Her irises still look a little off to me but they're acceptable. I cheated with the lips too. The texture is a part of my new texture set and I forgot to make bump maps of them, so I threw the texture in the bump channel and tweaked it out a bit. It's really cheating but again, it looks acceptable. I went a little higher in intensity but it didn't look right for obvious reasons

While Sonya's morph is based on a person I know, it's really amazing how a skin texture can really transform someone Not that she isn't beautiful in real life!

DS4P/UE2/HumanSurface/UberSurface/GIMP
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Comments: 5

Xans3DArtplace [2012-03-11 22:54:54 +0000 UTC]

Phew...Awesome..!!

👍: 0 ⏩: 1

WilliamRumley In reply to Xans3DArtplace [2012-03-11 23:20:00 +0000 UTC]

Thanks

👍: 0 ⏩: 0

starlightpainter [2012-03-11 20:45:54 +0000 UTC]

👍: 0 ⏩: 1

WilliamRumley In reply to starlightpainter [2012-03-11 23:20:15 +0000 UTC]

Thank you

👍: 0 ⏩: 1

starlightpainter In reply to WilliamRumley [2012-03-12 04:21:39 +0000 UTC]

You're welcome.

👍: 0 ⏩: 0