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zmoodel — Sanitec - sunset by-nc-nd

Published: 2007-04-30 15:41:58 +0000 UTC; Views: 2562; Favourites: 16; Downloads: 56
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Description Hi all,

You probably know this scene. I decided to make another render with new light setup. This idea was around from the beggining of this project, back in 2006. Unfortunatelly I had no chance to finish it within a given deadline.

The idea was to show how the intensive orange sunlight penetrate the walls from outside.

The walls are made with sand between two sheets of glass.

I have changed the sea completely. Now it is done with vray displacement mod and some mix of noise maps. The improvement will be noticable in the next render - same scene, old light conditions.

Vray 1.5 rc3, Max 9 64bit

Here are some links to the old version:

exterior day
exterior night
interior day
interior night

You can find some additional information, and the whole set of images on my blog (only polish, sorry):

Hel

Hope you like it.
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Comments: 5

pimentel10 [2008-03-10 03:31:32 +0000 UTC]

awesome... it really looks real!

👍: 0 ⏩: 0

3DSerge [2007-05-01 14:27:17 +0000 UTC]

This great series of rendering, i really like the way your materials match with lighting, especially night scenes. Great work

👍: 0 ⏩: 0

SimonWeaner [2007-04-30 16:45:23 +0000 UTC]

great work bud, still with the idea of footsteps?

👍: 0 ⏩: 1

zmoodel In reply to SimonWeaner [2007-04-30 17:08:52 +0000 UTC]

Damn, everyone is complaining about the sand I have to modify it a bit. I am learning modo paint tools wright now. It is cool becouse you can paint displacement map on the fly with dynamic preview. Maybe in future I will repaint this map. Thanks.

👍: 0 ⏩: 1

SimonWeaner In reply to zmoodel [2007-05-01 15:58:36 +0000 UTC]

I was not complaining lol I just though it could be a great idea

👍: 0 ⏩: 0