Comments: 28
Ephisus [2012-12-06 14:56:23 +0000 UTC]
Is the animation up someplace?
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dinesiac In reply to Ephisus [2012-12-11 17:58:22 +0000 UTC]
not at the moment
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dinesiac In reply to ScribalWriter [2012-02-04 21:10:25 +0000 UTC]
been months and its still not done!
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dinesiac In reply to ryanwaff [2012-02-04 21:09:27 +0000 UTC]
This was a shot processed out of AE using Photoshop. Most of the imagery used in the AE project was generated / manipulated in Photoshop.
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ooosvn [2012-01-29 21:05:37 +0000 UTC]
The hell... Feedback to you man? Make a goddamn walk-through already D8<
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please ;w;
o and no any links to the animated version/vedio of this one?
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dinesiac In reply to ooosvn [2012-02-04 21:10:08 +0000 UTC]
Maybe....
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dinesiac In reply to Rammthali [2012-02-04 21:09:46 +0000 UTC]
I made it. Yes.
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MikeMS [2012-01-12 08:41:46 +0000 UTC]
Hot!!! -))
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Nils-Iver [2011-09-22 18:34:12 +0000 UTC]
I like this color
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R3V4N [2011-09-22 16:33:02 +0000 UTC]
Christ, that's the best sun I have ever seen. EVER!
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QAuZ [2011-09-22 10:13:04 +0000 UTC]
WELL DONE!
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cosmicbound [2011-09-22 09:19:34 +0000 UTC]
I like the golden colour highlights, as throughout the piece and bringing about compositional focus/aesthetic effect. The sun-thing is nice, but so clear to the vision, that this appears less realistic/observational than it does indeed a "computer graphics animation circa 2011 for immanent display", or as some sort of flashy wallpaper (c.f. "dicking around in photoshop"). Nevertheless the textures used, including the fractals, are good: you might achieve greater dynamism by applying further layers with less crispness, more blurriness, etc. for greater action and a more serious appeal. It is good that you, on this count of immersion, made only larger stars apparent, as the smaller ones are blocked by light pollution. I think that some of the semi-translucent stars, such as at the bottom right, do not give the appearance of being covered up by light pollution, so much as simply what I said they were: namely, they appear just like the technique (presumably) used. Maybe some textures over the top with contrast, such that those stars are still bright, but only peaking out of a few holes in a given texture, would make them better. That point of adding more texture apart from the sun would apply elsewhere for more pleasing nebulae in this piece. It would be nice to see this thing moving, as you said it does.
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dinesiac In reply to cosmicbound [2011-09-22 16:19:21 +0000 UTC]
Yeah, the animation is definitely less sharp. I actually over-sharpened this for DA because I thought people would hate it otherwise. The animation has a shallow depth of field, lens flare, flickering, and those 'filaments' are reaching out at the viewer as the sun spins quickly.
I will apply your critique to the final render. thanks, as usual.
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cosmicbound In reply to dinesiac [2011-09-23 08:24:45 +0000 UTC]
Oh right. Feel free to send me what you have, the final render of this and/or anything else in future. You are welcome.
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