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xiaorobear β€” Starcraft to Scale: Terran Chart (old)

Published: 2014-05-23 20:22:33 +0000 UTC; Views: 47716; Favourites: 347; Downloads: 4620
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Description 2015 edit 2:Β Here are the official sizes, as they appeared in the StarCraft: Field Manual!

2015 edit: This was my version of Starcraft to Scale from Heart of the Swarm. Some of the sizes and artwork are out of date, and have been replaced with new, Blizzard-approved ones for the version of the scale charts that will appear in the Starcraft Field Manual.

Downloading the full size is a must!

See the Protoss chart here , Zerg chart here .

I uploaded the Heart of the Swarm ground units chart a year (and a week) ago. What a project it's been. The image I uploaded back then was an awful 10MB in size, which was a pain to edit, not just to view. And since I'll be having to add even more units for the LotV chart (hopefully in another year?), future installments will have the units divided by race, so this download is only 2.3MB! Maybe when it's all done I'll have a big version with the three stacked vertically, so at least it will have more normal dimensions.

Anyway, so, here's just the Terran ground units, that are done for now. As always, these are subject to change (maybe a LotV cinematic will show a thor, and it'll be much bigger than mine, as happened with the HotS ultralisk), but these are still better than the Terran units in that year-old version. The Hercules and Raven got kicked out, to be scaled up a bit in the capital ships chart, but there are a few new ones to take their placesβ€” the Mobile Artillery from "The Ambush" cinematic is a personal favorite (not sure if I've seen any fan art of it, ever. The original was green, but I made it grey to fit with the rest of the units.) And of course that big space in the middle is for the Odin, when I get around to it.
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Comments: 24

easbart [2023-06-26 10:43:43 +0000 UTC]

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FeroxX-Gosu [2022-07-01 08:30:21 +0000 UTC]

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xiaorobear In reply to FeroxX-Gosu [2022-07-02 17:45:54 +0000 UTC]

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PhoenixAlaris [2021-03-20 12:37:17 +0000 UTC]

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Keyan-Korshunov [2019-02-26 00:27:05 +0000 UTC]

Good work.

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AlasterBoneman [2019-01-08 09:32:42 +0000 UTC]

I apricate your scaling

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Steve-the-defender [2017-08-20 07:10:14 +0000 UTC]

sigh.. the tricicle tank.. form the terran cinematic... Β i hope we can see it on anny comander... XDΒ 

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FullMetalOctopus [2017-07-26 01:42:01 +0000 UTC]

I cant even tell what most of these are. Need to enlarge the names.

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xiaorobear In reply to FullMetalOctopus [2017-07-26 03:30:30 +0000 UTC]

You could try hitting the download button to view the full size image instead of the preview.Β Β―\_(ツ)_/Β―

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Khalarak [2016-07-01 14:37:20 +0000 UTC]

Do you happen to have any notes or doodles on the scale of other structures? Β I'm working on a related project and was just curious about your thoughts.

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xiaorobear In reply to Khalarak [2016-07-01 15:55:14 +0000 UTC]

I have a little bit lying around, plus some good screenshots.
I had slightly revised my command center drawing since this deviation but never ended up doing more polished chart buildings.

Basically, my main thought is that all the Terran buildings should exist at a whole range of sizes. Lore-wise, when you're starting off with a single command center landing on a planet with just a handful of SCVs to set up a little mining outpost, the first refinery they build should probably be pretty minimal and small... but by the time it's become a major planetary colony with starports and everything, I imagine they would have expanded it into an enormous mining facility/power plant. And at the beginning of StarCraft: Ghost's opening cinematic , you can see a refinery like this, clearly many stories tall. In-game in SC:Ghost shows buildings that match the style of SC1/SC2's looks much more closely, so those are probably a good bet for those designs (I can find screenshots of a supply depot, bunker, cc, armory, factory, and missile turret from there if you want 'em). But these wouldn't be nearly big enough to make Thors or Battlecruisers, so bigger buildings must exist (though it's possible that in lore Battlecruisers are really made in space, not from Starports).

I sort of imagine the range of sizes like how in Age of Empires II as your technology level increased all your buildings got updated, larger/more built-up versions.Β In-game, it would be cool to have your buildings get upgraded like that as your supply went up, and then if you lost a ton of supply your SCVs would go back to building much crappier versions of supply depots and barracks and all that.

So basically I would have a minimum-size Starport design where the landing pad is just big enough for a single dropship at a time (I did a mockup in 3D over here) , and then I'd imagine the largest would be a whole aircraft manufacturing facility / spaceport in one, or other more-hollow drydock/starports that had a massive open section to be able to produce a battlecruiser in.

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308Winchester In reply to xiaorobear [2023-12-31 06:37:23 +0000 UTC]

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notcreator [2015-12-07 14:09:06 +0000 UTC]

THIS IS NOT ACURATE BECAUSE I SEE A HELLION 3 TIMES SMALLER THAN A SEIGE TANK!!

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NimoStar In reply to notcreator [2023-03-02 17:47:44 +0000 UTC]

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agentaaa [2015-01-26 16:49:53 +0000 UTC]

is this all based on scaling? I'm wondering if I can get your exact figures for the wraith if it's not asking too much - for use with a calc I'm attempting to do with a feat involving a wraith.

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xiaorobear In reply to agentaaa [2015-01-26 17:57:01 +0000 UTC]

It's not too much to ask at all! The wraith's size is basically just made up. I think it's a reasonable guess, though it is a bit smaller than most modern jets (partly because it doesn't really have a nose or much of a fuselage, just a cockpit and an engine). Here you can see a side view of the model with an outline of a 177cm tall man standing and seated (the grid lines are 1m apart). At this scale, the wraith is ~15.5 meters long (including the antennae sticking out at the front), with a wingspan of 14.88m and a height of ~7.9m.

Here are some orthographic views if you want them. I'm fairly confidant in the overall proportionsβ€” it mostly compares pretty well to the original model , though it's lower detail.Β That said, other people have come up with different sizes and different designsβ€” here's a larger interpretation done by SgtHK some years back, so feel free to scale mine up if you want. I went with the smaller size in part because the vehicles like the Viking were so small in SC2.

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covert-ops [2015-01-05 06:07:14 +0000 UTC]

Dang it seems that almost everything in brood war is bigger than the sc2 units.

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nordicberserk [2014-09-01 13:36:48 +0000 UTC]

I cant read anything in the pic. Do I have to download in order to do that?

Other than that, realy cool chart. Bunch of stuff I dont recognise.

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xiaorobear In reply to nordicberserk [2014-09-02 14:40:51 +0000 UTC]

Yes! The download version is much, much higher resolution, and the labels should explain everything. Thanks!

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nordicberserk In reply to xiaorobear [2014-09-02 17:49:49 +0000 UTC]

Ah, thank you. I now get to see all the things, in adition to your skills.
A whole bunch of this stuff is completely uncnown to me. Probably because I always got eaten in the first ten minutes of the first mission of Starcraft 1. I has teh skills -_-

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47ness [2014-05-25 01:41:09 +0000 UTC]

Kekeke. Funny you should mention that artillery unit. Because someone DID do that:

Still lovin' seeing every new iteration this project of yours!

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xiaorobear In reply to 47ness [2014-05-25 01:48:14 +0000 UTC]

I'm not alone! Haha, thanks for that, and glad to still have you watching.

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47ness In reply to xiaorobear [2014-05-25 02:00:59 +0000 UTC]

You bet! ☺

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kiradykes [2014-05-23 21:55:53 +0000 UTC]

Awesome! Love it. Also cant wait for LotV.

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