Comments: 22
Ameron-Es [2023-02-07 07:58:19 +0000 UTC]
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PureDaLlama [2018-03-03 11:50:36 +0000 UTC]
All I wanna do is EDIT physics from an already made model.
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MelissaChao In reply to PureDaLlama [2018-03-18 00:26:39 +0000 UTC]
Then follow the guide from when the physics are already connected to the bone, etc. Or do you have a specific question?
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SoraJakeBlade [2016-10-21 23:34:46 +0000 UTC]
i am having trouble adding physics to a hair it has bones and stuff but i dont knwo how to change the size of a body/physics mines PMX Eng version
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MelissaChao In reply to SoraJakeBlade [2016-10-22 00:27:11 +0000 UTC]
There are two ways!
1)Β If you go into the editor onto the body tab, on the right side (sorta in the middle), there's a section called "Size/Attitude" (I have the newest ver.). There should be some boxes labelled "Height" "Radius" "Width" or "Depth, depending on the shape of the physic. Mess around with these a bit until they fit what you would like!
2) Go into the Viewer and open up the "Object Edit" window under the "View" tab. At the top right, there is a section titled "Select". Make sure only the "Bdy" button is selected. Click on the physic you would like to change and mess around with the "Scale" option in the Object Edit window.
Hope this helps!!
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SoraJakeBlade In reply to MelissaChao [2016-10-22 00:36:56 +0000 UTC]
ive tryed the scale it doesnt work at allΒ
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MelissaChao In reply to SoraJakeBlade [2016-10-22 00:41:35 +0000 UTC]
Okay! Then just go with the first method then! If you have any other questions, feel free to ask!
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Kagarina [2015-11-12 21:23:11 +0000 UTC]
I got a problem! I had hair with bones and I tried to add physics and joints using this tut. but now when I load the hair onto mmd the program crashes? It doesn't happen to the original hair nor to the body with hair before adding the physics/joints? Is there something I can try to check for mistakes?
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MelissaChao In reply to Kagarina [2015-11-23 20:38:33 +0000 UTC]
Make sure all the joints are connected to something! That happens to me a lot. If the joint isn't correctly done and set, it'll crash MMD
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Kagarina In reply to MelissaChao [2015-11-29 12:03:27 +0000 UTC]
yeah my friend told me it's probably because I deleted a few bones!
How do I know all the joints are connected?
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MelissaChao In reply to Kagarina [2015-11-30 21:40:24 +0000 UTC]
When checking which physics it's connected to, there should be no blank spots!
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RageChanTheYaoiFan [2014-06-02 06:25:11 +0000 UTC]
do you have a tutorials for cat ears?Β
thank you for sharing.Β
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MelissaChao In reply to RageChanTheYaoiFan [2014-06-12 21:06:18 +0000 UTC]
Um...you'd probably still follow this tutorial but when it comes to joints, make sure they are nearly static to get them to work correctly. I can try a tutorial later and see if I can figure it out and not give you a guess on this stuff. I haven't used PMX Editor in months due to some computer problems but I'll try to figure it out if you want.
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Hells-Maid [2013-07-30 17:11:32 +0000 UTC]
gah thankyou!
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MelissaChao In reply to Hells-Maid [2013-07-30 17:14:19 +0000 UTC]
There's also a skirt tutorial. Just check my tutorial folder in my gallery. :3
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Hells-Maid In reply to MelissaChao [2013-07-30 20:47:11 +0000 UTC]
im gonna have fun learning how to did it for sure, I hope to figure out how to make them work its still seeming to be difficult :/
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MelissaChao In reply to Hells-Maid [2013-07-30 20:53:26 +0000 UTC]
Just follow the guide! And if you have any questions, you could always ask me
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