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godsavant — Police Team Kazoku - Mockup

Published: 2009-09-17 22:50:13 +0000 UTC; Views: 2288; Favourites: 18; Downloads: 62
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Description An initial mockup for PTK; menu interface design is really,really hard.

Buildings credited to , and space horizon to .

Feel free to post w/ questions.
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Comments: 23

Rakugaki-otoko [2012-08-04 13:03:22 +0000 UTC]

what is a Kyruu

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godsavant In reply to Rakugaki-otoko [2012-08-04 16:10:09 +0000 UTC]

Where the- oh, I think I meant Kiryu; the name of the team is the Kiryu-Kai Special Forces.

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Rakugaki-otoko In reply to godsavant [2012-08-04 21:04:01 +0000 UTC]

ahh, ok

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Rakugaki-otoko [2011-01-26 08:35:57 +0000 UTC]

Looking at this again... I'm getting pretty exited about it. I really hope you do get this project moving someday ;w; I'd be more than willing to do the music if you want.

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godsavant In reply to Rakugaki-otoko [2011-01-26 10:58:46 +0000 UTC]

Thanks. As I mentioned before, the programming is probably the biggest obstacle here, but I'll probably finish this someday...I should really make an updated mockup...

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Rakugaki-otoko In reply to godsavant [2011-01-26 22:27:04 +0000 UTC]

do itttt..

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Zamongdan [2009-09-19 20:54:24 +0000 UTC]

OH EM GEE
rts ftw

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Rakugaki-otoko [2009-09-18 19:57:16 +0000 UTC]

Aa- Very nice.
So is the game going to be a RTS?

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godsavant In reply to Rakugaki-otoko [2009-09-18 20:11:52 +0000 UTC]

Yes. It will have contextual cut-scenes to illustrate some of the action - recall Tecmo's Captain Tsubasa games for the NES.

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Rakugaki-otoko In reply to godsavant [2009-09-18 20:22:32 +0000 UTC]

I haven't played that one.
I've only played the mainstream-ish RTS's for some reason.
Are there any others it's comparable to?

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godsavant In reply to Rakugaki-otoko [2009-09-18 20:59:54 +0000 UTC]

Well, to draw the most obvious one, have you ever played X-Com?

I maintain that I had absolutely no knowledge of the franchise when designing the layout, but my new roommate introduced me to it, and it's completely engrossing.

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Rakugaki-otoko In reply to godsavant [2009-09-19 23:32:22 +0000 UTC]

huh... no, I've never heard of that one, actually.

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godsavant In reply to Rakugaki-otoko [2009-09-20 02:33:53 +0000 UTC]

I'm not surprised, considering it was a PC title. The next closest comparison I could draw would be Fire Emblem or Valkyria Chronicles.

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Rakugaki-otoko In reply to godsavant [2009-09-21 17:36:09 +0000 UTC]

Ah, now those, I've played.

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godsavant In reply to Rakugaki-otoko [2009-09-21 20:16:35 +0000 UTC]

Yep. I realize it's a lot more ambitious than a platformer, I don't even know if aski knows how to work with an isometric grid...

Also, how has that DLL worked out for you?

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Rakugaki-otoko In reply to godsavant [2009-09-22 09:17:37 +0000 UTC]

First of all, if he's using gamemaker, it comes automatically equipped with isometric capabilities.

As for the DLL, ... I keep putting off trying it out.

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godsavant In reply to Rakugaki-otoko [2009-09-22 19:32:15 +0000 UTC]

Yes, but that doesn't mean he knows how to use them. And I'm thinking we may not be going with GM this time.

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Rakugaki-otoko In reply to godsavant [2009-09-23 06:07:14 +0000 UTC]

Ah, I see.

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Masna0 [2009-09-17 23:08:02 +0000 UTC]

Is it safe to assume these designs aren't final?

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godsavant In reply to Masna0 [2009-09-17 23:20:19 +0000 UTC]

Most definitely not; I only made this because I wanted to finally do something related to the game besides drawings.

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Masna0 In reply to godsavant [2009-09-18 02:37:47 +0000 UTC]

Oh, ok, GREAT. For a second there I was actually worried you were going for terrible ripped-graphics programmer art. The portraits on the other hand are great.

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godsavant In reply to Masna0 [2009-09-18 02:54:03 +0000 UTC]

I was, actually, but only b/c it's a mockup, so it needs to show signs of roughness.

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SpriterShawn [2009-09-17 22:56:28 +0000 UTC]

this is delicious 8D

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