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MediAsylum — DAI Empress Celene

#celene #empress #valmont #xps #xnalara #dragonageinquisition
Published: 2016-02-20 21:44:53 +0000 UTC; Views: 3467; Favourites: 45; Downloads: 261
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Description Created for XPS 11.4
Custom face morph
Smoothed the most obviously lowpoly areas
Baked lightmaps (Warning: it looks OK in non-posed state, with posing it may require some photoshopping of AO textures)
Facial textures combined according to EBX info, tint colors combined from EBX and reference screenshots.
Mask is dual-layered mesh and can be optional
(be sure to replace facial lightmap from hf_hed_bas_ao to hf_hed_bas_ao-nomask via built-in Material Editor)

  RAM usage: 245Mb
VRAM usage: 259Mb
Related content
Comments: 9

Berserker79 [2016-02-21 11:41:03 +0000 UTC]

Great work on this model, especially the custom facemorph! And that's so very nice you took the time to prepare her facial textures by combing through the EBX info!

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MediAsylum In reply to Berserker79 [2016-02-21 13:04:14 +0000 UTC]

That EBX was half-useful.
Models' and textures' references were good,
but colors alone are insufficient, the mixing mode is also needed (had to guess that),
and also I have strong suspicion that the colors from EBX are for linear colorspace, not sRGB.

👍: 0 ⏩: 1

Berserker79 In reply to MediAsylum [2016-02-23 21:32:59 +0000 UTC]

Thanks for that info, I'll have to keep this in mind if I'll ever start porting DAI models! Interestingly, when porting DA2 models I ran into similar issues: DA2 does not use EBX files, the texture and color info is included with the facemorph data in MOR files, but I couldn't find the mixing mode info and colors aren't always sRGB.

👍: 0 ⏩: 0

Verahnika [2016-02-21 01:48:53 +0000 UTC]

Good job on her facemorph thank you for this!

👍: 0 ⏩: 0

RainbowRenders [2016-02-21 00:23:17 +0000 UTC]

Fuck yeah, bro, thanks a LOT for this beauty! I'm totally excited now!

👍: 0 ⏩: 1

MediAsylum In reply to RainbowRenders [2016-02-21 00:31:12 +0000 UTC]

I'm glad to finally finish this model.
BTW, why is it featured in "Resources" and not in "Meshmods"?

👍: 0 ⏩: 1

RainbowRenders In reply to MediAsylum [2016-02-21 01:20:05 +0000 UTC]

Because that's as close as it gets. Briala next?

👍: 0 ⏩: 1

MediAsylum In reply to RainbowRenders [2016-02-21 01:44:05 +0000 UTC]

No, the next is some rest, then finishing that Cullrian scene (still can't decide which posing I want there)

👍: 0 ⏩: 1

RainbowRenders In reply to MediAsylum [2016-02-21 02:59:29 +0000 UTC]

Yay for Cullrian! And sleep well, bro.

👍: 0 ⏩: 0