artpox In reply to Arcbound-Phyrexian [2010-09-27 20:07:49 +0000 UTC]
I had a lot of trouble getting a feel for this piece, and didn't know what direction I wanted to go. So I gave them a couple of choices.
I've since come to believe the real problem was I spent the whole time guessing at what "they" wanted from this piece, rather than figuring out an approach that was interesting to me. That is a sure path to trouble.
--Drew
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HeyLookItsAMoose In reply to artpox [2011-01-20 20:36:48 +0000 UTC]
I would have thought this to be the one they choose to parallel the functionality of the card.
I often wonder how much information they give you to illustrate cards like this. I've received commissions for private card games, but I have the luxury of seeing their sets in entirety as well as detailed descriptions and nearly unlimited correspondence with the designers, making it easy to fill their desires.
I honestly like this one more than the printed version, but both are very good. I really enjoyed the composition of this artwork, because while the object in the creature's hand is obviously the subject, it appears more 'in-action' than other in-hand artifacts I've seen Wizards accept. With a little back story from the game, I can imagine a Phyrexian clutching this in his fist, expiring a portion of it's energy and expelling it toward a foe in a confrontation, unlike artwork printed for other cards like the Mox's or charms .
Love your work, man.
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artpox In reply to HeyLookItsAMoose [2011-01-25 10:18:47 +0000 UTC]
Thanks very much.
How specific an assignment is varies pretty widely. There's usually a good amount of room to play too, I guess with this one I just went in a direction they didn't think fit with the rest of the set. It's hard to say.
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