Comments: 19
Giddygecko [2010-11-03 03:18:17 +0000 UTC]
Awesomeness! Very Beautiful!
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Dragonfruit93 [2010-02-09 20:11:44 +0000 UTC]
uuuh great pic *w*
i love to watch walk-throughs 8D
mhh but what is the advantage of drawing first in greyscale? :3 ive nerver seen this before XD
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Zeimyth In reply to Chromamancer [2010-02-11 03:07:37 +0000 UTC]
Heh, that's a lot. O.O I wonder what my computer would do if I tried to make a picture with 30 layers...
At the most basic level, what were your different layers? I can tell that you had one for the tree leaves and one for the trunk, and then obviously one for the sky and one for the mountains and one for the character in the foreground...
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Chromamancer In reply to Zeimyth [2010-02-11 04:06:40 +0000 UTC]
I broke things up by distance. The tree and the character were actually on the same layer, along with some of the ground. There was a bit of ground on a closer layer, and some farther back...
If you look at the image where I did the solid gray fills, the different shades can basically show you what was on each layer. The line art for each of those areas was broken up onto separate layers, too.
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Chromamancer In reply to Zeimyth [2010-02-14 04:35:08 +0000 UTC]
The shading and detail layers are broken up a bit, but that was done out of convenience, or laziness, rather than necessity. If I change the settings on the shading layers, the shading that I've done my hand looks off, so logically those layers should be merged. I didn't really bother with that, though.
There is gray behind the lines, and there are some white spots, if I make the lines invisible. The lines themselves are a shade of gray, so they blend in fairly well.
I never flattened the picture, or merged many layers, in case I wanted to go back and change things. There wasn't a need to do anything like that to color the picture. Setting the blending mode of layer to "Color" is a very handy way to apply color to whatever is underneath the color layer.
It's like coloring in reverse. Rather than place colors underneath the line art, I shade then put my colors on top.
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Chromamancer In reply to Zeimyth [2010-02-15 17:49:20 +0000 UTC]
It sounds like there are a few differences between how Gimp and Photoshop Elements work, in that regard.
I use enough layers that I don't really need to worry about messing up my lines, because my lines are usually on a layer of their own. That way, I can draw above or below them.
As for the gradient maps... In Photoshop, those work on everything underneath the gradient map layer. Can you use "Copy merged" and paste to paste a merged layer underneath the gradient map?
If so, you would have to re-do that layer after you change things below that, but it may be a decent work-around for you.
The eyedropper grabs colors as if the image was all merged together. Maybe there are some preferences for that tool that you can change, to make it more intuitive.
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Zeimyth In reply to Chromamancer [2010-02-16 04:12:27 +0000 UTC]
Yes, and it's kind of annoying... On the surface, and for most practical purposes, they work about the same. But Photoshop does most everything more efficiently, and there are some things about it that GIMP can't do at all. XD
I like to keep my lines separated... When asking about layers though, I meant for the actual drawing part and things like that. After laying down the base shades, when you started to do more detailed shading.
Yeah, I would have to do something like copying every layer into one flattened layer and applying the gradient on that. Annoying. >.<
I will look to see if there's a way to change how the eyedropper tool works in GIMP, but I rather doubt that there is. XD
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