Comments: 12
JohnLM-89 [2008-11-16 11:50:10 +0000 UTC]
That's some twisted creature!
Superb modelling! I am most impressed by the normal map!
I suppose zbrush is quite a powerful tool... I'll need to take a look at that thing! I had heard of it, but never seen it in action!
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Crashmgn In reply to JohnLM-89 [2008-11-18 19:00:55 +0000 UTC]
yeah zbrush is great tool but u know i didn't use normal maps on this pic this is just a zbrush renders
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JohnLM-89 In reply to Crashmgn [2008-11-18 20:07:18 +0000 UTC]
Then I guess it some kind of zbrush's shader with procedural normal map, cause I know normal map when I see one. Anyway I will check the thing out to be really sure.
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JohnLM-89 In reply to JohnLM-89 [2009-01-05 01:22:40 +0000 UTC]
I guess I was wrong about the normal map after all. I had my hands on zbrush, and I can say it is a very cool tool to have.
However I have slight trouble getting used to it, cause I've done good old vertex per vertex modelling before. It does rather inefficient use of polygons, but for one-time character render it does not matter much. Not too good for animations and real-time graphics (what I mostly work on).
However it is able to create normal maps, so I could look into new possibilities for creating shaders.
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b4r2-1y4n [2008-10-11 23:32:01 +0000 UTC]
this one is very cool! Did u use zbrush on this?
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Crashmgn In reply to b4r2-1y4n [2008-10-12 07:29:12 +0000 UTC]
yeah it a zbrush project
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Crashmgn In reply to iddi [2008-10-01 05:09:25 +0000 UTC]
thanks pal
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