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xell — Oldboy Corridor

Published: 2010-04-04 18:59:27 +0000 UTC; Views: 7481; Favourites: 124; Downloads: 588
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Description made in collaboration with [link] for the game-artist competition "scene from a movie" where the task was rebuilding a movie environment with realtime-specs great fun! i chose Oldboy by Chan-wook Park, part 2 of his famous vengeance trilogy.

i created 90% of the textures/materials and a few models.. for this shot i also did all lighting and scene setup in the latest unreal editor
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Comments: 12

REDEMPTiON313 [2017-11-15 13:42:56 +0000 UTC]

Nicu

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Alvin-Row [2013-05-12 12:27:35 +0000 UTC]

Nice job, I'd love to see telltale do a point-and-click adaptation of Oldboy.

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Alvin-Row [2013-03-03 19:55:56 +0000 UTC]

I never knew that Oldboy was part of a trilogy.

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jomet [2011-11-14 11:34:08 +0000 UTC]

This is really amazing environment! I specially love the lighting. I am also learning UDK and I am having problem with Anti-Aliasing. You have successfully solved the problem! Did u used MLAA

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xell In reply to jomet [2011-11-20 19:59:54 +0000 UTC]

i think i just used a special UDK feature that lets you generate highres screenshots, then you can downscale in PS

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jomet In reply to xell [2011-11-21 03:19:33 +0000 UTC]

Thank you so much buddy! You are the life savior!
+

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Maxperchunart [2011-01-31 21:28:15 +0000 UTC]

Nice art and cool render

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yonderboi [2010-07-25 10:41:22 +0000 UTC]

hammer texturen

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morslove [2010-04-06 05:27:45 +0000 UTC]

Wow. That's amazing! I miss you, Sven!

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xell In reply to morslove [2010-04-06 11:25:44 +0000 UTC]

haha sankyou werry mutsch sets weelie schweet of you (simulated german accent)

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morslove In reply to xell [2010-04-12 07:54:12 +0000 UTC]

Is that what that was?!

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Mellon3D [2010-04-05 14:19:15 +0000 UTC]

Awesome environment!

👍: 0 ⏩: 0