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dirktiede — Teeth Studies - 2002

Published: 2010-03-24 13:41:29 +0000 UTC; Views: 23196; Favourites: 580; Downloads: 335
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Description If I haven't already revealed myself to be a complete and utter dork about this werewolf stuff, this should prove it — I even did a dentition study, and of course, I had to animate it.

I only ended up doing the the front and side views, since animating the tooth schematic would have been even more overkill than this already is. You can view the animations here:

[link]

Using human and canine anatomy for reference, I worked out how the transitions between the two would work with the aid of an intermediate form. One thing that threw me at first, humans have four upper incisors between our canine teeth, but wolves have six. Instead of just leaving it so, I had two additional teeth grow in at the top between the incisors and canines. Likewise, on the lower jaw, the wolf skull I used as reference had an additional pre-molar and molar on each side. Interestingly, while doing this study, I learned that canine's molars are evolved to work like scissors. The lower jaw is slightly narrower than the upper, allowing the two to mesh along their interface, so the animal can cut and slice a kill's flesh, to make smaller chunks that are easier to swallow. Some time later, I saw a zookeeper demonstrate this using a lion skull. Apparently this is a feature among all of the carnivore family.
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Comments: 12

JasonWolfe [2018-03-10 11:18:02 +0000 UTC]

Very cool. This will help with conceptualizing several wulfen characters of mine.

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StaticMutt84 [2015-07-13 01:25:42 +0000 UTC]

Have you ever done a character turn around for your characters? I'd really be interested in modeling them in 3D.

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Gerbsterpers [2015-02-04 23:06:32 +0000 UTC]

Thanks a lot-this is great

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PineRain [2014-12-14 16:31:57 +0000 UTC]

This is wonderful! Thanks for sharing!

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Akimune [2014-11-11 23:14:59 +0000 UTC]

Hey thanks for this ♥

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Fanatic-of-the-few [2010-10-01 21:27:27 +0000 UTC]

*tilts head*
Huh.

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Leonca [2010-05-22 03:05:14 +0000 UTC]

Very cool! After studying canine anatomy and physiology, it is always refreshing to see people doing their homework when coming up with werewolf designs.

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dirktiede In reply to Leonca [2010-05-25 04:30:36 +0000 UTC]

I couldn't do it any other way.

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oboroten [2010-03-29 23:19:07 +0000 UTC]

>I learned that canine's molars are evolved to work like scissors.

If you want to consider non-human primates, males typically have fanglike canine teeth. For an extreme example, look at this skull from a mandrill baboon:
[link]

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M-Skirvin [2010-03-24 19:45:25 +0000 UTC]

Hey, this is WAY cool! But, I do have some suggestions. I have a LOT of skulls (as you know), and one thing that is apparent from skulls like the sabertooth to the clouded leopard: Unusually long fangs start way up on the mandible, and protrude out from the mandible plane more than the other teeth, which is why in many fanged animals, the front teeth seem further back. In your study, you've kept the upper fangs back in the same plane as the others, but their large size and need for more bone structure behind them to support them would make the roots go much further up. The roots of a sabertooth's teeth go WAY up into the upper mandible. Much farther than any of the other teeth. This is true in lion teeth as well. Proportionately, the roots are very long, whereas the other frontal teeth have much shorter roots.

What this means is; during your growth sequence, the width of the fangs from each other should be proportionate with their growth in size. As it is, you can see in your animation where you sort of "swing" the fangs out into their final position to compensate for their size. It would be entirely believeable as the fang grow in width to slowly move the bulk of their width out of the plane of the other teeth. That should allow the fangs to clear each other during transformation.

If I'm not being clear on what I'm trying to describe, I can upload pix of some closeups of some skulls that should make if clear what I mean.

This is still stonkingly cool and very, very close! I can especially relate, since my boy InuYasha goes through a transformation where he gets oversized fangs also.

Great work, man!

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dirktiede In reply to M-Skirvin [2010-03-25 03:49:41 +0000 UTC]

Good points. I will incorporate that if I ever get around to doing a similar study (like a skull), but it's a good thing to keep in mind for future art for the comic.

Thanks!

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lycanthropeful [2010-03-24 15:23:01 +0000 UTC]

Again, you've really outdone yourself with the precision of these studies, Dirk! Ever since I was very young, I had an interest in anatomy, but I've fallen a bit out of attention to it in all its exactness (especially with werewolves). This is a really great reference because of its believability. Nice job.

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