Comments: 34
Patzi111 [2014-09-30 14:57:13 +0000 UTC]
Danke vielmals!
Tolle Modelle :RESPEKT:
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diabolo-3d [2014-09-18 18:17:09 +0000 UTC]
Hey Mann, Danke. Tolle Modelle.
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xylomon In reply to diabolo-3d [2014-09-21 18:56:41 +0000 UTC]
keine ursache , hoffe du kannst sie für was gebrauchen
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xylomon In reply to bluesixtynine [2014-08-30 22:47:41 +0000 UTC]
you're welcome oder gern geschehen !
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KRYPT06 [2014-08-26 13:35:22 +0000 UTC]
excellent !!!!!!!!
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xylomon In reply to KRYPT06 [2014-08-26 13:47:19 +0000 UTC]
thank you very much my friend !
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LuxXeon [2014-08-25 19:59:52 +0000 UTC]
Some very cool and impressive designs here. Excellent idea. This should prove to be a successful package.
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xylomon In reply to LuxXeon [2014-08-26 10:51:27 +0000 UTC]
thank you , i hope that people can use them for something , i myself would have been very happy as a beginner to have those shapes and even as an intermediate user they can be a cool addition to your library .
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LuxXeon In reply to xylomon [2014-08-27 01:12:34 +0000 UTC]
It's an impressive collection, and I know they could be extremely useful in the broadcast world, for creating all sorts of animated or static effects, including station identification, and logos, etc. The subdivided versions are a great free commodity to anyone, but I would imagine you could easily make some money selling the pre-subdivided, base objects to certain studios that might do a lot of commercial intros or branding. Having them in their workflow could save hours of work, which would obviously aid in meeting deadlines, etc. Great work.
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xylomon In reply to LuxXeon [2014-08-27 18:41:27 +0000 UTC]
almost all of the objects in this package are rendered out while being in a hypernurb , i just didn't think about putting a low poly render in the preview as well . to be honest , it didn't even occur to me that it might be relevant to somebody to see them in their original low poly version . i will keep it in mind if i ever do release another package and thank you again for your kind feedback .
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LuxXeon In reply to xylomon [2014-08-27 01:12:29 +0000 UTC]
It's an impressive collection, and I know they could be extremely useful in the broadcast world, for creating all sorts of animated or static effects, including station identification, and logos, etc. The subdivided versions are a great free commodity to anyone, but I would imagine you could easily make some money selling the pre-subdivided, base objects to certain studios that might do a lot of commercial intros or branding. Having them in their workflow could save hours of work, which would obviously aid in meeting deadlines, etc. Great work.
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Rjdesign3D [2014-08-25 14:45:06 +0000 UTC]
thank you very much for sharing
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xylomon In reply to Rjdesign3D [2014-08-25 17:43:02 +0000 UTC]
you're welcome , hope you can use them for something
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Nushulica [2014-08-24 18:54:18 +0000 UTC]
Thank you.
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xylomon In reply to Nushulica [2014-08-24 19:04:54 +0000 UTC]
you're welcome !
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ShippD [2014-08-24 18:27:55 +0000 UTC]
cooooooooooool man
but r13 lol 16 will be out soon
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xylomon In reply to ShippD [2014-08-24 18:32:17 +0000 UTC]
thanks man !
sure but you can still use these objects in all of the newer versions . i still prefer working with 13 more than any other release , how about you ?
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ShippD In reply to xylomon [2014-08-24 18:34:21 +0000 UTC]
you are welcome man
i sure do like 15 but i also like vray to so you know did not like 14 at all
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xylomon In reply to ShippD [2014-08-24 20:44:26 +0000 UTC]
i didn't like 14 so i stuck with 13 and i haven't done anything this year until like 2 weeks ago so 15 just passed me by to be honest , lets just wait and see what 16 has to offer
by the way , i'm watching something awesome on youtube right now and feel like sharing it : www.youtube.com/watch?v=qr3dWs…
have a good one mate
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ShippD In reply to xylomon [2014-08-25 01:11:30 +0000 UTC]
hey i just opened 14 for the first time this year also lol
oh yeah seen them live awesome awesome thanks
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xylomon In reply to ShippD [2014-08-25 06:24:08 +0000 UTC]
did they drop the sculpt in 15 already or did i get a version That doesn't have it ?
love my some skynyard , thank god i watched forrest gump back in the 90's
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ShippD In reply to xylomon [2014-08-25 12:59:41 +0000 UTC]
oh no sculpt is still there getting better every version but not all have it so yeah some versions dont have it like cheaper version
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xylomon In reply to ShippD [2014-08-25 14:15:59 +0000 UTC]
good to hear , i thought they dropped it again because nobody cared for it or something , now i'm waiting for 16 to drop . right now i am really curious about the new material settings they put in .
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ShippD In reply to xylomon [2014-08-25 15:21:08 +0000 UTC]
people were using it but not to many we know
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xylomon In reply to ShippD [2014-08-26 10:46:16 +0000 UTC]
i guess most people who would use sculpt in c4d just stuck with zbrush or lightwave instead .
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xylomon In reply to nic022 [2014-08-24 18:32:35 +0000 UTC]
thanks and you're welcome !
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xylomon In reply to Victhor [2014-08-24 17:42:08 +0000 UTC]
thank you very much , hope you can do something with them !
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Victhor In reply to xylomon [2014-08-24 19:18:38 +0000 UTC]
Eventually I'll learn how to use Cinema 4D, I'm always kind of curious when I see works like yours so it's just a matter of time..
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xylomon In reply to Victhor [2014-08-25 08:33:04 +0000 UTC]
it's a great time to get into c4d right now with all these great tutorials for every user level , back when i started using it in 2009 there were about 10 good free tuts out there .
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