HOME | DD

Chavito34 — Oreneta Class By Gordillo

Published: 2017-08-20 12:55:10 +0000 UTC; Views: 10113; Favourites: 87; Downloads: 444
Redirect to original
Description

The Oreneta Class (swallow bird) it’s a light ship. It was designed as a patrol/ scout ship. When the Voyager was launched it was already 10 years in service.

It is quite common to found it doing police service, especially smuggling control where is very successful thanks its relation effectivity/cost.

But its main function and why it was designed is as scout ship. The Oreneta class it’s the ship that precede any federation army. Thanks to his small size it’s very complicated to detect (It hasn’t cloaking device but it has some technologies that reduce significantly his signature).

The Oreneta class it’s not thought to face the enemy. It hasn’t almost any chance to survive confronting directly almost any big battle ship. It’s not heavily armed (but it has enough fire power to scare away the majority of pirate and smuggler ships of the quadrant).

The best defense of the Orenata is not his firepower, neither his speed…. The biggest trick of the Oreneta class it’s his deceleration power from warp speed: Thanks to his excellent relation between power and weight the Oreneta can accelerate faster than almost any ship of the quadrant. But the Oreneta class is not the faster ship, so at the end it would be possible to catch it after some pursuit. But where it has notrival is in deceleration power.  At warp speed the Oreneta can stop suddenly hundreds of thousand kilometers before any other more powerful (and heavier) ship. That way is easy to him to stop and change direction in a second jump. That way it would outmaneuver almost any ship and get rid of his enemy. But it’s very dangerous maneuver and some ships were lost trying it.

This ship was not designed with the explorer role in mind, mainly because the tiny size could make uncomfortable the travels for the crew. But, after, they realize that if an Oreneta ship share the exploration travel with a bigger explorer ship this could increase a lot the profits of the travel without to increase so much the expenses. The Oreneta could be looking for secondary objectives meanwhile the bigger ship is concentrated in the main objective. At the same time the Oreneta could advise sooner of any danger to the explorer ship (increasing the survival rate of this travels). In chance the bigger ship provide supplies to the Oreneta and, maybe, what it’s more important: space to the Oreneta’s crew that has leave.  

It’s said that there are some Oreneta class Ships heavenly transformed with cloaking device and special sensor in a secret spy squadron… but this was officially deny by the authorities  

Related content
Comments: 22

vegtheradish [2022-02-02 17:35:02 +0000 UTC]

👍: 0 ⏩: 0

realpity [2018-01-02 19:42:41 +0000 UTC]

Really like the design ! Trying to fit things into small ships isn't easy & you've done a great job

👍: 0 ⏩: 1

Chavito34 In reply to realpity [2018-04-11 10:31:26 +0000 UTC]

Well, that's the fun     

👍: 0 ⏩: 0

dionisiy300 [2017-11-30 15:35:02 +0000 UTC]

it's really good and right but the two single cabins in the circle shared bathroom with a shower gives personal space to more long flights short privacy and a positive psychological atmosphere.... by the way those mythical ships with cloaking and sensors and can be equipped and we have the main patrol  and modification of intelligence and security services 

👍: 0 ⏩: 1

Chavito34 In reply to dionisiy300 [2017-12-11 19:51:46 +0000 UTC]

Yes, yes, you are right    but well, Oreneta would be a short range Ship (3 to 4 weeks) so 90% of them would be patrolling interior (and boring) federation routes... this means that the Oreneta would be an ideal 1st destination for the new young crew just after leave academy  before send them to more far and dangerous destinations. This is important because the Oreneta would be a good opportunity to test their coexistence skills. So a little of discomfort would not be necessarily bad.
Anyway this is only the "standard" version.... there are more version with different  interior configurations ... and also every captain and crew, with time, they modify their ships to match their own needs.. so at the end any ship is similar to any other ship    (sorry my delayed answer.. I had  workload peak)

👍: 0 ⏩: 1

dionisiy300 In reply to Chavito34 [2017-12-12 16:10:47 +0000 UTC]

want to see such a modification of the three cabins separated by shower and entrance from two sides...... there is a proposal - given the small size and lower requirement for the body to have a modification of the foldable warp nacelles for landing on carriers ..... thank you

