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exokopaka — Screen Test 01 - Sayuri by-nc-nd

Published: 2010-07-01 18:45:41 +0000 UTC; Views: 3055; Favourites: 30; Downloads: 40
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Description Awesomeness, I've completed this one pretty quickly.

So for a while now I've been trying to play out how Black Silhouette would look on Flash, and what would/would not work. Here is a quality control tester thing, where you can see how much effects will kill your computer. This gives me an idea as to what and how much effects I should add in the final product (and also to my upcoming project, which is a cinematic, animated graphic novel).

What you get to do is change Sayuri's eyebrows, mouth, and whether or not you want her mask on or off. I suggest you don't change these options when you get higher than "Low Effects" (you'll know why). The controls to the right of that change the quality of the image. To the right of that is a description of the effects, and under it is the frames per second count and previous/next buttons. The movie is set to 30 fps, so if you get around 20-30 fps, then you should be good. Anything lower, then it's DOING IT WRONG.

"High Effects" looks the best (well, aside from the impossible "Intense Effects"). However, it slows down my machine. "Low Effects" seems to work fine for me, but I have to run it on Medium quality to keep a steady frame rate. "Medium Effects" just looks ugly.

The style is that of what you saw earlier on that ridiculous "Dress Up Game"-- two tones, and an abuse to the black and shadows, while highlighting shiny things. I was shooting for something close to "Medium Effects" and "High Effects" with the glowing of the characters. It's a visual effect that's being abused by recent high-budget anime. Unfortunately, even the "fake" glowing lags up the animation. And in case you were counting, that's 18 individual hair strands that I had to hand animate. They took forever to do, and now they still look horrible. I'll try to fix that up next time.

After looking at the final product, I have to say, I'm rather impressed. The line art is much more original and to my style than my recent works, and it's definitely an improvement compared to that music video I animated a while back. I'm starting to get the hang of Illustrator and the stupid concepts in Flash. I should definitely make more practice pieces like this.

Comments are, of course, welcome. Let me know what effects work best on your system, and if you're that awesome, you'd let me know of ways to "cheat" the effects in the higher levels so that they don't murder computers and kittens.

GOOD NEWS! After doing a bunch of research and trying to learn the science behind all of this, I updated my Flash player to Flash Palyer 10, and it just boosted my frame rate a solid 10 more frames per second! Awesomeness. I might not have to ease down on the graphics anymore! I could give you a breakdown as to how it works, but it's rather complicated. Lol!

(c) Exo_Kopaka/Tony Nguyen 2010
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Comments: 27

UNSC-Corporal101 [2010-07-06 06:32:46 +0000 UTC]

It all worked pretty well with 30 fps until I got to High, which averaged at 25 and then Intense dropped it down to 20-21 fps

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socanimer24 [2010-07-02 17:58:08 +0000 UTC]

this is cool!!

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exokopaka In reply to socanimer24 [2010-07-02 18:43:38 +0000 UTC]

Thanks! Do you know which effect runs best on your computer?

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socanimer24 In reply to exokopaka [2010-07-02 18:50:02 +0000 UTC]

ur welcome!! What do you mean by effect?

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exokopaka In reply to socanimer24 [2010-07-02 19:02:57 +0000 UTC]

There are the "Next" and "Prev" buttons on the bottom right hand side. The more you click "Next", the more graphical the animation gets. Right next to the button is a number which tells how fast the animation is running. If it goes less than 20fps, then you computer is slowing down the animation.

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RyouMisaki123 [2010-07-02 14:19:09 +0000 UTC]

It didn't even slow my computer in "Intense effects" and in the High quality but the frame rate was around 5 fps

In Intense effects and low quality, the frame rate goes to 7 fps

No Effects and High quality: 22 fps

Hope it helps you o/
I liked the drawing, but I think she could have a happier smile... ^-^

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exokopaka In reply to RyouMisaki123 [2010-07-02 18:42:38 +0000 UTC]

Well, it really isn't suppose to slow down your actual computer, just the animation starts to lag. From what it sounds like, you computer is having the same amount of difficulty my computer is having with the animation. Once the animation dips below 20 fps, I consider it bad, only because the animation loses fluidity. Thanks for the info, I'll try to find some workarounds to speed this up.

Lol, and yeah, it's her character that doesn't really smile. I wanted her to be a sad girl, and whenever she had a happy smile, you'd know that she was genuinely happy. :3

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RyouMisaki123 In reply to exokopaka [2010-07-03 15:46:18 +0000 UTC]

Hmm...
Ok then, I will wait and see if she will smile someday ^^

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PhantasmaStriker [2010-07-02 03:56:30 +0000 UTC]

Another awesome animation bro! Nice graphic design. Heh she sorta reminds me of Lady Sio of Afro Samurai: Resurrection.

My preference settings: Med with medium effects.

