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hypergojira β€” Ahat-Hir concept

Published: 2009-02-02 02:23:30 +0000 UTC; Views: 3726; Favourites: 23; Downloads: 9
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Description This is a beast that I am working on. It is a Primordial named Ahat-Hir that I made up. I don't want it to look so much like a "magma" monster when I finalize the design - but I've always wanted to try doing a pic like this - so I did! It is supposed to have an outer skin adamantine shards/scales and an inner core of elemental chaos (thunder, lightning, fire, radiance and force). So some time in the future I will try to convey that better.

Origin:
During the final centuries of the Dawn War the Gods had all but beaten the mighty Primordials for control of creation. Four of the mightest remaining Primordials decided to remake themselves into a juggernaut of elemental destruction. They became Ahat-Hir.

Ahat-Hir's onslaught pushed the gods and their host of angles out of the First Work and back into the Astral Sea. Though the Gods fought its every step, it smashed through their celestial kingdoms and none could stop it. Then, as the Gods braced for the final onslaught, Ahat-Hir retreated. It returned to the Elemental Chaos and was not heard from again.
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Comments: 32

geekspace [2009-02-18 09:09:21 +0000 UTC]

Geek-outs often provide eye-opening information about a topic the inquirer may know next to nothing about; sides, given my Web-handle I'd have to be all about 'em. As such, thanks.

*White* heat is an elegant & underused portion of the energy spectrum...were "my" Godzilla ever to approach the Critical Mass/Overload/Meltdown point, its dorsals, deathray & melty patches would all sport that hue.

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hypergojira In reply to geekspace [2009-02-18 12:37:07 +0000 UTC]

no problem

I agree, but I am a little partial to at least having some blue; a hint, a kiss, a skosh of blue when it comes to godzilla.

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geekspace [2009-02-17 10:21:03 +0000 UTC]

First off, I must note that it's about damn time someone partially refuted that universally popular "humanoid deities uber alles" origin-myth tripe. I understand that early (and current) people needed some reassurance that their lives meant something to some power aside from themselves/one another, but the presumption that the world/galaxy revolves around entities in our image...that's taking it a bit far.

Truth be told, I have no advice whatsoever regarding this mugshot; the "magma"-delineated eyes, texture & crocodilian grin are properly fearsome, as is that "crown" of spikes framing the skull. Fun concept, and I truly dig the idea of some haughty humanoid pantheon finding humility 'neath this beast's implacable heel.

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hypergojira In reply to geekspace [2009-02-17 12:48:28 +0000 UTC]

Well, though Ahat-Hir (though the name may change) is my creation, really the "creation myth" is from the D&D 4 edition cosmology. Please excuse me while a geek out a moment:

in the 4e creation the universe started as the infinite Elemental Chaos and the infinite Astral Sea. The primordials where mighty lords of the Elemental Chaos and they formed the world from the raw materials of the elemental chaos. Continually making and unmaking the world as they saw fit. Then the gods from the Astral Sea noticed this "First Work" and came down from the Astral Sea and breathed life into it. They then began to stabilize the creation to make it suitable for life to flourish. However, the primordials did not like this interference as they wanted to create and destroy at the whim of their chaotic nature. Thus began the Dawn War that raged for millennia. Tough the primordials where mightier the gods were more numerous (and eventually more organized) and they eventually won control of the First Work. However, not even the gods could remove the primordials completely. Some escaped and many others that could not, or would not kill, are bound, chained and locked away for what the gods hope is eternity. But rumors persist that the chains are beginning to break.

The above paragraph is not a quote from any one source, but a rough approximation from many snippets of information presented in various D4e texts. They are being pretty smart with their cosmos and only providing pieces of info here and there with some pieces contradicting others, just like any proper religion or mythology! I just added Ahat-Hir to the mix as the big fish that got away.

Well that was long. I am still working on its design and this was more of an attempt at this particular style than a representation of the final design. I do know I intend for it to burn white hot not red/orange hot and its primordial fury won't be seeping through quite so many fissures in its adamantine scales.

