Comments: 40
cleardefination [2013-05-17 06:59:52 +0000 UTC]
Really Good work! The hard work has paid off
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Ofcourseitstaken [2011-07-19 04:42:04 +0000 UTC]
I'm going to go against the crowd here... No offense intended to other people, but these aren't very realistic.
(I do realize how hard diamonds are to make, they were a pet project of mine until just a few weeks ago when I turned out a reasonable result. Nothing below is intended to be insulting, just constructive hopefully)
A few things you might want to try -- increase the max refraction and reflection depth from the default 5 to something like 50 or 60. Diamonds have the "fire and ice" look in real life due to something called the "critical angle" and as a result "total internal reflection." In other words, there are lots of light bounces INSIDE the material, so the maxdepth should be turned way up.
You might want to turn up the caustics subdivs (select light, go to VRay properties I think) to clean up the noise caused by the caustics map.
Another thing I noticed, you forgot to create the "triangles" around the thick part of the diamond. It seems to be a straight extrusion, making a super short cylinder around the maximum width, whereas it should be a set of triangles. That tutorial foolishly did not say this, despite those shapes being in the reference picture.
If you don't already, add an HDR into the reflection override. Make sure it's one with lots of dark spaces, and lots of highlights with COLOR. (studio HDR will give very boring looks)
Lastly, and perhaps the single most important thing when rendering diamonds, you want dispersion. In real life, non-coherent light (pretty much all light besides lasers, ie, light bulbs, the sun, etc) is made up of photons each with their own different wavelength, and so color. Each wavelength of light refracts a different amount through material, allowing the famous "prism" to work the way it does, or rainbows. Diamonds, with a high IOR, have a pretty significant abbe number -- the difference in refraction between wavelengths -- and so you will see noticable dispersion of the light. If you add this, your renders will look instantly better.
If you have Vray 2.0, it's as easy as hitting the "dispersion" checkbox in the refraction rollout, in 1.5x it's kinda harder and more of a hack. You basically use a VRayBlendMtl without a base material, three to six layers. The layers are each identical except for a slightly differing IOR, and the mix value in the blendmtl rollout is set to a solid color. (so one IOR is assigned a pure red, another IOR pure blue, etc) This gives a fake dispersion, but it's better than nothing.
Here's a render from a few weeks ago I did of diamonds -- not perfect by any means, but maybe itll give you some ideas. [link]
Oh, while this if for Mental Ray, a lot of the ideas can be used in VRay...and it's a lot better than the tutorial you were using
[link]
Cheers!
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Anniehhhh [2011-07-18 08:58:08 +0000 UTC]
Oh my god, this isn't a photo?!
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Anniehhhh In reply to Zortje [2011-07-18 10:09:45 +0000 UTC]
That's absolutely amazing.
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Anniehhhh In reply to Zortje [2011-07-19 10:51:38 +0000 UTC]
No problem!
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vampireleniore In reply to Zortje [2011-07-09 22:44:02 +0000 UTC]
Sorry. I already posted the feature. My apologies, but it's still giving your work recognition.
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strongv [2011-06-28 03:41:01 +0000 UTC]
;d So Damn Good!
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XMiko-chan [2011-06-26 19:55:53 +0000 UTC]
Oh my! I was sure it's real but then I read it's made in photoshop.
Good job
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loveDRAIN [2011-06-26 13:44:22 +0000 UTC]
whoa.
I thought that was a photo.
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elektrozelle [2011-06-23 01:00:39 +0000 UTC]
Beautiful clarity and interesting composition. Lighting and reflection must really be a bitch when you're working with an object like that. I still think it's crazy that such realism can be achieved digitally.
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kuzy62 [2011-06-21 11:02:54 +0000 UTC]
Great render!!!
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musical-fantasies [2011-06-20 18:03:22 +0000 UTC]
wow. Awesome work! Lovely lighting!
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sagethethird [2011-06-20 02:47:16 +0000 UTC]
ALso, I agree with ~mark1214 wow I thought it was a photograph! Still having trouble believing it's 3d lol
that's just mind blowing! faved
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mark1214 [2011-06-19 13:58:19 +0000 UTC]
You, sir, are God.
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