Comments: 157
roundtower [2015-06-19 18:38:48 +0000 UTC]
* ¡Fantástico trabajo! Lo hemos destacado dentro de la carpeta "Featured nº5 o Destacados nº 5" en Special-Groups. (Es la carpeta donde se exhiben los mejores trabajos del grupo).
¡Por favor, queremos ver más trabajos tuyos en el grupo!.
* Fantastic work! Featured in Special-Groups in folder Featured nº 5. (Best works of the group).
Please, We want to see more works in the group of you!.
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BillyNikoll [2014-03-20 11:35:08 +0000 UTC]
interesting perspective!
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Finnyanne [2014-03-19 15:52:40 +0000 UTC]
Impressive
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quasimorro [2013-10-11 10:04:13 +0000 UTC]
beautiful
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Griphoenix [2012-02-19 04:59:12 +0000 UTC]
Ooooooooooooooohhhhhhhhhhhhh Jesus!!!
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mythmystic [2011-11-24 16:48:53 +0000 UTC]
Again this is amazing! looks slick ...
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hypnothalamus In reply to Darkness-Nightguard [2011-05-19 21:55:16 +0000 UTC]
it's done by programming - basically a tube with spikes rendered with a simple reflection map and post-processed in photoshop
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Schmiegel [2011-01-20 09:26:37 +0000 UTC]
Creepy!!
Great lighting and background too!
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SalHunter [2010-12-19 11:30:00 +0000 UTC]
A particularly dangerous life form, the Europan thorny worm Vermillus Hyperdermica ... definitely one to avoid with those needle-like retractable spines!
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Beasty52 [2010-11-12 02:24:08 +0000 UTC]
Brilliant
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atambar [2010-08-20 03:22:17 +0000 UTC]
Amazing work!
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wompum [2010-08-17 22:59:40 +0000 UTC]
What program do you use for this?
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wompum In reply to hypnothalamus [2010-08-26 17:01:38 +0000 UTC]
Wow, it's amazing. I'd love to learn how to do these. They really do remind me of my drawings I did a while back.
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chriStonerart [2010-08-12 19:34:40 +0000 UTC]
omg!!!!!!!!!!! one of the best animated things that I have seen in here.
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aeravi [2010-02-12 05:19:22 +0000 UTC]
featured in torment II
looks painful!
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REK-drawings [2009-11-20 23:04:48 +0000 UTC]
Incredible!
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brookehiggy [2009-10-23 20:00:53 +0000 UTC]
wish i could make stuff like you.
IF i had tons of money. i deff would buy your art, indeed
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Czwartek [2009-10-08 14:40:31 +0000 UTC]
I commented on this a while ago, but just looking at it again, I've just noticed the window reflections. They're so realistic!
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lkirkpatrick [2009-08-14 00:20:54 +0000 UTC]
Dangerously beautiful. I am mesmerized by the serpentine movement. I would say, though that it might be nice to have the blue spike show up in the color that is shaded. Very nice work though.
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blejanre [2009-06-17 17:04:07 +0000 UTC]
brilliant. that's really beautiful.
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hypnothalamus In reply to Alhadis [2009-06-03 14:25:43 +0000 UTC]
the rendering is almost real time because I did it in software with my own code, but if it's accelerated with the graphics card using OpenGL or DirectX it should run very fast - especially since there are some things you can keep directly on the graphics card without any update
anyway I'm in the process of doing this and some other stuff with the graphics card
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hypnothalamus In reply to Alhadis [2009-06-03 23:53:34 +0000 UTC]
Pascal, but it could be easily made in C, C++
even in Delphi you can write your code in Pascal or C and maybe C++
Delphi is a development environment for Windows but for some time now it's called CodeGear (I still use Delphi 7 which was the last version of Delphi)
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Alhadis In reply to hypnothalamus [2009-06-04 00:08:37 +0000 UTC]
Easily? What handles the rendering? :\
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hypnothalamus In reply to Alhadis [2009-06-04 00:16:26 +0000 UTC]
it's my own code that draws the triangles - I write pixel colors in a buffer that I then put on the screen
but I'll start using OpenGL routines for rendering triangles because it's a lot faster
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hypnothalamus In reply to hypnothalamus [2009-06-04 00:17:23 +0000 UTC]
"easily" means that once you have the code in Pascal it's not that different in C
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Stargateluv [2009-05-12 22:13:00 +0000 UTC]
Wow! Absolutely amazing! It's....so...mesmerizing...
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