👍: 0 ⏩: 0

dionisiy300 [2017-11-26 09:30:38 +0000 UTC]

the plan is good but is not good with crew quarter!!!! in one of five places and one WC at all better to do three for two with wc between the bedrooms img00.deviantart.net/ddf1/i/20…

👍: 0 ⏩: 1

Chavito34 In reply to dionisiy300 [2017-11-30 09:58:12 +0000 UTC]

Thank you well It's not only 1 Wc... there are 4 toilets and 4 showers and 4 sinks... yes it's true that they are in only one room so comfort and intimacy could be an issue... but this guys are militaries  . I was thinking that it would be 2 turns of the 5 people  (in fact the quarters are 10 places in bunks)... so then there are 4 toilets for 5 free people (the people that is in service will use the 3 toilets behind the bridge)

 

👍: 0 ⏩: 0

axeman3d [2017-08-20 16:03:06 +0000 UTC]

Nice artwork.  I think it suffers from the same problem as most fan designs in that it tries to do everything in too small a package.  If it's a short range patrol ship why does it need labs and a green house?  Why cram a shuttle craft in such a small ship?  If it is meant to have longer range as a fast scout for the fleet then those labs would be fuel and stores.  Why wheels instead of simple skids?  It is meant to roll around once it lands?  Big ships can be more multi-role but usually you find small ships have to be very focused on what they do as they lack space, range and habitability.

👍: 0 ⏩: 1

Chavito34 In reply to axeman3d [2017-08-20 20:11:36 +0000 UTC]

Yes, probably you are right... and i must admit that during the process I had similar doubts... and also I must admit that i'm very far to be any Star Trek expert... so it's probably that I made lot of mistakes in my design... but I would like to explain you why i made the things I made in this design. I think our biggest disagreement is about the range of this ship. I never thought that the USS Oreneta would be a short Range ship. It's true that (in my explanation) I said that it would be uncomfortable as long range explorer...  but this doesn't mean that it would be short range. In the explanation I wrote that this ship would go as scout with a fleet or with another bigger Explorer ship in longer trips....  it's true that bigger ships could provide supplies to the USS Oreneta during the travel... but the space is huge and dangerous and there is the possibility that the big ship is lost ...or they lost contact ...or... whatever... .This means that if the Oreneta lost his companion it would be lost itself too? I think this would be suicide decision. I think that a ship that goes to the deep space should be able to return by itself alone. (It would not be a pleasent trip, I admit it). I was thinking that USS Oreneta should have at least, around 1 year of energy (in emergency mode). 

Other thing: In my explanation I was suggesting that there are different variants of the Oreneta (The scout, the Police,  the explorer,... the spy) I admit that I was not very clear in this... but in my head every variant will have different configurations (probably the police version would change the greenhouse for a cell, for example) ... the configuration that I represent in the picture was more the explorer/scout variation. Probably i should explain this better, so in this point you are right. Probably the police will be quite different from the scout, and the scout from the spy, etc. etc. etc.

other thing: How long could take a scout mission in the space?. I'm not talking a scout mission in the earth... it's the space and it's HUGE... so it can be days or weeks or even months. They should be prepared for everything.
And in this case, a laboratory makes lot of sense to me because they don't know what they can find out there. They should look for the "bad guys", that's right... but "bad guys" are not always the problem

Big Shuttlecraft: As I told, Oreneta it's prepared for long travels. It's equipped with 2 escape pods that could made the job if the things got critic very fast; but the escape pods doesn't have warp speed. In case of problems far from home the best chance for the crew is a shuttlecraft with warp speed. The shuttle craft is able to admit all the Oreneta crew inside (also it's able to catch both escape pods under and over his fuselage).

Wheels: Oreneta it's shorter than a Boing 747. so it's not strange to think in bases in the surface of the earth(or other planet) where Oreneta can land. And probably people of this base will want to move the Oreneta here and there like they made in airports actually. I admit that thinking to move a ship with the size of the Voyager with wheels is hard to imagine.... but thinking to move a ship shorter than a Boing 747 is not so strange... Yes, the Oreneta could go floating... but i think it would be waste of energy unnecessary. 

