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XaviorTheLycan — LoZ: CWR-Tattooed Duelist-Twindolwa

Published: 2013-07-10 07:35:23 +0000 UTC; Views: 864; Favourites: 4; Downloads: 2
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Description Now for the Battle against Byrne aka Twindolwa, a cross between Twinrova and Odolwa

Before Dungeon: In case you haven't noticed, I haven't mentioned Impa yet, which is the next Maiden...Impa is actually met earlier in Kakariko Town, you do help her with one thing, but it is only minimal since she detests the royal family after all...But you'll have to find the illusive Impa, as Midna has described to you...Track her down and basically persuade her to join you, but the only sure fire way to do so is to collect the spirit orbs in the designated dimension...this time the dimension is based off buildings and mansions, basically a city based dimension...collecting the orbs will give you the next melody..."The Song Of Justice"...Find Impa and then play this in front of her and this will make her realize that she is needed by you in order to stop the evil from getting the Triforce...so she joins you to the Sheikah Palace!

Dungeon Analysis: The Sheikah Palace is quite a place shrouded in mystery, everything is covered in mist making the puzzles all that more confusing...The enemies here are Mad Slicers(enemy based versions of Blind The Slicer...Only they don't shoot lasers and the only cleave with their arm and leg blades and the arms and legs don't extend), Hovers(that walking stick enemy from A Link To The Past), and Facade appears as a mere enemy which can only be destroyed by bombtulas...The Mini-Boss here is the Dark and Light Wizzrobes!...To defeat the Dark and Light Wizzrobes you have to reflect the opposing energy ball at the other wizzrobe, so if it's the Dark Wizzrobe's attack, redirect it at the Light Wizzrobe and so forth...It's not an easy task, but there are mirrors around the place, picking one up can reflect light into dark wizzrobe and will make the battle easier although you can reflect them back with your sword, it's not that easy, but the easiest solution is having Zelda use her dark and light magics, but bring some magic potion...Defeating them will give you the Mirror Shield, the weapon needed to defeat the main boss as always...Progressing through this place will eventually give you the Boss Key and your way to the boss of the Shiekah Palace

Before Boss Fight: Byrne appears in the misty lit up room(familiar to the area where you fought Dark Link in Ocarina of Time) starts talking about his sob story of why he betrayed the Sheikah as he believes it is the Sheikah that betrayed him...He was told when the time is right, he should open the scrolls, even though Zelda tries to talk Byrne out of it because she still has the diplomatic side of her after all she is royalty...Impa however still stands there knowing that there's no talking sense into the former Sheikah Legend...He Opens the scrolls and they transform his body chemistry into a deadly warrior with the characters of the scroll tattooed on his body...Enter TWINDOLWA!

Boss Fight Analysis: Twindolwa is frighteningly deadly with his twin pistols(yes I know there's only one on the picture, but the other gun is a photo negative of the gun in sight so do keep up with me as his other hand shows off another one of his attacks and I'll get to that in a minute)...He starts off like the original Twinrova battle, he splits in two, one white and black and the other black and white...One shoots dark shots and the other light shots...Usually you can use Zelda against them, but this is different towards Twindolwa, since the only way to attack him is when Twindolwa is stunned and is whole...What you have to wait for in the first half is for one of them to charge up their shots in order to create a magic wave of sorts...Here use the Mirror Shield to re-direct the blast towards the different colored Twindolwa and it will create a chain reaction that will reflect off of One Twindolwa and into the other, creating a fusion that forces them back together and stunned and open for attack...Both Twindolwas will also run around the room on the rails shooting at you from a distance, here you definitely want to dodge or block because it can be deadly, plus both can transform their arms into drills and try to ram into you with them...Knocking them down enough will force Twindolwa to stay whole, but this does not make him any easier in his second phase...Here he will instead jump up into the sky and shoot at you like he has gun-kata skills, shoot both of the energy blasts at the same time, create a bullet rainstorm, teleport, backdash, and the one attack you want to wait for is when he fires his deadlly giant duel buster attack which shoots a large energy ball projectile that looks like the yin yang...here you need to use Mirror Shield and do a button command in order to launch it back at him, stunning him and open for attack...keep up this process and you'll defeat Twindolwa!

The battle over, Byrne's power defeated, Byrne writhes in agony awaiting his demise...with his last breath he curses the Sheikah for leaving him to die those years ago once more as his body decomposes into nothing but ashes...Even though he was a traitor to her kind, Byrne was still a brother of her tribe, so she gives Byrne a prayer to the other side...Grab the Medallion of Justice and give it to Impa , play the Song of Justice one more time and the Medallion awakens her and reveals her sacred duty

Before the end of this Impa reveals something to Link and Zelda...That symbol on Byrne's chest..The Eye Symbol, it was different from the Sheikah symbol...This symbol was that of the "Dark Ones"...There were more than Seven Sages a long time ago, there were thousands, each of them cleverly skilled until one day, about half of them were tainted by the promises of the Triforce's powers of granting wishes...It was civil war amongst the sages until a brave seven emerged and repelled the evil ones and their corruption...Those Seven went on to become the ancestors of the Seven Sages which became the ancestors of the Seven Maidens...One of them took the original emblem of the Dark Ones and reworked it to make the Sheikah Eye since Sheikah are walkers of the shadows, it should only be fitting to use an emblem of darkness and rework it into a symbol of justice...Impa believes that the Sacred Seven have none of the Dark Ones powers, for she knows what Dark Ones powers are like since she has fought one once before....and since there are so few left of the Dark Ones bloodline, it could be that same Dark One who is in charge of the entire operation, she knows it's a stretch, but it is more than enough to convince Impa to rally her troops and get ready for the fight against Groose, for if the Dark One is behind everything, there is a good chance that Groose may be a puppet for the Dark One...The Quest for the Medallions and Maidens Continues
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Comments: 2

sowalkata [2013-07-10 08:54:21 +0000 UTC]

I had tried everything I was able to regain my independence using this I was able to fill a void in my life you are perfect for this
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XaviorTheLycan In reply to sowalkata [2013-07-10 08:56:30 +0000 UTC]

This is relevant how?

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