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Adam-b-c — mid range fighter

Published: 2008-01-24 22:11:08 +0000 UTC; Views: 3178; Favourites: 37; Downloads: 115
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Description low poly mid range space fighter.

just playing around with phong breaks and experimenting in general
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Comments: 14

Mirk217 [2011-03-12 08:15:56 +0000 UTC]

+

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Obeah [2008-01-26 17:27:15 +0000 UTC]

oh gawd...do fix the canopy, it's a punch in the eyes to see it like this, cause the rest of the texture fits amazingly on it

👍: 0 ⏩: 1

Adam-b-c In reply to Obeah [2008-01-26 19:35:26 +0000 UTC]

that was a little bit of an after thought tbh. but i prob won't change this now. it will go into the folder with all the other experiments.

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Obeah In reply to Adam-b-c [2008-01-27 19:07:19 +0000 UTC]

but it's so amazing ! would be a shame not to edit it *hint hint* really is a beautiful model dude, congrats

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Konigstiger [2008-01-26 10:59:15 +0000 UTC]

It looks great!

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Adam-b-c In reply to Konigstiger [2008-01-26 11:27:26 +0000 UTC]

many thanks

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Dave-Mastor [2008-01-25 20:20:22 +0000 UTC]

It looks pretty good. I don't really like the whole 'Galvanized' look, but the mesh is good.

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Adam-b-c In reply to Dave-Mastor [2008-01-26 11:26:32 +0000 UTC]

textures just aren't one of my strong points. it was basically done to show off the model really and be a bit camo.

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Dave-Mastor In reply to Adam-b-c [2008-01-27 00:43:08 +0000 UTC]

If I want to show a model, without textures, then I usually just put it on a solid color, like light gray, or light blue or even mint green. That way you can see a lot of the detail, with help from the shading.

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Adam-b-c In reply to Dave-Mastor [2008-01-27 00:55:50 +0000 UTC]

i did do a clay render, prob should have stayed with that.

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dmaland [2008-01-25 16:49:20 +0000 UTC]

I love the way the plating seems "layered." Way cool.

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Adam-b-c In reply to dmaland [2008-01-26 11:20:12 +0000 UTC]

i was playing with the extrusion tool alot on this one, i have another couple if versions similar to this. i will prob post them alltogether one big scrap page

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Nolhekh [2008-01-25 02:05:52 +0000 UTC]

Now those are impressive. Keep working on the texture though.

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Adam-b-c In reply to Nolhekh [2008-01-26 11:18:46 +0000 UTC]

cheers, i sort of went for a camo type covering.

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