I admit that i was not sure that all the technical stuff will fit in my ship... and probably it will not pass the critic of a truly trekkie that knows everything about the Star Trek universe... but some time I had the sensation that the official designs will not pass it too    

Thanks for comment  

👍: 0 ⏩: 1

axeman3d In reply to Chavito34 [2017-08-21 21:49:26 +0000 UTC]

This is not a Trek problem, this is thinking about design.  I love that you are designing small Trek ships and have spent a lot of time thinking about it.  They are more fun because they are harder to get right and because you can go into great detail.  We still should think like any current designer of things and make it the best at that job and avoid compromise.

In Trek ships range and speed are not really factors that are governed by size.  Big and small ships can go very fast for great distances because of how they are powered in this universe, so there is little difference between large and small vessels.  One might be more agile or accelerate a bit faster but there will not be a big difference.  Think of nuclear submarines or ships as an example of range being defined by habitability.  They have almost unlimited range for years and high top speed, but would you rather go exploring for years in a nuclear powered submarine or a nuclear powered aircraft carrier?  The Enterprise-D was part aircraft carrier (huge hangar decks) and part cruise liner because it was designed to be lived in for long periods.

In older ships it was called 'sea keeping' and if your ships could keep at sea for long periods without your crew becoming sick or running out of supplies you had an advantage.  Some navies tried lots of small ships armed with torpedoes or a single big gun as a cheap way of swarming much larger battle ships and cruisers.  Problem was that they could not travel far or at speed in bad weather, were difficult to coordinate and easily damaged by the enemy or wear & tear from their job.  Fewer crew meant more work for the crew you had and fighting with a small crew was difficult and repairs even more so.  You could fill them full of coal or stick sails on them to travel far but no one wanted to go any distance in them.

That is why I say the ship is short range.  It is physically capable of great travel but it would be risky and difficult.  The big ship does not need smaller ships, it carries many of its own anyway and has larger, more powerful sensors.  Design the interior for the jobs you want it to do and not the work of big ships.  Look at modern small, multi-mission ships and see what they do.  They have space for different mission modules so they can quickly adapt to a new task.  Lose the huge shuttle and give it a mission bay instead maybe?  Why give a star ship wheels?  Why would it be landing often enough to need wheels?  Or at all?  Planetary landings would put a lot of stress on the hull and can easily be done by transporter or shuttle anyway.  Most facilities are available in space for Trek ships anyway.  A ship this size would be based at a Starbase or some similar facility with repairs available anyway.

👍: 0 ⏩: 1

Chavito34 In reply to axeman3d [2017-08-24 22:26:13 +0000 UTC]

  completely agree with you in all.... buuut.... you are talking like that USS Orenata would go ALONE to the exploration trip... but this it's not my point. In My head the USS  Oreneta will be part of a small fleet of 2 or 3 ships in those trips. I designed the Oreneta  thinking in 2 crews of 7 or 8 men, that will take turns... but it would be possible that 1 or even 2 additional fresh crews could rest in the bigger ship waiting to replace after some days.... or even members of the big ship could replace members of the small ship... This could be interesting exercise for the crew of both ships. That waythey would avoid the physiologic problem that you are talking.
During the 1st years of the Vietnam war, Americans use to sent only one plane for recognition mission... and it was ok. But after Vietnamits got Russian technology American begun to loose lot of their their F-101Voodoo... and their pilots... and they didnt know why ("it was because a engine failure?, orbecause they found MIGs? or maybe SAM or maybe AA?... so it is sure send more planes there? or we should send bombers? or maybe better fighters?") The answer was send TWO airplanes in every mission. That way if one was lost, the other could tell why. 2 airplanes has more possibilities to survive that only one.. and not only this... the survivor can  say where it fall and it was possible to send a rescue team to save the other crew. Still now they use this tactic.

Yes of course, i'm agree with you that it's better to send a BIIIG ship to explore.... but big ships use to have one problem....they are expensive and they need lot of resources an people...

A middle ship (for example my Alvin:
  ) plus 2 Orenetas  could make similar job than a Galaxy class... but my proposal has an interesting advantage: Meanwhile the BIG ship can be only in one place (for example in one planet). With my tactic I can send the middle ship to one planet.... but AT THE SAME TIME I can send the small ships to the other planets of that solar system to look for other possible interesting objectives. (And here is where the Oreneta's shuttle crafts has more sense. Meanwhile the Oreneta is near of the middle Ship the replacement crew can jump from one ship to another with the tele-transporter... but when the Oreneta it's exploring a neighbor planet the fresh crew could make the replacement thanks to the shuttle craft).

