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Fried-Ricer-Man — OC Ben 10 Alien #31: Knick-Knack

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Published: 2021-07-08 17:09:36 +0000 UTC; Views: 10293; Favourites: 37; Downloads: 2
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Description Name: Knick-Knack
Species: Thyngamajig
Home Planet: Scrapworld Delta/Nurari
Home System: Yūrei
Height: 3’4
Omnitrix Placement: Stomach
Voice Actor: Joey D’Auria
Lore: The lifeless, Jupiter-sized planet of Scrapworld Delta was used by beings all over the galaxy as a dumping site for all their garbage, scrap and junk for many eons, because of this, Scrapworld Delta is now an impossibly vast landscape of trash and metal scrap, junked appliances and technology as far as the eye can see with no trace of life, or so it seems. The traces of fuel and energy from the alien junk mingled with the plasma-rich atmosphere of the planet, giving birth to new life in the form of the ghost-like Thyngamajigs. The Thyngamajigs are beings composed entirely of gaseous plasma energy that come in all shapes, sizes and colors. The Thyngamajigs possess the extraordinary ability to take control over inanimate objects by phasing into and fusing with them, mimicking the attributes and functions of whatever they overshadow. The Thyngamajigs use this ability to experiment with the endless horizons of junk they live in, finding utter delight and fascination with taking over objects and discovering the functions of these strange artifacts. The Thyngamajigs would begin something of a society, constructing buildings and houses out of the junk that would soon form crude cities and towns, the Thyngamajigs would even name their home planet “Nurari”, named after the inscriptions of “Nurari Industries” that were printed on many of the objects, said objects were even repurposed by the Thyngamajigs, mostly not for the original purpose such as using washing machines as a ride for children. The Thyngamajigs feed on energy to keep their energy forms stable, mostly using the plasma in the planet’s atmosphere but the Thyngamajigs occasionally find rare treats in the endless horizons of trash such as hydrogen battery cell with just a little bit of juice left. Thyngamajigs would soon start to sneak into ships stopping off to dump more garbage on Nurari and travel to other worlds, causing chaos for other beings by causing city-wide blackouts from feeding on power planets or taking control over new and exciting appliances and other inanimate objects they haven’t seen before.

Powers and Abilities
 Inanimate Object Possession - Knick-Knack is capable of overshadowing any kind of inanimate object and take control over it, becoming one with it. Knick-Knack also gains a set of powers and attributes depending on the object in question that are usually elemental in nature such as wind-based abilities as a fan, sound-based abilities as a radio etc.
 Object Manipulation - Knick-Knack can telekinetically manipulate and levitate objects around himself in a similar fashion to a poltergeist by putting bits of his body into them and controlling them as an extension of himself.
 Supernatural Saliva - Knick-Knacks sticky, green saliva possesses unique properties such as having a numbing and paralyzing effect on those coated in it and the properties of his saliva changes and becomes more useful as a method of attack while possessing on object, such as his saliva becoming extremely hot and capable of burning/melting matter while possessing a paper lantern or becoming electrified while possessing a bug zapper.
 Intangibility - Knick-Knack is capable of passing through solid matter like a ghost would.
 Invulnerability - Being composed entirely of gaseous plasma, Knick-Knack is completely immune to all forms of physical interactions including direct combat, he however can interact with solid matter if he chooses to.
 Energy Absorption - Knick-Knack is capable of absorbing and feeding on energy from different sources such as electricity from electrical appliances.
 Prehensile Tongue - Knick-Knack has an exceptionally long tongue that seemingly goes on forever, he can use his tongue as a dexterous limb to manipulate objects as well as a weapon by slapping and smacking enemies and giving them a paralyzing lick attack.
 Flight - Knick-Knack levitates off the ground and can freely fly around much like a real ghost.

