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LWNorman — Mailbox - Game Asset

Published: 2013-09-04 15:07:35 +0000 UTC; Views: 145; Favourites: 1; Downloads: 0
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Description Programs: Blender, Photoshop and Crazybump
Tris: 904
Wireframe: puu.sh/2VpOA
Texture maps: Diffuse, specular and normal maps (1024x1024 each)

This game asset took a few hours to make and texture. At the time I was still getting my head around baking normal maps onto low poly objects, so it could be much better. This was mainly for texture practice and normal map creation. Overall I think it's a decent asset that could be placed into a game environment without drawing too much attention. The black outlines are just for show, to give it that cell shaded look.
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Comments: 6

kaikun2236 [2013-09-08 02:42:43 +0000 UTC]

Very nice!

👍: 0 ⏩: 1

LWNorman In reply to kaikun2236 [2013-09-08 03:34:07 +0000 UTC]

Thanks! =]

👍: 0 ⏩: 0

shoozle [2013-09-04 16:08:43 +0000 UTC]

Low poly models are the best.
i.imgur.com/EdmtTI0.gif

👍: 0 ⏩: 1

LWNorman In reply to shoozle [2013-09-04 22:30:29 +0000 UTC]

Very cool indeed

👍: 0 ⏩: 0

Yilativ [2013-09-04 15:29:51 +0000 UTC]

Very good work, nice textures

👍: 0 ⏩: 1

LWNorman In reply to Yilativ [2013-09-04 22:30:21 +0000 UTC]

Thank you! Needs a cubemap/some reflections I think to improve it. I'll look into that another time though.

👍: 0 ⏩: 0