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BishopSteiner — the SWORDSMAN

Published: 2013-07-20 00:30:40 +0000 UTC; Views: 1547; Favourites: 41; Downloads: 0
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Description a Mecha suit for an original game in the works. That's all I'm gonna say for now.
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Comments: 4

Elven-Avenger [2017-10-08 03:39:09 +0000 UTC]

Well you had this in your battletech folder, so decided to give a shot with making the mech.
pastebin.com/8vuv71gP

I ended up thinking of it as a little 40 tonner Solaris style mech, designed to be somewhat quick and get in close to start wrecking stuff in melee combat. The LRMs are for helping it deal damage while it is closing the distance, which I went for that because of how the missile packs look.

I originally though it had guns on the arm, but was convinced those are actually pistons, so went with retractable blades instead of swords, the pistons letting them move in and out. I also changed the name to the Duelist because we do have another mech called the swordsman.

I could drop a ton of ammo for six shots on each launcher, add in CASE and half a ton of more armor as well for about 87% max coverage. If the heat load was better I could also see TSM being really good, but currently if it jumps max distance it is only at 12 heat a turn,

Now I know the mech was originally designed for a different game, but hey may be a fun one to mess around with. Did you have any other weapons or stats in mind for this one?

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screenscan [2013-10-04 17:27:14 +0000 UTC]

great one

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nckeo [2013-08-09 11:30:39 +0000 UTC]

Arms chain sword kinda remind me of Gipsy Danger.

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BishopSteiner In reply to nckeo [2013-08-09 15:48:43 +0000 UTC]

Oh this is a definite ode to Pacific Rim.  Fun movie.  I was considering entering it into the design a Jager contest, but I don't have any digital skills, so knew I had zero chance just based off that.

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