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Disneyponyfan — The Party Crasher Sandersons

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Published: 2024-02-13 05:00:10 +0000 UTC; Views: 1382; Favourites: 14; Downloads: 0
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Description It is the opening ceremony of the new and improved Alfea. Professor Philomena brings the Pixies to the Alfea ceremony. She then leaves to meet up with Faragonda and asks for Tinker Bell to take care of the others. As they watch their professor leave, Gothel and her friends show up. Silvermist is rather irate that they are here. Aqua however, confirms their invitations. Scary Godmother then notices Gothel and could not even be happier to greet her, only to be ignored. The Pixies then head inside. The Sanderson Sisters, in disguise, head inside as well, their mission: find Alfea's Code for Grogar.

The Pixies relax on a bench inside the school while waiting for the Winx. Floral tries to convince Rosetta to find a friend at Alfea. Iridessa and Stella tease each other about a number of people have befriended with, and Stella wins. Tinker Bell asks if the parade will be at the arena, turns out, it is going to be inside which leads to Iridessa complaining. Stella makes sure to let her know that there will be surprises. As the group starts walking inside, Bloom invites Tinker Bell to horse riding tomorrow. She at first agrees but realizes since Professor Philomena's class is in the afternoon, she wants to spend the morning studying to impress her. She then goes off on her own to find Professor Philomena, which upsets Bloom.

The Sanderson Sisters are in another part of the school that had been damaged during the fight against them. They start their search for the code at the teachers' former private quarters.

The group finally makes it to the arena, where they see Flora drawing. Iridessa takes notice and calls her cute. Tecna tells the girls that Flora is a returning student to Alfea and is Rain Shine's cousin. Stella dispels her jealousy and introduces Flora to the Pixies. Before she could introduce Rosetta, Iridessa interrupts because she wants to see her sketches.

She shows them to her, and eventually hands them over to Rosetta so that she could ask if she could draw an picture of her. She provides compliments the drawings befitting her ability to notice small artistic details which impresses Flora. The two start to show interest in each other, hinted by Sunny and Floral.

Tinker Bell and Lightly search for Philomena and go up the stairs - where the sisters are. Tinker Bell goes up to ask them to where Philomena is and does not recognize them because of their disguises. Winnie answers her that they had not seen her, she thanks her and runs off. Though the three worry if she is suspicious, only Lightly finds them suspicious but then she drops it and follows Tinker Bell.

The parade starts in the arena, the Pixies are enjoying the show with Tinker Bell and Lightly joining them. The Winx are not with them because they are getting ready. Then, the show stops midway with Faragonda and Rain Shine greeting their guests. She gives her aspiring speech, the audience cheers and Rain Shine announces that it is time to restore their school, the new Alfea. She begins to cast her magic, the tremors frighten the audience but she reassures them, and asks that they enjoy the ride.

From the ground, rises a newly built Alfea, completely updated and levitating above the ground. The new stadium unveils and sets up the seats for the guests; everyone enjoys their time.

Elsewhere, on ground level, the Sanderson Sisters gaze at the newly built school when their shadows join and Grogar appears, and speaks to them. He demands to know why they are just standing there. Winnie informs him that they have yet to find the Code. Since they need a distraction to allow them to get the piece, Grogar decides to use his pet snake.

On a break, and full of excitement, the girls rest on some grass before their guys go up again. Stella and Tecna come to get the girls because Musa and Bloom's one-on-one match is about to start. Silvermist and Aqua are playing a video game and will meet up with them later, Tecna turns around, a little sad that Silvermist is not really paying attention to her. Meanwhile, Vidia and Fawn went to go get drinks, they talk about music and dancing. Then, they notice someone suspicious walk past them - who is Sarah in disguise. Fawn notes her familiarity and pin points exactly who she, which causes Sarah to run. The two girls give chase, but loses sight of her, and bump into Silvermist after she lost to Aqua and checked out the game's software.

The two ask if they had seen someone run by, Silvermist says no and Aqua checks the sensors which have picked up nothing. Fawn tells her that they were chasing Sarah, but Silvermist reasons that with all of the girls here, they would not want to enter the premise. Fawn drops the subject but still found it odd that she started running when they called her out. They then join the others.

At Grogar's lair, he transforms his pet snake into a monster and sends him to Alfea.

At the stadium, Bloom and Musa duel, though it was a close call, Bloom wins. Musa becomes bitter, and wonders aloud that because Bloom is a princess, she is taught how to handle the sword. Bloom's retort accidentally insults Musa and causes her to angrily walk off. Stella's match is next; Bloom gives her some pointers because her opponent is a senior Winx. She advises her to use the sun's blinding rays when something massive covers the sun; the monster appears and begins to terrorize and destroy the stadium.

The girls transform to help. With the distraction in place, the sisters rid themselves of their disguises and search for the Code. As the Pixies deal magical attacks against the monster, they realize that magic is useless against the monster. Tecna is also informed by a guard that two windows have been broken by the Sanderson Sisters, she then alerts Faragonda.

Faragonda receives the message, and informs Rain Shine. She knows what the Sanderson Sisters are after and calls for the guards to defend the Code room; Faragonda leaves Bloom in charge. The Pixies try another magical assault; Rosetta starts first but is blindsided by the monster and is about to be attacked. Flora saves her by holding the monster back with ropes; she checks if she is okay, but she only responds with a thumbs up. Bloom lets Flora know that she is okay. However, she then lets go of the monster, this irritates Iridessa but Silvermist reasons that it may be because her ropes' strength cannot withstand the monster's.

Meanwhile, Faragonda, Rain Shine and the Alfea guards are on their way to the Code room, this information is sent to Grogar by someone.

While the other Winx keep the monster distracted, the heroes rethink their plans. Thanks to Flora, they realize that physical attacks will work on the monster. Musa puts aside her rivalry towards Bloom and happily lets her lead the assault. The girls ride their dragons to get the monster's attention, while Silvermist positions the other Winx around the monster. They send ropes to tie the monster down for as long as they can. Meanwhile, Rain Shine's group heads to the Code room and are being followed by Winnie.

The monster eventually breaks the ropes, but Rosetta uses plant roots to tie it down once more. Silvermist locates the monster's weak spot: under its throat. With that information, the Winx strike at it and finally defeat it.

Rain Shine's group has made it to the Code room where the code is still there, but not stolen yet, but since the room is too heavily guarded, Winnie cannot steal it. So she leaves but vows to return.

After the rampaging monster is dealt with, Tinker Bell tells Philomena everything that had happened, which concerns Bloom greatly. Rosetta sits by a tree, enjoying the environment around her when a paper plane flies past her and reveals a portrait of her made by Flora. She grabs the portrait and hugs it with a smile.

At Grogar's Fortress, the Sanderson Sisters tell Grogar they could not steal the Code. Though he insults their efficiency, he is not worried about it and decides to allow time to pass, so that Alfea will let their guard down.

base by  FaithyDash

EG © Hasbro
Hocus Pocus © Disney

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