Weaknesses
 Base Form - Knick-Knack depends on taking over objects and gaining abilities from them to defend himself, at his base form he is mostly defenseless and non-combative aside from his licking attack.
 Energy Attacks - Although immune to physical attacks, Knick-Knack is vulnerable to energy-based attacks.
 Containment - Knick-Knack can be contained and trapped by certain devices made specifically to contain beings capable of phasing through matter.
 Living Matter - Knick-Knack cannot possess living or organic beings, limited only to man-made, inanimate objects.
 Size Limit - Knick-Knack cannot possess anything larger than a small jet plane.

Trivia
 Knick-Knick is based on a Tsukomogami, a type of Yokai from Japanese folklore that is a tool or inanimate object that comes to life after a hundred years of use.
 He is also based on the Mimic from Dungeons and Dragons who has a similar function of mimicking objects.
 The name of Knick-Knack’s race comes from the phrase “thingamajig” which is used to describe an object with no clear purpose or function.
 The name of Knick-Knack’s planet comes from Nurarihyon, which is another Yokai that is said to be the supreme commander of all other Yokai. The term Nurari also means “slippery” in Japanese.
 Knick-Knack and his kind hail from the Yūrei system, a system in the Milky Way inhabited by aliens inspired by Yokai and other creatures from Japanese folklore. The Yūrei System gets it’s name from Yūrei, the Japanese term for a ghost or spirit.
 Rotom from Pokémon, who is also based on the Tsukomogami folklore also served as inspiration.
 Knick-Knack’s one eye and mouth is based on multiple Tsukomogami who have similar features such as the Kasa-Obake.
 Knick-Knack is also based on Whisper from Yokai Watch design-wise.
 Knick-Knack is even voiced by Whisper’s English dub voice actor.
 Knick-Knack’s name is taken from Knickknack, a term for a useless ornament or object used mostly for decoration.
 Knick-Knack is capable of taking over inanimate objects with humanoid forms such as puppets, animatronics and mannequins.
 Knick-Knack can also possess weaponry such as as swords, guns, explosives etc.
 When Knick-Knack takes over an object, his eye and mouth will always be present on that object, his smoke-like arms are sometimes present as well. The object he currently possesses will also have a color-coded aura of energy around it.
 Knick-Knack started off as a joke alien but I thought his abilities and concept was unique enough to be considered a legitimate transformation.
 Knick-Knack’s powers are similar to Upgrade being able to fuse with and take control over inanimate objects but with a few key differences. Upgrade fuses with and greatly enhances or “upgrades” any piece of technology or machinery, Knick-Knack can fuse and take control over any kind of inanimate object, not being restricted to technology and instead of enhancing the objects, the object actually enhances him in a way as he gains powers and abilities themed around that object.
 Knick-Knack has no clothes as it allows him to possess objects better but if Ben were to tinker with the Equipment function on the Omnitrix, he can give Knick-Knack his own set of clothes in the form of a Kimono and Kanmuri (Japanese headpiece worn by members of the imperial court).
 Some examples of appliances and objects Knick-Knack has possessed and the abilities he acquires.
- Fan - Aerokinesis
- Radio - Sonokinesis
- Washing Machine - Hydrokinesis
- Oven/Toaster/Lantern - Pyrokinesis
- Refrigerator - Cryokinesis, Food Projectiles
- Lawnmower - Botanokinesis, Sharp Blades
- Jackhammer - Terrakinesis, Earthquake Creation
- Vending Machine - Soda Can Projectiles
- Car - Super Speed
- Jet Plane - Flight, Aerokinesis
- Blender - Shape Blades, Fruit Projectiles
- Lamp/Bug Zapper/Arcade Machine - Electrokinesis
- Microwave - Radiokinesis
- Umbrella - Aerokinesis
- Coat/Jacket - Enhanced Strength & Combat
- Boot - Shockwave Stomp, Constriction via shoelaces
- Sword - Enhanced Swordsmanship, Slicing Energy Waves
- Musical Instruments - Sonokinesis
- Teapot - Hydrokinesis, Steam Projection
- Doll - Fear Inducement, Anatomical Liberation 
- Spellbook - Magic, Spell Casting
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Comments: 2

Os-a-lot [2023-01-21 13:26:17 +0000 UTC]

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28ear [2021-08-13 02:14:19 +0000 UTC]

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