Thank you as always for the comments.

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SparkStudios In reply to hypergojira [2009-02-18 13:04:44 +0000 UTC]

Nice geek out...I have to say that I'm pretty disappointed by the way they handled the "conclusion" to the Blood War in 4e, but I do like the way they are trying to have more well defined creation story for their world...

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hypergojira In reply to SparkStudios [2009-02-19 02:19:14 +0000 UTC]

I didn't realize that they came up with a conclusion, I just thought it wasn't a part of the 4e cosmology. I haven't seen in mentioned in the PHB, DMG, or MM (I don't play anymore, but that didn't stop me from buying pdf copies of those and the Draconomicon). I do like how the demons and devils are more clearly separated now. This is the first time that they have been able to provide such a clear distinction.

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SparkStudios In reply to hypergojira [2009-02-19 14:22:27 +0000 UTC]

Well I haven't seen it with my own eyes but I assume this is right...

From Wikipedia:
The End?

4th Edition's Forgotten Realms Campaign Guide states that Asmodeus killed the power Azuth and consumed his divine essence. He then proceeded to use this power to push the Abyss to the bottom of the Elemental Chaos, thus ending the Blood War with the victory of the Devils (Law). Some question this, though, saying that Asmodeus didn't win the war, but rather ran from it, since the Demons weren't destroyed or enslaved, just "pushed out of the way".


So basically they just don't wanna deal with it in 4e, which is fine by me. I actually kinda still prefer the 2e take on the blood war...

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hypergojira In reply to SparkStudios [2009-02-19 19:32:51 +0000 UTC]

Now that you mention it that is pretty much how I read about in the FR. However, I read simply said that he pushed the abyss into its current location, but it didn't mention the blood war - but I've never been into FR so I haven't read all thier stuff.

FYI, that is not the "core rules" explanation for the Abyss (and thus the Blood War). The core rules state (from the MM):

"In the earliest days of creation, even before the gods and primordials began their terrible war, one god was not content with sharing powerβ€”he wanted absolute control over the nascent universe. This god, whose name is spoken only in panicked whispers, sought a source of power he could use to gain total dominion over the unfolding realms of creation. Somewhere in the infinite expanse of space, he found the weapon he sought in the form of a tiny shard of utter evil.

The touch of the shard drove this god to madness, corrupting him so completely that he was no longer recognizable as his former self. Never the less,he carried the crystalline fragment
into the depths of the universeβ€”into the lowest reaches of the primordial vastness that would one day become the Elemental Chaosβ€”and planted it there. Evil took root like a foul seed of
corruption, burrowing deep into the unshaped matter of the Elemental
Chaos and spreading unholy tendrils far and wide. A yawning chasm of infinite
gloom and despair opened up at the lowest pit of creation, swallowing all matter and light, defiling anything that drew near. The Abyss was born.

The evil of the Abyss corrupted even some of the mighty primordialsβ€” Demogorgon, Baphomet, Orcusβ€”and reshaped them into the likeness of pure destructive evil. The mad god hoped to wield these demonic princes as weapons in his war of conquest, but they would not bend to his will or any
but their own. So he left the Abyss and marshaled other elemental forces in his bid for
domination, but the other gods overcame him, chaining him forever in a secret place known only to them. Now he is called the Chained God or, by his demented followers, the Elder
Elemental Eye. His only desire is to escape his prison, and he rarely spares a thought for the realm he inadvertently created.

But the Abyss remains, a festering cyst beneath the Elemental Chaos. Within its lightless depths, demons erupt into birth, live out their short and violent lives, and are reabsorbed
into the darkness. Demon princes rule their petty Abyssal domains, scheming to destroy the gods and all their works. The god Lolth hides in the Demonweb Pits, corrupted and perhaps driven mad by the same power that shattered the Chained God and made the first demon princes.
And somewhere far beneath all imagining, the crystalline Heart of the Abyss still beats its unceasing cadence of evil."

