Comments: 9
MediAsylum In reply to Berserker79 [2016-02-21 13:04:14 +0000 UTC]
That EBX was half-useful.
Models' and textures' references were good,
but colors alone are insufficient, the mixing mode is also needed (had to guess that),
and also I have strong suspicion that the colors from EBX are for linear colorspace, not sRGB.
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Berserker79 In reply to MediAsylum [2016-02-23 21:32:59 +0000 UTC]
Thanks for that info, I'll have to keep this in mind if I'll ever start porting DAI models! Interestingly, when porting DA2 models I ran into similar issues: DA2 does not use EBX files, the texture and color info is included with the facemorph data in MOR files, but I couldn't find the mixing mode info and colors aren't always sRGB.
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MediAsylum In reply to RainbowRenders [2016-02-21 00:31:12 +0000 UTC]
I'm glad to finally finish this model.
BTW, why is it featured in "Resources" and not in "Meshmods"?
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RainbowRenders In reply to MediAsylum [2016-02-21 01:20:05 +0000 UTC]
Because that's as close as it gets. Briala next?
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MediAsylum In reply to RainbowRenders [2016-02-21 01:44:05 +0000 UTC]
No, the next is some rest, then finishing that Cullrian scene (still can't decide which posing I want there)
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