...And finally, when they find something really, really interesting then it's when you can call the BIG ship (with all their labs and scientists) to finish the job.... but lot of times the middle ship will be enough and you will have save lot of money. Obviously a Big ship could make BETTER job..... but lot of small and middle ships can make MORE job for less money. This was my point  .... sometimes "more" is better than "better" 

so No It's not question of design... its question of economy   How many Alvin's and Orenetas can you buy with the money the it coast a Galaxy Class? I don't have idea... but lets  say 5 Alvin and 10 Orenetas. so meanwhile you are exploring (very well) one planet with your Galaxy class. I can  organized 5 fleets of 1 Alvin and 2 Orenetas each and be exploring 5 solar systems at the same time

👍: 0 ⏩: 0

Kasterborous [2017-08-20 15:50:37 +0000 UTC]

I like this

👍: 0 ⏩: 1

Chavito34 In reply to Kasterborous [2017-08-20 17:29:24 +0000 UTC]

Thank you very much  this really make me happy

👍: 0 ⏩: 0

WideFoot [2017-08-20 15:01:28 +0000 UTC]

I am impressed with the thought and skill that went into this ship!

👍: 0 ⏩: 1

Chavito34 In reply to WideFoot [2017-08-20 15:16:28 +0000 UTC]

Thank you very much... well... I put lot of time in this and I spent lot of time thinking in solutions  ... but I enjoyed every second     (yes, my wife thinks i'm crazy)  

👍: 0 ⏩: 1

WideFoot In reply to Chavito34 [2017-08-20 15:35:15 +0000 UTC]

Well, my girlfriend thinks I'm crazy. We'll start a club.

I especially like the holographic bridge! I've always wondered why they don't do that in the canon-trek. (Budget, I expect). But, it is incredibly impressive how you've managed to pack it all in there. I imagine you had lists of rooms and spaces and opjects the ship required.

I wonder if you would consider doing a few more exterior views. I know that the beauty of this ship is it's interior, but I'd be interested in seeing the bow, stern, and ventral Orthographics.

👍: 0 ⏩: 1

Chavito34 In reply to WideFoot [2017-08-20 17:28:26 +0000 UTC]

mmmmmhhh... I was very near to answer you: "no, sorry, no time for more views"... but I surprise (and i scare) myself thinking in the possibility to make one new exterior render after read your message... Really, i don't have time... but I can tell you that you plant a seed so... who knows?    (after all,  since when  "I don't have time at all" was a good excuse to don't work in some Star Trek shit)  

Holographic bridge: Well, I always thought "why the put so small screen in the Star Trek bridges?" Nowadays are people with bigger TVs in their homes.... but then I saw some concept art of a bridge with really HUUUGE main screen.... so i suppose it's question of budget as you say.

The original sketch is already 7 to 8 years old.. but it was not till last month (that I found it in an old school notebook) that i decide to put it in clean... so i can't tell you how much time i spent deciding the configuration because it was already long time ago that I did it... but i remember that I spent lot of time changing things, probably during months (well, it was in a school notebook so you can imagine what I was doing during school time)    Of course when i put it in clean I must change lot of things ...but the basic configuration remains the same)

👍: 0 ⏩: 0

HandofManos [2017-08-20 13:15:58 +0000 UTC]

Nice little ship also like how you integrated the decklayouts in the image.

👍: 0 ⏩: 1

Chavito34 In reply to HandofManos [2017-08-20 14:59:30 +0000 UTC]

Thank you.    yes I love small ships   I always feel that I miss them in the Star Trek Saga ... and yes I'm glad that you realize how I integrate all the deck layouts in one Image. In bigger ships it's very complicated to integrate all them in one page... but with smaller ship it's possible so I tried anyway it took his time

👍: 0 ⏩: 1

HandofManos In reply to Chavito34 [2017-08-20 15:00:57 +0000 UTC]

Have to agree with you about smaller ships being fun to design and it is sad that they are not seen a lot in Star Trek. And glad you took your time since it turned out well!

👍: 0 ⏩: 1

Chavito34 In reply to HandofManos [2017-08-20 15:12:48 +0000 UTC]

well... small ship are fun to the design...but also they are faster to design   ... right now I can't imagine myself working in bigger project. In the past I made 2 "bigs".. but in the past I had more free time. This "little one" took me one month  

👍: 0 ⏩: 0