Description
Demo Video: youtu.be/xSZr6vFxR0w
An easy-to-use shelf generator using geometry nodes. The size (height, width, depth) of the shelf is determined by the cube that the geometry node is attached to.
How to UseExtract the zip file into your asset library path (if you're using Asset Library), otherwise extract where you can find the blend file later.
Start Blender, then add a Geometry Nodes modifier to the default cube in the scene.
Go to File > Append, open the blend file that contains the Shelf Generator geometry node. Go to the NodeTree folder and double-click on Shelf Generator. The node should be added to your scene.
Go back to the cube, click on the Geometry Node modifier and select the Shelf Generator node. From here, you can adjust the shelf as needed.
Or alternatively, open the blend file to see how everything works.
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