So I thing to the 4e core it never happend. It seems that they are basically setting up the demons to be against everyone, but mostly the gods(good and evil). and devils.

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SparkStudios In reply to hypergojira [2009-02-19 20:18:44 +0000 UTC]

That all makes sense now... and I do remember reading all that now. I guess the blood war had a good run and I like the way they set things up for this new cosmology, just a little different I guess.

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hypergojira In reply to SparkStudios [2009-02-20 04:31:58 +0000 UTC]

me too

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krackizwak [2009-02-04 22:43:53 +0000 UTC]

Im liking where this one is going, know you i wont be disappointed.

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hypergojira In reply to krackizwak [2009-02-05 20:38:51 +0000 UTC]

thank you very much

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zilla95 [2009-02-02 16:00:29 +0000 UTC]

awesome ,it sort of reminds me of godzilla unleashed's critical mass mode

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hypergojira In reply to zilla95 [2009-02-02 16:57:15 +0000 UTC]

thanks

I haven't played the game, but I know what you are talking about and your right it does. I actually looked at some "magma monster" designs on DA as reference, but i completely forgot about Unleashed.

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zilla95 In reply to hypergojira [2009-02-02 17:06:12 +0000 UTC]

yeah ,but unleashed was a major dissapointment because toho couldn't be bothered to make the graphics and gameplay up to date as its exactley the same as its predecceser godzilla:save the earth . also it reflects toho's unwilling ness to let go of the past e.g still having suitimation.

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hypergojira In reply to zilla95 [2009-02-02 18:17:56 +0000 UTC]

sorry to hear that about the graphics/gameplay. However, in terms of suitmation: I think it is wise to keep the game like the movies. The movies need to change first.

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zilla95 In reply to hypergojira [2009-02-02 19:16:27 +0000 UTC]

i agree ,anyway imsorry if i seem like im making a big ordeal over this.

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hypergojira In reply to zilla95 [2009-02-03 11:31:55 +0000 UTC]

np

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JacobSpencerKaiju79 [2009-02-02 08:03:47 +0000 UTC]

One evil looking thing you got there.

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hypergojira In reply to JacobSpencerKaiju79 [2009-02-02 12:05:10 +0000 UTC]

Thank you. This did come out rather evil looking. The final desgin will have to pull back from that some because it is not an evil character. Ahat-Hir just is, neither good nor bad, but terrible all the same,

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JacobSpencerKaiju79 In reply to hypergojira [2009-02-03 22:51:12 +0000 UTC]

Ok, well that be interesting.

Welcome

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Groudan383 [2009-02-02 03:33:59 +0000 UTC]

wow awsesome job so far

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hypergojira In reply to Groudan383 [2009-02-02 12:05:23 +0000 UTC]

thank you

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Groudan383 In reply to hypergojira [2009-02-03 03:45:48 +0000 UTC]

no problem

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Scatha-the-Worm [2009-02-02 03:23:07 +0000 UTC]

Very neat looking so far. Can't wait to see how the rest of him looks!

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hypergojira In reply to Scatha-the-Worm [2009-02-02 12:06:05 +0000 UTC]

thank you. Hpefully I'll get some time next weekend to work on a full boy image.

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imposterzilla [2009-02-02 03:22:19 +0000 UTC]

holy crap! it's awesome!

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hypergojira In reply to imposterzilla [2009-02-02 12:06:23 +0000 UTC]

thank you

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RenDragonClaw [2009-02-02 02:35:58 +0000 UTC]

Diablolically potent expression. I look forword to a full body concept should you make one.

-RenDragonClaw

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hypergojira In reply to RenDragonClaw [2009-02-02 02:58:27 +0000 UTC]

thanks. I do, but not to this level of detail - really sketchy at this point.

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Ghostwalker2061 [2009-02-02 02:24:23 +0000 UTC]

Very creepy looking.

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hypergojira In reply to Ghostwalker2061 [2009-02-02 02:57:33 +0000 UTC]

thanks

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