Description
A need of ships to patrol vast expanses of territory without deploying something larger (Id est: Battlecruisers, Dreadnoughts or Carriers). Having enough firepower to fend for itself, and even take the offensive, the Kerberos class cruiser forms a solution to the question of having more mobility than a battlecruiser or dreadnought without being as vulnerable as a light or heavy cruiser. The protection is lesser than a battlecruisers, though nothing feeble, and the weaponry is on the lower end for capital ship grade weapons.
The design is much like that of the proven Semper Victrices class, though downscaled and with somewhat different proportions. The design is much like that of a coffin with chamfered sides, the three sections can thus be identified as aft, amidships and forward. The superstructure is a single Queen Anne mansion style structure, with a conning tower and sensor arrat atop, protected by considerable armour. The hangars are still set port and starboard amidships, with a VLS set forth of the superstructure.
Armour
55 metre thick belt covering the amidships and the sections housing the main weaponry and propulsion, with 20 metre thick plating on the bow and stern. The deck is sloped with a 18 metre thickness. The hull is much like that of a submarine to a degree, with several layers each going from one to five metres thick, with a turtleback design citadel, 30 metres thick, protecting the magazines, hangars, living quarters and Action Information Centre, which acts as a second bridge. The hangar is protected by a set of two doors, 10 metre thick inner doors and 5 metre thick outer doors. The armour composition is Os-Ti alloy with graphene weave inclusions. Most inner surfaces are protected by additional protection, from 5m thick plating to graphene liners and sealant bags. The propulsion reactors and nozzles are also protected by an additional 10m of armour.
Turret faces for the main guns are 60m thick, sides are 10m thick and backs are 10m thick, while the conning tower and bridge have a 15m thickness for armour.
Armament
-Eight triple-gun turrets, armed with 302"/55 calibre railguns, firing AP-thermonuclear or High Yield Thermonuclear (180-559 megatons, .5-1.6 gigatons, respectively.) Each capable of penetrating 25 metres of Os-Ti alloy, equivalent to around 100 metres of homogenous face hardened steel. Solid, copper jacketed osmium core shells and SAP-HE shells are available for conventional warfare.
Turrets have a 330 degree rotation, 60 degree elevation, 15 degree depression. Muzzle velocity is 300 km/s, up to .227c if accelerated through muzzle warping. They are arranged in superfiring fashion on the aft and fore, above and under the deck. 160 shells per gun, 2 shots per minute.
-4 Quadruple-gun turrets, armed with 173"/56 calibre quick-fire railguns. Ammunition consists of AP-Thermonuclear and High-Yield Thermonuclear (106 megatons, 182 megatons respectively). Solid copper-jacket osmium core AP and SAP-HE smart fuse shells are also available (the latter to help deal with smaller craft). The turrets are arranged on superfiring positions fore and aft of the superstructure and VLS, with a 360 degree arc for the fore turret (Though safety mechanisms limit it's traverse to 270 degrees if the VLS hatches are open, and a safety mechanism prevents it from firing into the superstructure, effective traverse is 330 degrees), with a 300 degree traverse for the aft turret. Elevation is 80 degrees with 15 degree depression. Muzzle velocity is 350 kilometres per second, up to .25c if the shells are accelerated through warping at the muzzle. 200 shells per gun, 4 shots per minute.
-16 Double-gun turrets, armed with 173"/56 calibre quick-fire railguns. Ammunition consists of AP-Thermonuclear and High-Yield Thermonuclear (106 megatons, 182 megatons respectively). Solid copper-jacket osmium core AP and SAP-HE smart fuse shells are also available (the latter to help deal with smaller craft). The turrets are arranged on wing positions amidships, in superfiring fashion. The traverse for the turrets is 225 degrees approximately, depending on the position. Elevation being 80 degrees, with 15 degree depression. Muzzle velocity is 350 kilometres per second, up to .25c if the shells are accelerated through warping at the muzzle. 200 shells per gun, 6 shots per minute.
-32 Double-gun turrets, armed with 15"/64 fully automatic railguns. Ammunition consists of Universal High-Explosive Armour-Piercing/Fragmentation shells for bringing down small craft or bombarding surface targets. Traverse varies from 200 to 290 degrees depending on the position of the turrets, as they are arranged fore, amidships and aft on wing positions. Elevation is 105 degrees and depression is 5 degrees. These turrets form the heavy component of the CIWS suite. Muzzle velocity is 140 kilometres per second, up to .10c if the shells are accelerated through warping at the muzzle. 300 shells per gun, 20 shots per minute.
