HOME | DD

ZahlenO — Harvester

#grimm #rwby #rwbyfanart #rwbyroosterteeth
Published: 2018-07-28 03:21:36 +0000 UTC; Views: 676; Favourites: 53; Downloads: 0
Redirect to original
Description 3rd Grimm under the belt. Done, not perfect, but done.

Concept art made and permission to model granted by Lightning-in-my-hand (Found here:  )

Original idea by bbnnbv1: bbnnbv1.deviantart.com
Related content
Comments: 10

DuckandMikeyfan49 [2018-07-31 00:20:18 +0000 UTC]

Reminds me of a Visorak from Bionicle.

👍: 0 ⏩: 0

KaiserYoshikage [2018-07-30 16:16:20 +0000 UTC]

Damn bro, that bug is T H I C C

👍: 0 ⏩: 0

warnett [2018-07-30 02:48:48 +0000 UTC]

Perhaps for a fighting style it could primarily focus on using its back-mounted arms like we would use a pair of boxing gloves, you know, in, out, in, out.  And if that fails, then it could use them like a shifting shield system.  Think the pinpoint shield from the early days of Robotech on that one for clarification or visuals.  Thoughts?  

👍: 0 ⏩: 1

ZahlenO In reply to warnett [2018-07-30 13:26:04 +0000 UTC]

I was thinking the shield system with and emphasis on ramming, almost like those ramp cars in GTA 5.

The boxing system could work, but it's suppsoed to be bladed. I was thinking like Tang San from SOul Land with his Eight Spider Limbs.

👍: 0 ⏩: 1

warnett In reply to ZahlenO [2018-08-05 00:13:34 +0000 UTC]

That makes sense.  Just took a shot in the dark though.  

👍: 0 ⏩: 1

ZahlenO In reply to warnett [2018-08-05 21:00:09 +0000 UTC]

It's all good, haha. I'll know for sure what works best after I've animated/rigged it.

👍: 0 ⏩: 1

warnett In reply to ZahlenO [2018-08-07 15:40:49 +0000 UTC]

Best of luck.  

👍: 0 ⏩: 1

ZahlenO In reply to warnett [2018-08-07 17:25:13 +0000 UTC]

Thanks!

👍: 0 ⏩: 0

Alex-kellar [2018-07-28 12:12:15 +0000 UTC]

for the amount of legs on the back, it seems quite difficult to go through that defense. at least for that area.
Hmmm ... man, enemies with so many limbs are problematic, in more than one sense haha.
good job!

👍: 0 ⏩: 1

ZahlenO In reply to Alex-kellar [2018-07-28 12:14:39 +0000 UTC]

Thanks! And yeah, but at the same time, that’s a lot of coordination, so it’s may be easy for it to get tangled up.

Haven’t exactly read or thought about it’s fight style thoroughly yet.

👍: 0 ⏩: 0