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exokopaka In reply to PhantasmaStriker [2010-07-02 07:27:11 +0000 UTC]

Lol thanks! And yeah, I can see how there's a resemblance. Must be the haircut. It seems as though in just about every anime, there's always that one girl with the "Hime cut".

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DRa90NBoi [2010-07-02 02:46:02 +0000 UTC]

Though I can run Intense (which I think looks the best, though a bit blown out) with at most 20 fps, I would say the most ideal version would be Medium (possibly on High if you can find an alternate to the photo filter effect, like the use of gradients and/or manually adjusting the actual colors). Hope this helps.

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exokopaka In reply to DRa90NBoi [2010-07-02 07:30:44 +0000 UTC]

Intense runs at 8fps for me. I could make the background as a jpeg or something and have the gradient/filters already applied. The foreground filter is already lagging on my computer. I could add gradients to the actual vectors, but I don't know of any convenient way to apply a gradient to the overall vector without going in every shape and adding one in. The blending modes on Flash lags up my computer every time I apply it, so I don't know how I'm going to cheat the blurring unless its for scenes that aren't heavily animated or something.

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DRa90NBoi In reply to exokopaka [2010-07-03 03:16:49 +0000 UTC]

Keep it simple, I'd say. Though I haven't tried it to make sure, I think if you apply the gradient in Illustrator first before putting into Flash, it should import over with few flaws. It's been a while since I'd done so, but I assume, if you select all the shapes you want to apply the fill gradient to, click the gradient and apply it to all the shapes, it will apply it to the shapes as a whole--otherwise group the shapes you want to have that gradient and then apply it. Hope this helps, if at all--if not, I can try to figure out and show you when I can, just let me know.

And yes, applying a gradient fills and blending modes would be troublesome for animation, but like I said, try to keep things as simple as possible to avoid complications. If you have to use blending modes, I recommend using the least possible--probably no more than two blending modes at one time.

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exokopaka In reply to DRa90NBoi [2010-07-04 08:31:36 +0000 UTC]

I just found out that Flash Player 9, what I was using, only uses software rendering, while Flash Player 10 uses both software and hardware rendering. This way, it uses the GPU to help it render out the images.

I got a solid 20 fps on Medium Intense Effects, and 20 fps on High High Effects. Everything else went beyond the 30 fps mark, which the animation is suppose to render at. It was going faster than it should have.

I'll probably just make it an option to have heavy effects or no effects before every animation. I can disable Movie Clips using ActionScript, so I might be able to disable the blending layers by setting off a variable that tells it not to render them. Hopefully it will work.

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DRa90NBoi In reply to exokopaka [2010-07-04 18:23:26 +0000 UTC]

Cool, I wasn't aware of that. Hopefully that works out for ya, and good luck with everything!

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DeadConstance [2010-07-01 23:48:03 +0000 UTC]

This is so amazing! I like the intense efect, medium efect and no efect :3

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exokopaka In reply to DeadConstance [2010-07-02 00:54:22 +0000 UTC]

Thanks. Yes, I know intense effect looks nice, but unfortunately, it's really slow. I'll try to find workarounds though!

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DeadConstance In reply to exokopaka [2010-07-02 01:18:02 +0000 UTC]

I'm looking forward to your beautiful work :3

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RinOhtori [2010-07-01 19:26:39 +0000 UTC]

Goddamn, Tony! That's pretty fuckin' awesome. Like, the animation almost looks professional.

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exokopaka In reply to RinOhtori [2010-07-01 20:27:10 +0000 UTC]

Lol thanks. Which "mode" works best for you, both visually and speed-wise?

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RinOhtori In reply to exokopaka [2010-07-04 03:26:17 +0000 UTC]

Well, the intense works fine on my computer, and of course looks the best. But.. that's not happening lol. Probably medium/high I guess..

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exokopaka In reply to RinOhtori [2010-07-04 03:30:50 +0000 UTC]

Really? You're running higher than 20fps?

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RinOhtori In reply to exokopaka [2010-07-04 03:41:55 +0000 UTC]

I.... guess? lol What is this strange language you speak??

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exokopaka In reply to RinOhtori [2010-07-04 04:32:45 +0000 UTC]

Bottom right hand corner, next to the next/prev buttons, there's this number next to the words "fps". It changes every second. It pretty much determines how fast the animation is actually running. If it is higher than 20fps, then its good. Any lower, then the animation is actually slowing down because your computer can't handle it.

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RinOhtori In reply to exokopaka [2010-07-04 04:53:03 +0000 UTC]

Oh ok. Well i get mid-twenties on intense. About 30 everywhere else.

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exokopaka In reply to RinOhtori [2010-07-04 05:49:42 +0000 UTC]

Jesus, you have some sort of godly computer. I can't get passed 8 on Intense. D:

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RinOhtori In reply to exokopaka [2010-07-05 00:04:56 +0000 UTC]

Oh wow lol. 'Tis my new laptop, that's probably why. Toshiba e205. My mom's desktop's probably closer to that. lol

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