-49 Quadruple-gun turrets, armed with 76mm/60 fully automatic railguns. Ammunition consists of Universal High-Explosive Armour-Piercing/Fragmentation shells for bringing down small craft. Turrets are scattered throughout the ship and depending on the elevation some have up to 360 degree firing arcs, the minimum being 250 degrees for the single centreline turret specifically placed to protect the superstructure from strafing or bombing coming from the rear. Forms the medium component of the CIWS suite. Elevation is up to 120 degrees (Not recommended due to vibrations), 5 degree depression. Muzzle velocity is 70 kilometres per second, up to .10c if the shells are accelerated through warping at the muzzle. 180 shells per gun, 40 shots per minute.
-83 double mounts, armed with 30mm/L100 gatling railguns and two GPCIMS pods (General Purpose Close in Missile System) with 20 missiles each. Ammunition is a mix between APHE-I Smart Fuse and APDS, each gun firing at 10,000 rounds per minute for a combined of 20,000 rounds per minute. Each gun has a 8000 round ready magazine, with up to 40 magazines per gun. Forms the light component of the CIWS suite. Muzzle velocity is 25 kilometres per second, up to .0125c if the shells are accelerated through warping at the muzzle. The GPCIMS pods are pods nestled in the central portion of the turret, armed with small yet fast missiles for intercepting small craft and incoming missiles. The pod is kept at a 30 degree elevation to help clear any obstacles, partly within the turret basket, the pod tilts to a ninety degree position for reloading from a ready magazine of 40 missiles per pod, an additional four magazines per pod can be brought from the ship's magazines. The missiles move at 85 kilometres per second, with a 10 pound octanitrocubane bursting charge and a LIDAR/RADAR/IR head, though they can also be guided in by the ship's own sensors or gunners. These turrets are found scattered throughout the ship, including positions covering the top of the superstructure and back, along with some atop main and secondary armament turrets.
-Up to 48 single or double mounts for 15, 20 and 35mm railgun autocannons, operated by crew in EVA suits, for fending off really small craft.
-8 tube VLS System capable of launching anti-shipping and anti-small craft missiles, along with land attack missiles.
-Plasma Ram: A new weapon, the plasma ram projects a jet of fuel mid-fusion out the ship's bow, stabilised into coherent shape by a strong magnetic field, if the ship does manage to ram it's intended target, the damage is potentially catastrophic. It is also useful for dealing with obstacles.
Propulsion
5 Main RB-PJ1000 engines, 4 auxiliary RB-PJ-500 engines. PlasmaJet Engines work by igniting a small star within the engine's combustion chamber, feeding it fuel and bleeding plasma out through a nozzle, producing prodigious amounts of thrust with a relatively small engine size and minuscule fuel consumption. These engines are particularly effective, as most of the wasted energy is gathered through the walls of the nozzles and used for the ship's other systems. The nozzles are capable of thrust vectoring, aiding in the vessels manoeuvrability, the number in the engine model denotes energy output in PetaWatts
Power production
Independent from Propulsion, 4 RB-ThN-PP-150 fusion reactors (150 Gigawatt output), 6 RB-ThN-PP-103 fusion reactors (102.1 Gigawatt output.). Each main gun turret has their own dedicated reactors to recharge the spent power cells used to fire the gun, each shell enough to fire the gun at full power once, these reactors being designated the RB-ThN-PP-50 (50 Gigawatt output) fusion reactor. Backup power in the form of 4 RB-ThN-PP-015 fusion reactors (15 Gigawatt output), scattered around the ship and in protected areas. The ship is also capable of harvesting energy from nearby stars or black holes.
Crew & Complement:
20,801-29-741 crew
Up to 12,800 troops with equipment (A regiment or two, plus supporting units)
Up to 48 fighting craft (Fighters/Fighter-Bombers, Interceptors, Bombers)
24 Cargo/Surface oriented craft (Shuttles, Assault Shuttles, Light Ground Attack)
36 Drones
Dimensions: 2750m length, 875m width, 412m height (971m with superstructure taken into account)